Raids
Lv. 20
1688 -
1767 CP
Raids (WB)
Lv. 25
2110 -
2209 CP
Eggs
Lv. 20
1688 -
1767 CP
Research
Lv. 15
1266 -
1326 CP
Max CP
Lv. 50
3497 CP
View all Meloetta Hat Gardevoir 100% IV (hundo) Combat Power values by encounter type.
A hundo Meloetta Hat Gardevoir caught from a raid battle will have a CP of 1767 or 2209 when weather boosted in Windy or Overcast (Cloudy) weather. A hundo Meloetta Hat Gardevoir caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1326. A hundo Meloetta Hat Gardevoir when fully powered up to Level 50 will have a maximum CP of 3497.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
1515151326
1767
2209
3497
97.8%
1415151320
1760
2201
3483
97.8%
1514151322
1763
2204
3489
97.8%
1515141322
1763
2203
3488
95.6%
1315151315
1753
2192
3469
95.6%
1414151317
1756
2195
3475
95.6%
1415141317
1756
2195
3474
95.6%
1513151319
1759
2199
3481
95.6%
1514141319
1758
2198
3479
95.6%
1515131318
1758
2197
3478
93.3%
1215151310
1746
2183
3456
93.3%
1314151312
1749
2187
3461
93.3%
1315141311
1749
2186
3460
93.3%
1413151314
1752
2190
3467
93.3%
1414141314
1751
2189
3466
93.3%
1415131313
1751
2189
3464
93.3%
1512151316
1755
2194
3472
93.3%
1513141316
1754
2193
3471
93.3%
1514131315
1754
2192
3470
93.3%
1515121315
1753
2191
3469
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
3074
3539
142
155
50
3037
3497
142
154
49
3001
3456
141
153
48
2966
3414
140
152
47
2930
3373
139
151
46
2895
3333
138
150
45
2859
3292
137
150
44
2824
3252
136
149
43
2790
3212
136
148
42
2755
3172
135
147
41
2721
3133
134
146
40
2687
3093
133
145
39
2648
3049
132
144
38
2610
3005
131
143
37
2572
2961
130
142
36
2533
2917
129
141
35
2495
2872
128
140
34
2456
2828
127
139
33
2418
2784
126
137
32
2380
2740
125
136
31
2341
2696
124
135
30
2303
2652
123
134
29
2226
2563
121
132
28
2149
2475
119
130
27
2073
2386
117
127
26
1996
2298
115
125
25
1919
2209
112
122
24
1842
2121
110
120
23
1765
2033
108
117
22
1689
1944
105
115
21
1612
1856
103
112
20
1535
1767
100
109
19
1458
1679
98
107
18
1381
1591
95
104
17
1305
1502
93
101
16
1228
1414
90
98
15
1151
1326
87
95
14
1074
1237
84
91
13
998
1149
81
88
12
921
1060
78
85
11
844
972
74
81
10
768
884
71
77
9
686
790
67
73
8
605
697
63
69
7
524
604
59
64
6
443
510
54
59
5
362
417
49
53
4
281
323
43
47
3
200
230
36
39
2
119
137
28
30
1
38
43
15
17
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Meloetta Hat Gardevoir before you spend any Stardust.







Kirlia










