Raids
Lv. 20
2174 -
2264 CP
Raids (WB)
Lv. 25
2718 -
2830 CP
Eggs
Lv. 20
2174 -
2264 CP
Research
Lv. 15
1631 -
1698 CP
Max CP
Lv. 50
4479 CP
View all Garchomp 100% IV (hundo) Combat Power values by encounter type.
A hundo Garchomp caught from a raid battle will have a CP of 2264 or 2830 when weather boosted in Windy or Sunny / Clear weather. A hundo Garchomp caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1698. A hundo Garchomp when fully powered up to Level 50 will have a maximum CP of 4479.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151698
2264
2830
4479
97.8%
1415151692
2255
2819
4463
97.8%
1514151694
2258
2823
4468
97.8%
1515141694
2259
2824
4470
95.6%
1315151685
2247
2809
4447
95.6%
1414151688
2250
2813
4452
95.6%
1415141688
2251
2814
4454
95.6%
1513151690
2253
2816
4457
95.6%
1514141690
2254
2817
4459
95.6%
1515131691
2255
2819
4461
93.3%
1215151679
2239
2799
4430
93.3%
1314151681
2242
2802
4436
93.3%
1315141682
2243
2804
4438
93.3%
1413151683
2244
2806
4441
93.3%
1414141684
2245
2807
4443
93.3%
1415131685
2246
2808
4445
93.3%
1512151685
2247
2809
4447
93.3%
1513141686
2248
2811
4449
93.3%
1514131687
2249
2812
4451
93.3%
1515121688
2250
2813
4452
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
4005
4532
202
214
50
3958
4479
200
213
49
3911
4426
199
212
48
3864
4373
198
210
47
3818
4320
197
209
46
3771
4268
196
208
45
3726
4216
194
207
44
3680
4165
193
205
43
3635
4114
192
204
42
3590
4063
191
203
41
3545
4012
190
202
40
3501
3962
188
200
39
3451
3905
187
199
38
3401
3849
186
197
37
3351
3792
184
196
36
3301
3735
183
194
35
3251
3679
182
193
34
3201
3622
180
191
33
3151
3566
179
190
32
3101
3509
177
188
31
3051
3453
176
187
30
3001
3396
174
185
29
2901
3283
171
182
28
2801
3169
168
179
27
2700
3056
165
176
26
2600
2943
162
173
25
2500
2830
159
169
24
2400
2717
156
166
23
2300
2603
153
162
22
2200
2490
149
159
21
2100
2377
146
155
20
2000
2264
142
151
19
1900
2150
139
147
18
1800
2037
135
143
17
1700
1924
131
139
16
1600
1811
127
135
15
1500
1698
123
131
14
1400
1585
119
126
13
1300
1471
115
122
12
1200
1358
110
117
11
1100
1245
105
112
10
1000
1132
100
107
9
894
1012
95
101
8
789
893
89
95
7
683
773
83
88
6
577
654
76
81
5
472
534
69
73
4
366
414
61
64
3
260
295
51
54
2
155
175
39
42
1
49
56
22
23
Best PvP IVs (Rank 1)
Great League
0/15/15
1498 CP · Lv 14
Ultra League
0/14/13
2499 CP · Lv 23.5
Little Cup
0/13/13
500 CP · Lv 5
Master League
15/15/15
4479 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Garchomp before you spend any Stardust.







Gabite










