Raids
Lv. 20
2993 -
3099 CP
Raids (WB)
Lv. 25
3742 -
3874 CP
Eggs
Lv. 20
2993 -
3099 CP
Research
Lv. 15
2245 -
2325 CP
Max CP
Lv. 50
6132 CP
View all Mega Garchomp 100% IV (hundo) Combat Power values by encounter type.
A hundo Mega Garchomp caught from a raid battle will have a CP of 3099 or 3874 when weather boosted in Windy or Sunny / Clear weather. A hundo Mega Garchomp caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 2325. A hundo Mega Garchomp when fully powered up to Level 50 will have a maximum CP of 6132.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515152325
3099
3874
6132
97.8%
1415152318
3090
3863
6115
97.8%
1514152320
3093
3866
6119
97.8%
1515142320
3093
3867
6120
95.6%
1315152311
3082
3853
6098
95.6%
1414152313
3084
3855
6102
95.6%
1415142313
3084
3856
6103
95.6%
1513152315
3086
3858
6106
95.6%
1514142315
3087
3859
6107
95.6%
1515132315
3087
3859
6108
93.3%
1215152305
3073
3842
6080
93.3%
1314152307
3075
3844
6085
93.3%
1315142307
3076
3845
6086
93.3%
1413152308
3077
3847
6089
93.3%
1414142309
3078
3848
6090
93.3%
1415132309
3078
3848
6091
93.3%
1512152310
3080
3850
6093
93.3%
1513142310
3080
3850
6094
93.3%
1514132311
3080
3851
6095
93.3%
1515122311
3081
3851
6096
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
5579
6206
202
214
50
5513
6132
200
213
49
5448
6060
199
212
48
5383
5987
198
210
47
5318
5915
197
209
46
5254
5844
196
208
45
5190
5773
194
207
44
5127
5702
193
205
43
5063
5632
192
204
42
5001
5562
191
203
41
4938
5493
190
202
40
4877
5424
188
200
39
4807
5347
187
199
38
4737
5269
186
197
37
4668
5192
184
196
36
4598
5114
183
194
35
4528
5037
182
193
34
4459
4959
180
191
33
4389
4882
179
190
32
4319
4805
177
188
31
4250
4727
176
187
30
4180
4650
174
185
29
4041
4495
171
182
28
3901
4340
168
179
27
3762
4184
165
176
26
3623
4029
162
173
25
3483
3874
159
169
24
3344
3719
156
166
23
3204
3564
153
162
22
3065
3409
149
159
21
2926
3254
146
155
20
2786
3099
142
151
19
2647
2944
139
147
18
2508
2789
135
143
17
2368
2634
131
139
16
2229
2480
127
135
15
2090
2325
123
131
14
1951
2170
119
126
13
1811
2015
115
122
12
1672
1860
110
117
11
1533
1705
105
112
10
1393
1550
100
107
9
1246
1386
95
101
8
1099
1222
89
95
7
952
1059
83
88
6
805
895
76
81
5
657
731
69
73
4
510
567
61
64
3
363
404
51
54
2
216
240
39
42
1
68
76
22
23
Best PvP IVs (Rank 1)
Great League
3/15/15
1497 CP · Lv 10
Ultra League
0/15/10
2498 CP · Lv 17
Little Cup
15/15/15
486 CP · Lv 3.5
Master League
15/15/15
6132 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Mega Garchomp before you spend any Stardust.







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