Raids
Lv. 20
2675 -
2776 CP
Raids (WB)
Lv. 25
3344 -
3470 CP
Eggs
Lv. 20
2675 -
2776 CP
Research
Lv. 15
2006 -
2082 CP
Max CP
Lv. 50
5492 CP
View all Mega Garchomp Z 100% IV (hundo) Combat Power values by encounter type.
A hundo Mega Garchomp Z caught from a raid battle will have a CP of 2776 or 3470 when weather boosted in Windy weather. A hundo Mega Garchomp Z caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 2082. A hundo Mega Garchomp Z when fully powered up to Level 50 will have a maximum CP of 5492.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515152082
2776
3470
5492
97.8%
1415152076
2767
3459
5476
97.8%
1514152077
2769
3462
5479
97.8%
1515142078
2770
3463
5481
95.6%
1315152069
2759
3449
5459
95.6%
1414152071
2761
3451
5463
95.6%
1415142071
2762
3453
5465
95.6%
1513152072
2762
3453
5466
95.6%
1514142073
2764
3455
5468
95.6%
1515132074
2765
3456
5470
93.3%
1215152063
2751
3439
5443
93.3%
1314152064
2752
3441
5446
93.3%
1315142065
2754
3442
5448
93.3%
1413152066
2754
3443
5450
93.3%
1414142067
2755
3444
5452
93.3%
1415132067
2756
3446
5454
93.3%
1512152067
2756
3445
5453
93.3%
1513142068
2757
3446
5455
93.3%
1514132069
2758
3448
5457
93.3%
1515122069
2759
3449
5459
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
4964
5558
202
214
50
4905
5492
200
213
49
4847
5427
199
212
48
4789
5362
198
210
47
4732
5298
197
209
46
4674
5234
196
208
45
4618
5170
194
207
44
4561
5107
193
205
43
4505
5044
192
204
42
4449
4981
191
203
41
4394
4919
190
202
40
4339
4858
188
200
39
4277
4788
187
199
38
4215
4719
186
197
37
4153
4650
184
196
36
4091
4580
183
194
35
4029
4511
182
193
34
3967
4442
180
191
33
3905
4372
179
190
32
3843
4303
177
188
31
3781
4233
176
187
30
3719
4164
174
185
29
3595
4025
171
182
28
3471
3886
168
179
27
3347
3747
165
176
26
3223
3609
162
173
25
3099
3470
159
169
24
2975
3331
156
166
23
2851
3192
153
162
22
2727
3053
149
159
21
2603
2914
146
155
20
2479
2776
142
151
19
2355
2637
139
147
18
2231
2498
135
143
17
2107
2359
131
139
16
1983
2221
127
135
15
1859
2082
123
131
14
1735
1943
119
126
13
1611
1804
115
122
12
1488
1666
110
117
11
1364
1527
105
112
10
1240
1388
100
107
9
1109
1241
95
101
8
978
1095
89
95
7
847
948
83
88
6
716
801
76
81
5
585
655
69
73
4
454
508
61
64
3
323
362
51
54
2
192
215
39
42
1
61
68
22
23
Best PvP IVs (Rank 1)
Great League
0/8/15
1499 CP · Lv 11.5
Ultra League
0/14/12
2498 CP · Lv 19
Little Cup
11/15/13
500 CP · Lv 4
Master League
15/15/15
5492 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Mega Garchomp Z before you spend any Stardust.







Gabite









