Rocket Grunts
Lv. 8Rocket Grunts (WB)
Lv. 13Shadow Raids
Lv. 20Shadow Raids (WB)
Lv. 25Max CP
Lv. 50The IV floor for Rocket Grunts is 1/1/1, or 4/4/4 when weather boosted. Shadow Raids use a 6/6/6 IV floor. The hundo CP is always 15/15/15.
View all Shadow Fletchinder 100% IV (hundo) Combat Power values by encounter type.
A hundo Shadow Fletchinder caught from a Team GO Rocket Grunt, Leader, or Giovanni encounter will be Level 8 and have a CP of 331, or Level 13 and have a CP of 545 when weather boosted. A hundo Shadow Fletchinder caught from a Shadow Raid will be Level 20 and have a CP of 839, or Level 25 and have a CP of 1049 when weather boosted. A hundo Shadow Fletchinder when fully powered up to Level 50 will have a maximum CP of 1661.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
IVs (A/D/S)
100.0%
ML #1151515839
1049
1661
97.8%
141515834
1043
1650
97.8%
151415836
1045
1654
97.8%
151514837
1046
1656
95.6%
131515829
1036
1640
95.6%
141415831
1038
1644
95.6%
141514832
1040
1646
95.6%
151315832
1041
1648
95.6%
151414833
1042
1649
95.6%
151513834
1043
1651
93.3%
121515823
1030
1630
93.3%
131415825
1032
1634
93.3%
131514826
1033
1635
93.3%
141315827
1034
1637
93.3%
141414828
1035
1639
93.3%
141513829
1037
1641
93.3%
151215829
1037
1641
93.3%
151314830
1038
1643
93.3%
151413831
1039
1645
93.3%
151512832
1040
1646
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
Lookup
Search all IV spreads across every legal power-up level.
By level
51
1365
1681
133
146
50
1349
1661
132
145
49
1333
1641
131
144
48
1317
1622
131
143
47
1302
1602
130
142
46
1286
1583
129
141
45
1270
1563
128
141
44
1255
1544
128
140
43
1239
1525
127
139
42
1224
1506
126
138
41
1209
1488
125
137
40
1193
1469
124
136
39
1176
1448
123
135
38
1159
1427
123
134
37
1142
1406
122
133
36
1125
1385
121
132
35
1108
1364
120
131
34
1091
1343
119
130
33
1074
1322
118
129
32
1057
1301
117
128
31
1040
1280
116
127
30
1023
1259
115
126
29
989
1217
113
124
28
955
1175
111
122
27
921
1133
109
120
26
886
1091
107
117
25
852
1049
105
115
24
818
1007
103
113
23
784
965
101
110
22
750
923
98
108
21
716
881
96
105
20
682
839
94
103
19
648
797
92
100
18
614
755
89
98
17
579
713
87
95
16
545
671
84
92
15
511
629
81
89
14
477
587
78
86
13
443
545
76
83
12
409
503
73
80
11
375
461
70
76
10
341
420
66
73
9
305
375
63
69
8
269
331
59
64
7
233
286
55
60
6
197
242
50
55
5
161
198
45
50
4
125
153
40
44
3
88
109
34
37
2
52
65
26
28
1
16
20
14
16
Best PvP IVs (Rank 1)
Great League
0/14/15
1499 CP · Lv 50
Ultra League
15/15/15
1661 CP · Lv 50
Little Cup
1/15/15
498 CP · Lv 13
Master League
15/15/15
1661 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
Team GO Rocket and Shadow Raid catches set the encounter level and the lowest IVs you can get:
- Team GO Rocket encounters from Grunts, Leaders, and Giovanni are Level 8, or Level 13 when weather boosted.
- Shadow Raid catches are Level 20, or Level 25 when weather boosted.
- Shadow Raid catches use a 6/6/6 IV floor.
- The all-IV view shows theoretical CP for every IV spread, from 0/0/0 to 15/15/15.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Shadow Fletchinder before you spend any Stardust.








Fletchling











