Raids
Lv. 20
1652 -
1730 CP
Raids (WB)
Lv. 25
2065 -
2163 CP
Eggs
Lv. 20
1652 -
1730 CP
Research
Lv. 15
1239 -
1298 CP
Max CP
Lv. 50
3424 CP
View all Cherry Blossom Flareon 100% IV (hundo) Combat Power values by encounter type.
A hundo Cherry Blossom Flareon caught from a raid battle will have a CP of 1730 or 2163 when weather boosted in Sunny / Clear weather. A hundo Cherry Blossom Flareon caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1298. A hundo Cherry Blossom Flareon when fully powered up to Level 50 will have a maximum CP of 3424.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
1515151298
1730
2163
3424
97.8%
1415151293
1724
2155
3411
97.8%
1514151295
1726
2158
3415
97.8%
1515141294
1726
2157
3415
95.6%
1315151288
1717
2147
3398
95.6%
1414151290
1719
2149
3402
95.6%
1415141289
1719
2149
3401
95.6%
1513151291
1721
2152
3406
95.6%
1514141291
1721
2152
3406
95.6%
1515131291
1721
2151
3405
93.3%
1215151283
1711
2138
3385
93.3%
1314151285
1713
2141
3389
93.3%
1315141284
1712
2141
3388
93.3%
1413151286
1715
2144
3393
93.3%
1414141286
1715
2143
3393
93.3%
1415131286
1714
2143
3392
93.3%
1512151288
1717
2147
3398
93.3%
1513141288
1717
2146
3397
93.3%
1514131287
1716
2146
3396
93.3%
1515121287
1716
2145
3395
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
3002
3465
137
150
50
2967
3424
136
149
49
2931
3384
136
148
48
2896
3343
135
147
47
2862
3303
134
146
46
2827
3263
133
146
45
2793
3223
132
145
44
2758
3184
132
144
43
2725
3145
131
143
42
2691
3106
130
142
41
2657
3067
129
141
40
2624
3029
128
140
39
2586
2985
127
139
38
2549
2942
126
138
37
2512
2899
126
137
36
2474
2856
125
136
35
2437
2812
124
135
34
2399
2769
123
134
33
2362
2726
122
133
32
2324
2683
121
132
31
2287
2639
120
131
30
2249
2596
119
130
29
2174
2510
117
128
28
2099
2423
115
125
27
2024
2336
113
123
26
1949
2250
111
121
25
1874
2163
108
118
24
1799
2077
106
116
23
1724
1990
104
114
22
1649
1904
102
111
21
1574
1817
99
108
20
1499
1730
97
106
19
1424
1644
94
103
18
1349
1557
92
100
17
1274
1471
89
98
16
1199
1384
87
95
15
1124
1298
84
92
14
1049
1211
81
88
13
974
1125
78
85
12
899
1038
75
82
11
825
952
72
78
10
750
865
68
75
9
670
774
65
71
8
591
682
61
66
7
512
591
56
62
6
433
500
52
57
5
353
408
47
51
4
274
317
41
45
3
195
225
35
38
2
116
134
27
29
1
37
42
15
16
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Cherry Blossom Flareon before you spend any Stardust.







Jolteon









