Rocket Grunts
Lv. 8Rocket Grunts (WB)
Lv. 13Shadow Raids
Lv. 20Shadow Raids (WB)
Lv. 25Max CP
Lv. 50The IV floor for Rocket Grunts is 1/1/1, or 4/4/4 when weather boosted. Shadow Raids use a 6/6/6 IV floor. The hundo CP is always 15/15/15.
View all Shadow Electrode 100% IV (hundo) Combat Power values by encounter type.
A hundo Shadow Electrode caught from a Team GO Rocket Grunt, Leader, or Giovanni encounter will be Level 8 and have a CP of 473, or Level 13 and have a CP of 779 when weather boosted. A hundo Shadow Electrode caught from a Shadow Raid will be Level 20 and have a CP of 1199, or Level 25 and have a CP of 1499 when weather boosted. A hundo Shadow Electrode when fully powered up to Level 50 will have a maximum CP of 2373.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
IVs (A/D/S)
100.0%
ML #11515151199
1499
2373
97.8%
1415151193
1491
2360
97.8%
1514151196
1495
2366
97.8%
1515141195
1495
2366
95.6%
1315151186
1483
2347
95.6%
1414151189
1487
2354
95.6%
1415141189
1487
2353
95.6%
1513151193
1491
2360
95.6%
1514141192
1491
2359
95.6%
1515131192
1490
2359
93.3%
1215151180
1475
2335
93.3%
1314151183
1479
2341
93.3%
1315141183
1479
2341
93.3%
1413151186
1483
2347
93.3%
1414141186
1483
2347
93.3%
1415131186
1482
2346
93.3%
1512151189
1487
2354
93.3%
1513141189
1487
2353
93.3%
1514131189
1486
2352
93.3%
1515121188
1486
2352
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
Lookup
Search all IV spreads across every legal power-up level.
By level
51
2024
2401
131
143
50
2000
2373
130
142
49
1976
2345
129
142
48
1953
2317
128
141
47
1929
2289
127
140
46
1906
2261
127
139
45
1883
2234
126
138
44
1860
2206
125
137
43
1837
2179
124
136
42
1814
2152
124
136
41
1791
2125
123
135
40
1769
2099
122
134
39
1744
2069
121
133
38
1718
2039
120
132
37
1693
2009
119
131
36
1668
1979
118
130
35
1643
1949
118
129
34
1617
1919
117
128
33
1592
1889
116
127
32
1567
1859
115
126
31
1541
1829
114
125
30
1516
1799
113
124
29
1466
1739
111
122
28
1415
1679
109
120
27
1365
1619
107
118
26
1314
1559
105
115
25
1263
1499
103
113
24
1213
1439
101
111
23
1162
1379
99
108
22
1112
1319
97
106
21
1061
1259
94
104
20
1011
1199
92
101
19
960
1139
90
98
18
909
1079
87
96
17
859
1019
85
93
16
808
959
82
90
15
758
899
80
87
14
707
839
77
84
13
657
779
74
81
12
606
719
71
78
11
556
659
68
75
10
505
599
65
71
9
452
536
61
67
8
398
473
58
63
7
345
409
54
59
6
292
346
49
54
5
238
283
44
49
4
185
219
39
43
3
131
156
33
36
2
78
93
25
28
1
25
29
14
15
Best PvP IVs (Rank 1)
Great League
1/15/15
1498 CP · Lv 27
Ultra League
15/15/15
2373 CP · Lv 50
Little Cup
4/14/13
500 CP · Lv 9
Master League
15/15/15
2373 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
Team GO Rocket and Shadow Raid catches set the encounter level and the lowest IVs you can get:
- Team GO Rocket encounters from Grunts, Leaders, and Giovanni are Level 8, or Level 13 when weather boosted.
- Shadow Raid catches are Level 20, or Level 25 when weather boosted.
- Shadow Raid catches use a 6/6/6 IV floor.
- The all-IV view shows theoretical CP for every IV spread, from 0/0/0 to 15/15/15.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Shadow Electrode before you spend any Stardust.








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