Rocket Grunts
Lv. 8Rocket Grunts (WB)
Lv. 13Shadow Raids
Lv. 20Shadow Raids (WB)
Lv. 25Max CP
Lv. 50The IV floor for Rocket Grunts is 1/1/1, or 4/4/4 when weather boosted. Shadow Raids use a 6/6/6 IV floor. The hundo CP is always 15/15/15.
View all Shadow Electrike 100% IV (hundo) Combat Power values by encounter type.
A hundo Shadow Electrike caught from a Team GO Rocket Grunt, Leader, or Giovanni encounter will be Level 8 and have a CP of 217, or Level 13 and have a CP of 358 when weather boosted. A hundo Shadow Electrike caught from a Shadow Raid will be Level 20 and have a CP of 551, or Level 25 and have a CP of 689 when weather boosted. A hundo Shadow Electrike when fully powered up to Level 50 will have a maximum CP of 1091.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
IVs (A/D/S)
100.0%
ML #1151515551
689
1091
97.8%
141515547
684
1083
97.8%
151415548
686
1085
97.8%
151514549
687
1087
95.6%
131515543
679
1076
95.6%
141415544
681
1078
95.6%
141514545
682
1079
95.6%
151315545
682
1080
95.6%
151414546
683
1081
95.6%
151513547
684
1083
93.3%
121515539
674
1068
93.3%
131415540
676
1070
93.3%
131514541
677
1072
93.3%
141315541
677
1072
93.3%
141414542
678
1074
93.3%
141513543
679
1075
93.3%
151215542
678
1074
93.3%
151314543
679
1076
93.3%
151413544
681
1077
93.3%
151512545
682
1079
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
Lookup
Search all IV spreads across every legal power-up level.
By level
51
850
1104
101
114
50
840
1091
100
113
49
830
1078
100
112
48
820
1066
99
112
47
810
1053
99
111
46
800
1040
98
110
45
791
1027
97
110
44
781
1015
97
109
43
771
1002
96
108
42
762
990
96
108
41
752
978
95
107
40
743
965
94
106
39
732
951
94
105
38
722
938
93
105
37
711
924
92
104
36
700
910
92
103
35
690
896
91
102
34
679
883
90
102
33
668
869
89
101
32
658
855
89
100
31
647
841
88
99
30
637
827
87
98
29
615
800
86
97
28
594
772
84
95
27
573
745
83
93
26
552
717
81
91
25
530
689
80
90
24
509
662
78
88
23
488
634
76
86
22
467
607
75
84
21
445
579
73
82
20
424
551
71
80
19
403
524
69
78
18
382
496
68
76
17
361
469
66
74
16
339
441
64
72
15
318
413
62
69
14
297
386
59
67
13
276
358
57
65
12
254
331
55
62
11
233
303
53
59
10
212
276
50
57
9
189
246
47
53
8
167
217
45
50
7
145
188
41
47
6
122
159
38
43
5
100
130
34
39
4
77
101
30
34
3
55
71
25
29
2
32
42
19
22
1
10
13
11
12
Best PvP IVs (Rank 1)
Great League
15/15/15
1091 CP · Lv 50
Ultra League
15/15/15
1091 CP · Lv 50
Little Cup
0/14/14
499 CP · Lv 20.5
Master League
15/15/15
1091 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
Team GO Rocket and Shadow Raid catches set the encounter level and the lowest IVs you can get:
- Team GO Rocket encounters from Grunts, Leaders, and Giovanni are Level 8, or Level 13 when weather boosted.
- Shadow Raid catches are Level 20, or Level 25 when weather boosted.
- Shadow Raid catches use a 6/6/6 IV floor.
- The all-IV view shows theoretical CP for every IV spread, from 0/0/0 to 15/15/15.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Shadow Electrike before you spend any Stardust.








Medicham










