Team GO Rocket
Lv. 8
510 -
538 CP
Team GO Rocket (WB)
Lv. 13
841 -
887 CP
Shadow Raids
Lv. 20
1239 -
1364 CP
Shadow Raids (WB)
Lv. 25
1548 -
1706 CP
Max CP
Lv. 50
2700 CP
View all Shadow Dusknoir 100% IV (hundo) Combat Power values by encounter type.
A hundo Shadow Dusknoir caught from a raid battle will have a CP of 1364 or 1706 when weather boosted in Fog weather. A hundo Shadow Dusknoir caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1023. A hundo Shadow Dusknoir when fully powered up to Level 50 will have a maximum CP of 2700.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151023
1364
1706
2700
97.8%
1415151018
1357
1697
2686
97.8%
1514151021
1362
1703
2695
97.8%
1515141020
1360
1700
2691
95.6%
1315151013
1350
1688
2672
95.6%
1414151016
1355
1694
2681
95.6%
1415141014
1353
1691
2677
95.6%
1513151020
1359
1699
2690
95.6%
1514141018
1357
1697
2686
95.6%
1515131016
1355
1694
2681
93.3%
1215151008
1343
1680
2658
93.3%
1314151011
1348
1685
2667
93.3%
1315141009
1346
1682
2663
93.3%
1413151014
1352
1691
2676
93.3%
1414141013
1350
1688
2672
93.3%
1415131011
1348
1685
2667
93.3%
1512151018
1357
1696
2685
93.3%
1513141016
1355
1693
2681
93.3%
1514131014
1352
1691
2676
93.3%
1515121013
1350
1688
2672
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
2319
2732
108
120
50
2291
2700
107
120
49
2264
2668
106
119
48
2237
2636
106
118
47
2210
2604
105
118
46
2183
2573
104
117
45
2157
2542
104
116
44
2131
2511
103
115
43
2104
2480
103
115
42
2078
2449
102
114
41
2052
2419
101
113
40
2027
2388
101
113
39
1998
2354
100
112
38
1969
2320
99
111
37
1940
2286
98
110
36
1911
2252
98
109
35
1882
2218
97
108
34
1853
2184
96
108
33
1824
2149
95
107
32
1795
2115
95
106
31
1766
2081
94
105
30
1737
2047
93
104
29
1679
1979
92
102
28
1621
1911
90
101
27
1563
1842
88
99
26
1505
1774
87
97
25
1447
1706
85
95
24
1390
1637
83
93
23
1332
1569
82
91
22
1274
1501
80
89
21
1216
1433
78
87
20
1158
1364
76
85
19
1100
1296
74
83
18
1042
1228
72
81
17
984
1160
70
78
16
926
1092
68
76
15
868
1023
66
73
14
810
955
63
71
13
753
887
61
68
12
695
819
59
66
11
637
750
56
63
10
579
682
54
60
9
518
610
51
57
8
456
538
48
53
7
395
466
44
49
6
334
394
41
45
5
273
322
37
41
4
212
250
32
36
3
151
177
27
30
2
89
105
21
23
1
28
33
12
13
Best PvP IVs (Rank 1)
Great League
0/14/13
1498 CP · Lv 24
Ultra League
0/15/15
2492 CP · Lv 50
Little Cup
2/15/14
500 CP · Lv 8
Master League
15/15/15
2700 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Shadow Dusknoir before you spend any Stardust.







Probopass










