Raids
Lv. 20
1583 -
1661 CP
Raids (WB)
Lv. 25
1979 -
2076 CP
Eggs
Lv. 20
1583 -
1661 CP
Research
Lv. 15
1187 -
1246 CP
Max CP
Lv. 50
3286 CP
View all Crabominable 100% IV (hundo) Combat Power values by encounter type.
A hundo Crabominable caught from a raid battle will have a CP of 1661 or 2076 when weather boosted in Overcast (Cloudy) or Snow weather. A hundo Crabominable caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1246. A hundo Crabominable when fully powered up to Level 50 will have a maximum CP of 3286.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151246
1661
2076
3286
97.8%
1415151240
1654
2068
3273
97.8%
1514151241
1655
2069
3275
97.8%
1515141243
1657
2072
3279
95.6%
1315151235
1647
2059
3259
95.6%
1414151236
1649
2061
3262
95.6%
1415141238
1650
2063
3266
95.6%
1513151237
1650
2062
3265
95.6%
1514141239
1652
2065
3268
95.6%
1515131240
1654
2067
3272
93.3%
1215151230
1640
2051
3246
93.3%
1314151231
1642
2052
3249
93.3%
1315141233
1644
2055
3252
93.3%
1413151232
1643
2054
3251
93.3%
1414141234
1645
2056
3255
93.3%
1415131235
1647
2059
3259
93.3%
1512151233
1644
2056
3254
93.3%
1513141235
1646
2058
3258
93.3%
1514131236
1648
2060
3261
93.3%
1515121238
1650
2063
3265
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
2869
3325
185
197
50
2835
3286
184
196
49
2801
3247
182
195
48
2768
3208
181
194
47
2735
3170
180
193
46
2702
3132
179
191
45
2669
3094
178
190
44
2636
3056
177
189
43
2604
3018
176
188
42
2572
2981
175
187
41
2540
2944
174
186
40
2508
2907
173
184
39
2472
2865
171
183
38
2436
2824
170
182
37
2400
2782
169
180
36
2364
2741
168
179
35
2329
2699
166
178
34
2293
2658
165
176
33
2257
2616
164
175
32
2221
2575
162
174
31
2185
2533
161
172
30
2150
2492
160
171
29
2078
2408
157
168
28
2006
2325
154
165
27
1934
2242
152
162
26
1863
2159
149
159
25
1791
2076
146
156
24
1719
1993
143
153
23
1648
1910
140
149
22
1576
1827
137
146
21
1504
1744
134
143
20
1433
1661
130
139
19
1361
1578
127
136
18
1289
1495
124
132
17
1218
1412
120
128
16
1146
1329
117
125
15
1075
1246
113
121
14
1003
1163
109
116
13
931
1079
105
112
12
860
996
101
108
11
788
913
97
103
10
716
830
92
98
9
641
743
87
93
8
565
655
82
87
7
489
567
76
81
6
414
479
70
75
5
338
392
63
67
4
262
304
56
59
3
186
216
47
50
2
111
128
36
38
1
35
41
20
21
Best PvP IVs (Rank 1)
Great League
0/11/15
1500 CP · Lv 19.5
Ultra League
0/15/12
2499 CP · Lv 34.5
Little Cup
4/15/15
500 CP · Lv 6.5
Master League
15/15/15
3286 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Crabominable before you spend any Stardust.







Crabrawler










