Rocket Grunts
Lv. 8Rocket Grunts (WB)
Lv. 13Shadow Raids
Lv. 20Shadow Raids (WB)
Lv. 25Max CP
Lv. 50The IV floor for Rocket Grunts is 1/1/1, or 4/4/4 when weather boosted. Shadow Raids use a 6/6/6 IV floor. The hundo CP is always 15/15/15.
View all Shadow Claydol 100% IV (hundo) Combat Power values by encounter type.
A hundo Shadow Claydol caught from a Team GO Rocket Grunt, Leader, or Giovanni encounter will be Level 8 and have a CP of 444, or Level 13 and have a CP of 732 when weather boosted. A hundo Shadow Claydol caught from a Shadow Raid will be Level 20 and have a CP of 1126, or Level 25 and have a CP of 1408 when weather boosted. A hundo Shadow Claydol when fully powered up to Level 50 will have a maximum CP of 2229.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
IVs (A/D/S)
100.0%
ML #11515151126
1408
2229
97.8%
1415151119
1399
2214
97.8%
1514151124
1405
2224
97.8%
1515141123
1404
2222
95.6%
1315151112
1390
2200
95.6%
1414151117
1396
2210
95.6%
1415141116
1395
2208
95.6%
1513151122
1402
2219
95.6%
1514141121
1401
2217
95.6%
1515131119
1400
2215
93.3%
1215151104
1381
2185
93.3%
1314151109
1387
2195
93.3%
1315141108
1386
2193
93.3%
1413151114
1393
2205
93.3%
1414141113
1392
2203
93.3%
1415131112
1391
2201
93.3%
1512151119
1399
2215
93.3%
1513141118
1398
2213
93.3%
1514131117
1397
2211
93.3%
1515121116
1395
2209
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
Lookup
Search all IV spreads across every legal power-up level.
By level
51
1884
2255
131
143
50
1862
2229
130
142
49
1840
2202
129
142
48
1818
2176
128
141
47
1796
2150
127
140
46
1774
2124
127
139
45
1753
2098
126
138
44
1731
2072
125
137
43
1710
2047
124
136
42
1689
2021
124
136
41
1668
1996
123
135
40
1647
1971
122
134
39
1623
1943
121
133
38
1600
1915
120
132
37
1576
1887
119
131
36
1553
1859
118
130
35
1529
1830
118
129
34
1506
1802
117
128
33
1482
1774
116
127
32
1459
1746
115
126
31
1435
1718
114
125
30
1412
1690
113
124
29
1365
1633
111
122
28
1317
1577
109
120
27
1270
1521
107
118
26
1223
1464
105
115
25
1176
1408
103
113
24
1129
1352
101
111
23
1082
1295
99
108
22
1035
1239
97
106
21
988
1182
94
104
20
941
1126
92
101
19
894
1070
90
98
18
847
1014
87
96
17
800
957
85
93
16
753
901
82
90
15
706
845
80
87
14
659
788
77
84
13
611
732
74
81
12
564
676
71
78
11
517
619
68
75
10
470
563
65
71
9
421
504
61
67
8
371
444
58
63
7
321
384
54
59
6
271
325
49
54
5
222
265
44
49
4
172
206
39
43
3
122
146
33
36
2
73
87
25
28
1
23
27
14
15
Best PvP IVs (Rank 1)
Great League
0/14/15
1498 CP · Lv 29.5
Ultra League
15/15/15
2229 CP · Lv 50
Little Cup
0/13/11
500 CP · Lv 10
Master League
15/15/15
2229 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
Team GO Rocket and Shadow Raid catches set the encounter level and the lowest IVs you can get:
- Team GO Rocket encounters from Grunts, Leaders, and Giovanni are Level 8, or Level 13 when weather boosted.
- Shadow Raid catches are Level 20, or Level 25 when weather boosted.
- Shadow Raid catches use a 6/6/6 IV floor.
- The all-IV view shows theoretical CP for every IV spread, from 0/0/0 to 15/15/15.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Shadow Claydol before you spend any Stardust.








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