Raids
Lv. 20
1106 -
1170 CP
Raids (WB)
Lv. 25
1383 -
1462 CP
Eggs
Lv. 20
1106 -
1170 CP
Research
Lv. 15
829 -
877 CP
Max CP
Lv. 50
2315 CP
View all Cherrim Overcast 100% IV (hundo) Combat Power values by encounter type.
A hundo Cherrim Overcast caught from a raid battle will have a CP of 1170 or 1462 when weather boosted in Sunny / Clear weather. A hundo Cherrim Overcast caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 877. A hundo Cherrim Overcast when fully powered up to Level 50 will have a maximum CP of 2315.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #1151515877
1170
1462
2315
97.8%
141515873
1163
1454
2302
97.8%
151415875
1166
1458
2308
97.8%
151514875
1167
1458
2309
95.6%
131515868
1157
1447
2290
95.6%
141415870
1160
1450
2295
95.6%
141514870
1160
1451
2296
95.6%
151315872
1163
1454
2301
95.6%
151414872
1163
1454
2302
95.6%
151513873
1163
1455
2302
93.3%
121515863
1151
1439
2277
93.3%
131415865
1154
1442
2283
93.3%
131514865
1154
1443
2284
93.3%
141315867
1156
1446
2289
93.3%
141414868
1157
1446
2289
93.3%
141513868
1157
1447
2290
93.3%
151215869
1159
1449
2294
93.3%
151314870
1160
1450
2295
93.3%
151413870
1160
1450
2296
93.3%
151512870
1160
1451
2296
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
1970
2342
145
158
50
1947
2315
144
157
49
1924
2287
143
156
48
1901
2260
142
155
47
1878
2233
141
154
46
1855
2206
141
153
45
1833
2179
140
152
44
1810
2152
139
151
43
1788
2126
138
150
42
1766
2100
137
149
41
1744
2074
136
148
40
1722
2048
135
147
39
1697
2018
134
146
38
1673
1989
133
145
37
1648
1960
132
144
36
1624
1931
131
143
35
1599
1901
130
142
34
1574
1872
129
141
33
1550
1843
128
140
32
1525
1814
127
139
31
1501
1784
126
137
30
1476
1755
125
136
29
1427
1697
123
134
28
1378
1638
121
132
27
1328
1579
119
129
26
1279
1521
117
127
25
1230
1462
114
124
24
1181
1404
112
122
23
1131
1345
110
119
22
1082
1287
107
117
21
1033
1228
105
114
20
984
1170
102
111
19
935
1111
100
108
18
885
1053
97
105
17
836
994
94
102
16
787
936
91
99
15
738
877
88
96
14
689
819
85
93
13
639
760
82
90
12
590
702
79
86
11
541
643
76
82
10
492
585
72
79
9
440
523
68
74
8
388
461
64
70
7
336
399
60
65
6
284
338
55
60
5
232
276
49
54
4
180
214
43
47
3
128
152
37
40
2
76
90
28
31
1
24
28
16
17
Best PvP IVs (Rank 1)
Great League
0/13/15
1496 CP · Lv 28
Ultra League
15/15/15
2315 CP · Lv 50
Little Cup
0/11/13
500 CP · Lv 9.5
Master League
15/15/15
2315 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Cherrim Overcast before you spend any Stardust.







Cherubi









