Team GO Rocket
Lv. 8
775 -
809 CP
Team GO Rocket (WB)
Lv. 13
1278 -
1333 CP
Shadow Raids
Lv. 20
1899 -
2051 CP
Shadow Raids (WB)
Lv. 25
2374 -
2564 CP
Max CP
Lv. 50
4059 CP
View all Shadow Galarian Articuno 100% IV (hundo) Combat Power values by encounter type.
A hundo Shadow Galarian Articuno caught from a raid battle will have a CP of 2051 or 2564 when weather boosted in Windy weather. A hundo Shadow Galarian Articuno caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1538. A hundo Shadow Galarian Articuno when fully powered up to Level 50 will have a maximum CP of 4059.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151538
2051
2564
4059
97.8%
1415151533
2043
2555
4044
97.8%
1514151535
2046
2558
4049
97.8%
1515141535
2047
2559
4050
95.6%
1315151527
2036
2545
4028
95.6%
1414151529
2039
2549
4034
95.6%
1415141529
2039
2549
4034
95.6%
1513151531
2042
2552
4040
95.6%
1514141531
2042
2552
4040
95.6%
1515131532
2042
2553
4041
93.3%
1215151521
2028
2535
4013
93.3%
1314151523
2031
2539
4019
93.3%
1315141523
2031
2539
4019
93.3%
1413151525
2034
2543
4024
93.3%
1414141526
2034
2543
4025
93.3%
1415131526
2034
2543
4025
93.3%
1512151528
2037
2546
4030
93.3%
1513141528
2037
2546
4031
93.3%
1514131528
2037
2547
4031
93.3%
1515121528
2037
2547
4031
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
3607
4107
174
187
50
3564
4059
173
186
49
3522
4011
172
185
48
3480
3963
171
184
47
3438
3915
170
183
46
3397
3868
169
182
45
3355
3821
168
180
44
3314
3774
167
179
43
3273
3728
166
178
42
3233
3682
165
177
41
3193
3636
164
176
40
3153
3590
163
175
39
3108
3539
162
174
38
3063
3488
161
172
37
3018
3436
160
171
36
2973
3385
158
170
35
2927
3334
157
169
34
2882
3283
156
167
33
2837
3231
155
166
32
2792
3180
153
165
31
2747
3129
152
163
30
2702
3077
151
162
29
2612
2975
148
159
28
2522
2872
146
156
27
2432
2770
143
154
26
2342
2667
141
151
25
2252
2564
138
148
24
2162
2462
135
145
23
2072
2359
132
142
22
1981
2256
129
139
21
1891
2154
126
135
20
1801
2051
123
132
19
1711
1949
120
129
18
1621
1846
117
125
17
1531
1744
114
122
16
1441
1641
110
118
15
1351
1538
107
114
14
1261
1436
103
110
13
1171
1333
99
106
12
1081
1231
95
102
11
991
1128
91
98
10
901
1026
87
93
9
806
917
82
88
8
710
809
77
83
7
615
701
72
77
6
520
592
66
71
5
425
484
60
64
4
330
375
52
56
3
234
267
44
47
2
139
159
34
36
1
44
50
19
20
Best PvP IVs (Rank 1)
Great League
0/15/15
1500 CP · Lv 15.5
Ultra League
0/15/12
2499 CP · Lv 26
Little Cup
0/11/13
500 CP · Lv 5.5
Master League
15/15/15
4059 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Shadow Galarian Articuno before you spend any Stardust.







Snorlax











