Team GO Rocket
Lv. 8
612 -
642 CP
Team GO Rocket (WB)
Lv. 13
1009 -
1058 CP
Shadow Raids
Lv. 20
1492 -
1627 CP
Shadow Raids (WB)
Lv. 25
1866 -
2035 CP
Max CP
Lv. 50
3220 CP
View all Shadow Armaldo 100% IV (hundo) Combat Power values by encounter type.
A hundo Shadow Armaldo caught from a raid battle will have a CP of 1627 or 2035 when weather boosted in Partly Cloudy or Rainy weather. A hundo Shadow Armaldo caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1221. A hundo Shadow Armaldo when fully powered up to Level 50 will have a maximum CP of 3220.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151221
1627
2035
3220
97.8%
1415151215
1621
2026
3207
97.8%
1514151217
1623
2029
3212
97.8%
1515141217
1623
2029
3212
95.6%
1315151210
1614
2017
3193
95.6%
1414151212
1616
2021
3198
95.6%
1415141212
1616
2021
3199
95.6%
1513151214
1619
2024
3203
95.6%
1514141214
1619
2024
3204
95.6%
1515131214
1619
2024
3204
93.3%
1215151205
1607
2009
3180
93.3%
1314151207
1609
2012
3185
93.3%
1315141207
1610
2012
3185
93.3%
1413151209
1612
2015
3190
93.3%
1414141209
1612
2015
3190
93.3%
1415131209
1612
2016
3190
93.3%
1512151211
1614
2018
3195
93.3%
1513141211
1615
2019
3195
93.3%
1514131211
1615
2019
3195
93.3%
1515121211
1615
2019
3196
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
2815
3259
152
165
50
2781
3220
152
164
49
2748
3182
151
163
48
2716
3144
150
162
47
2683
3106
149
161
46
2651
3069
148
160
45
2618
3032
147
159
44
2586
2995
146
158
43
2554
2958
145
157
42
2523
2921
144
156
41
2491
2885
143
155
40
2460
2848
143
154
39
2425
2808
142
153
38
2390
2767
140
152
37
2355
2726
139
151
36
2320
2686
138
150
35
2284
2645
137
149
34
2249
2604
136
148
33
2214
2564
135
146
32
2179
2523
134
145
31
2144
2482
133
144
30
2109
2442
132
143
29
2038
2360
130
141
28
1968
2279
127
138
27
1898
2197
125
136
26
1827
2116
123
133
25
1757
2035
120
130
24
1687
1953
118
128
23
1617
1872
115
125
22
1546
1790
113
122
21
1476
1709
110
119
20
1406
1627
108
117
19
1335
1546
105
114
18
1265
1465
102
111
17
1195
1383
99
107
16
1124
1302
96
104
15
1054
1221
93
101
14
984
1139
90
97
13
914
1058
87
94
12
843
976
83
90
11
773
895
80
86
10
703
814
76
82
9
628
728
72
78
8
554
642
67
73
7
480
556
63
68
6
406
470
58
62
5
331
384
52
56
4
257
298
46
50
3
183
212
39
42
2
109
126
30
32
1
34
40
17
18
Best PvP IVs (Rank 1)
Great League
0/9/15
1500 CP · Lv 20
Ultra League
2/15/15
2500 CP · Lv 35
Little Cup
0/7/8
500 CP · Lv 7
Master League
15/15/15
3220 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Shadow Armaldo before you spend any Stardust.







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