Max Battles
Lv. 20
1459 -
1532 CP
Research
Lv. 15
1094 -
1149 CP
Max CP
Lv. 50
3032 CP
View all Gigantamax Alcremie 100% IV (hundo) Combat Power values by encounter type.
A hundo Gigantamax Alcremie caught from a raid battle will have a CP of 1532 or 1915 when weather boosted in Overcast (Cloudy) weather. A hundo Gigantamax Alcremie caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1149. A hundo Gigantamax Alcremie when fully powered up to Level 50 will have a maximum CP of 3032.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151149
1532
1915
3032
97.8%
1415151144
1525
1907
3018
97.8%
1514151146
1529
1911
3025
97.8%
1515141146
1528
1910
3023
95.6%
1315151139
1518
1898
3004
95.6%
1414151141
1522
1902
3011
95.6%
1415141141
1521
1901
3009
95.6%
1513151144
1525
1907
3018
95.6%
1514141143
1524
1906
3016
95.6%
1515131143
1523
1905
3015
93.3%
1215151133
1511
1889
2990
93.3%
1314151136
1515
1893
2997
93.3%
1315141135
1514
1892
2995
93.3%
1413151139
1518
1898
3004
93.3%
1414141138
1517
1897
3002
93.3%
1415131137
1516
1896
3001
93.3%
1512151141
1522
1902
3011
93.3%
1513141141
1521
1901
3009
93.3%
1514131140
1520
1900
3008
93.3%
1515121139
1519
1899
3006
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
2638
3068
137
150
50
2607
3032
136
149
49
2576
2996
136
148
48
2545
2960
135
147
47
2515
2924
134
146
46
2484
2889
133
146
45
2454
2854
132
145
44
2424
2819
132
144
43
2394
2784
131
143
42
2365
2750
130
142
41
2335
2716
129
141
40
2306
2682
128
140
39
2273
2643
127
139
38
2240
2605
126
138
37
2207
2567
126
137
36
2174
2528
125
136
35
2141
2490
124
135
34
2108
2452
123
134
33
2075
2414
122
133
32
2042
2375
121
132
31
2009
2337
120
131
30
1976
2299
119
130
29
1911
2222
117
128
28
1845
2145
115
125
27
1779
2069
113
123
26
1713
1992
111
121
25
1647
1915
108
118
24
1581
1839
106
116
23
1515
1762
104
114
22
1449
1685
102
111
21
1383
1609
99
108
20
1317
1532
97
106
19
1251
1455
94
103
18
1186
1379
92
100
17
1120
1302
89
98
16
1054
1226
87
95
15
988
1149
84
92
14
922
1072
81
88
13
856
996
78
85
12
790
919
75
82
11
725
843
72
78
10
659
766
68
75
9
589
685
65
71
8
519
604
61
66
7
450
523
56
62
6
380
442
52
57
5
311
361
47
51
4
241
280
41
45
3
171
199
35
38
2
102
118
27
29
1
32
37
15
16
Best PvP IVs (Rank 1)
Great League
2/15/12
1500 CP · Lv 21
Ultra League
0/14/14
2500 CP · Lv 40.5
Little Cup
6/14/15
500 CP · Lv 7
Master League
15/15/15
3032 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Gigantamax Alcremie before you spend any Stardust.







Milcery









