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LGP/E / Pokédex

Omanyte

Omanyte

#138 in the Let's Go Kanto Pokédex • Spiral Pokémon

Omanyte

#138 in the Let's Go Kanto Pokédex • Spiral Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

35

180

274

Attack

40

76

196

Defense

100

184

328

Sp. Atk

90

166

306

Sp. Def

55

103

229

Speed

35

67

185

Total

355

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Porygon

Omastar

Omanyte render

Normal

Shiny Omanyte render

Shiny

Omanyte

Spiral Pokémon

#138
RockWater

Height

0.4 m (1'04")

Weight

7.5 kg (16.5 lbs)

It's Super Effective

Damage multipliers Omanyte takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Grass

Electric

Fighting

Ground

Resists

Fire

0.25×

Normal

0.5×

Ice

0.5×

Poison

0.5×

Flying

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Let’s Go Kanto #138
EV yield
1 Def
Catch rate
45
Base Exp.
71
Gender
87.5% male
12.5% female

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon: Let's Go, Pikachu! box art

Let's Go, Pikachu!

An ancient Pokémon that was recovered from a fossil. It swam by cleverly twisting its 10 tentacles about.

Pokémon: Let's Go, Eevee! box art

Let's Go, Eevee!

An ancient Pokémon that was recovered from a fossil. It swam by cleverly twisting its 10 tentacles about.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Omanyte

Omanyte

#138

Level 40

Omastar

Omastar

#139

Encounters

Known encounter locations for this Pokémon in this game.
Let's Go, Pikachu!
LocationMethodLevelChanceConditions

Cinnabar Island

Cinnabar Lab (Cinnabar Island)

Receive as a gift44100%

-

Let's Go, Eevee!
LocationMethodLevelChanceConditions

Cinnabar Island

Cinnabar Lab (Cinnabar Island)

Receive as a gift44100%

-

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartConstrictNormalPhysical1010035

The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target’s Speed stat.

4WithdrawWaterStatus--40

The user withdraws its body into its hard shell, raising its Defense stat.

11LeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

15Water GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

22BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. This may also make the target flinch.

26Rock ThrowRockPhysical509015

The user picks up and throws a small rock at the target to attack.

33ProtectNormalStatus--10

Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

37Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

44Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

48Shell SmashNormalStatus--15

The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Let's Go, Pikachu! & Eevee!.
Class
Description
TM01HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

TM05RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM07ProtectNormalStatus--10

Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM08SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM09ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM12FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM22Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM25WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch.

TM27ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM29ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. This may also leave the target with a burn.

TM47SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TM51BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM55Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM56Stealth RockRockStatus--20

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

#137

Porygon

#139

Omastar

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