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LGP/E / Pokédex

Fearow

Fearow

#22 in the Let's Go Kanto Pokédex • Beak Pokémon

Fearow

#22 in the Let's Go Kanto Pokédex • Beak Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

65

240

334

Attack

90

166

306

Defense

65

121

251

Sp. Atk

61

114

243

Sp. Def

61

114

243

Speed

100

184

328

Total

442

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Spearow

Ekans

Fearow render

Normal

Shiny Fearow render

Shiny

Fearow

Beak Pokémon

#22
NormalFlying

Height

1.2 m (3'11")

Weight

38 kg (83.8 lbs)

It's Super Effective

Damage multipliers Fearow takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Ice

Rock

Resists

Ground

Ghost

Grass

0.5×

Bug

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Let’s Go Kanto #22
EV yield
2 Spe
Catch rate
90
Base Exp.
155
Gender
50% male
50% female

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon: Let's Go, Pikachu! box art

Let's Go, Pikachu!

A Pokémon that dates back many years. If it senses danger, it flies high and away, instantly.

Pokémon: Let's Go, Eevee! box art

Let's Go, Eevee!

A Pokémon that dates back many years. If it senses danger, it flies high and away, instantly.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Spearow

Spearow

#21

Level 20

Fearow

Fearow

#22

Encounters

Known encounter locations for this Pokémon in this game.
Let's Go, Pikachu!
LocationMethodLevelChanceConditions

Route 3

Road 3

Flying Pokemon in the sky3-56100%

-

Route 4

Road 4

Flying Pokemon in the sky3-56100%

-

Route 9

Road 9

Walking in the overworld17-22100%

-

Route 9

Road 9

Flying Pokemon in the sky3-56100%

-

Route 10

Road 10

Walking in the overworld18-23100%

-

Route 10

Road 10

Flying Pokemon in the sky3-56100%

-

Route 22

Road 22

Flying Pokemon in the sky3-56100%

-

Route 23

Road 23

Walking in the overworld41-46100%

-

Route 23

Road 23

Flying Pokemon in the sky3-56100%

-

Let's Go, Eevee!
LocationMethodLevelChanceConditions

Route 3

Road 3

Flying Pokemon in the sky3-56100%

-

Route 4

Road 4

Flying Pokemon in the sky3-56100%

-

Route 9

Road 9

Walking in the overworld17-22100%

-

Route 9

Road 9

Flying Pokemon in the sky3-56100%

-

Route 10

Road 10

Walking in the overworld18-23100%

-

Route 10

Road 10

Flying Pokemon in the sky3-56100%

-

Route 22

Road 22

Flying Pokemon in the sky3-56100%

-

Route 23

Road 23

Walking in the overworld41-46100%

-

Route 23

Road 23

Flying Pokemon in the sky3-56100%

-

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

StartGrowlNormalStatus-10040

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.

StartPeckFlyingPhysical3510035

The target is jabbed with a sharply pointed beak or horn.

StartQuick AttackNormalPhysical4010030

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

StartFocus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

StartSky AttackFlyingPhysical200905

A second-turn attack move where critical hits land more easily. This may also make the target flinch.

StartDrill RunGroundPhysical809510

The user crashes into its target while rotating its body like a drill. Critical hits land more easily.

3GrowlNormalStatus-10040

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.

8LeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

11Focus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

16Fury AttackNormalPhysical158520

The target is jabbed repeatedly with a horn or beak two to five times in a row.

19Mirror MoveFlyingStatus--20

The user counters the target by mimicking the target’s last move.

29RoostFlyingStatus--5

The user lands and rests its body. This move restores the user’s HP by up to half of its max HP.

37AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

47Drill PeckFlyingPhysical8010020

A corkscrewing attack with a sharp beak acting as a drill.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Let's Go, Pikachu! & Eevee!.
Class
Description
TM01HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

TM05RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM07ProtectNormalStatus--10

Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM08SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM12FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM14FlyFlyingPhysical909515

The user flies up into the sky and then strikes its target on the next turn.

TM18U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM27ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM28Tri AttackNormalSpecial8010010

The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.

TM48Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM50RoostFlyingStatus--5

The user lands and rests its body. This move restores the user’s HP by up to half of its max HP.

TM58Drill RunGroundPhysical809510

The user crashes into its target while rotating its body like a drill. Critical hits land more easily.

#21

Spearow

#23

Ekans

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