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Z-A / Pokédex

Xerneas

Back to Pokédex

Active Xerneas

Lumiose City #228 in the Pokémon Legends: Z-A Pokédex

Active Xerneas in the National Pokédex
Active Xerneas render

Normal

Shiny Active Xerneas render

Shiny

When the horns on its head shine in seven colors, it is said to be sharing everlasting life.

Details

Type

Fairy

Category

-

Height

3 m (9'10")

Weight

215 kg (474 lbs)

National Pokédex

#0716

Pokédex

Lumiose City #228

Form

Battle-Only

Active Xerneas in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

126

362

456

Attack

131

240

397

Defense

95

175

317

Sp. Atk

131

240

397

Sp. Def

98

180

324

Speed

99

182

326

Total

680

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Lumiose City #228
EV yield
3 HP
Catch rate
45
Base Exp.
340
Gender
Genderless
Evolution requirements shown in a compact table or chain view.

Ordinary Abilities are not active in Legends: Z-A.

Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.

MoveLearned byTypeClassPowerBase cooldownPlus
Tackle

The user attacks by charging forward and slamming into targets with its whole body.

Level: Start

Normal404sLevel 10 or Seed of Mastery
Light Screen

The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.

Level: 5

Psychic—12sLevel 8 or Seed of Mastery
Night Slash

The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit.

Level: 20

Dark707sLevel 23 or Seed of Mastery
Horn Leech

The user attacks by using its horns to drain targets of their energy. The user's HP will be restored by a portion of the damage dealt.

Level: 35

Grass759sLevel 38 or Seed of Mastery
Take Down

The user attacks by slamming into targets in an all-out charge. The user will also take some damage.

Level: 50

Normal908sLevel 53 or Seed of Mastery
Geomancy

The user absorbs energy to boost its Sp. Atk and Sp. Def stats and increase its movement speed for a while. This move takes some time to carry out.

Level: 55

Fairy—30sLevel 58 or Seed of Mastery
Moonblast

The user attacks by using the power of the moon. This may also lower targets' Sp. Atk stats.

Level: 60

Fairy958sLevel 63 or Seed of Mastery
Megahorn

The user attacks with a tough and impressive horn, ramming into targets with all-out force.

Level: 70

Bug12010sLevel 73 or Seed of Mastery
Close Combat

The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time.

Level: 75

Fighting12012sLevel 78 or Seed of Mastery
Outrage

The user attacks in a furious rampage, then becomes confused.

Level: 80

Dragon12015sLevel 83 or Seed of Mastery
Giga Impact

The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.

Level: 85

Normal15020sLevel 88 or Seed of Mastery
Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

TM033

Normal858sNot established
Calm Mind

The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.

TM006

Psychic—18sNot established
Close Combat

The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time.

TM107

Fighting12012sLevel 78 or Seed of Mastery
Dazzling Gleam

The user attacks with a powerful flash of light.

TM092

Fairy808sNot established
Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

TM035

Normal—12sNot established
Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

TM109

Normal707sNot established
Flash Cannon

The user attacks by gathering its internal light energy and releasing it all at once. This may also lower the targets' Sp. Def stats.

TM084

Steel808sNot established
Focus Blast

The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats.

TM102

Fighting12012sNot established
Giga Impact

The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.

TM055

Normal15020sLevel 88 or Seed of Mastery
Hyper Beam

The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.

TM044

Normal15020sNot established
Hyper Voice

The user attacks by unleashing horribly loud, resounding vibrations.

TM071

Normal908sNot established
Light Screen

The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.

TM016

Psychic—12sLevel 8 or Seed of Mastery
Night Slash

The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit.

TM034

Dark707sLevel 23 or Seed of Mastery
Outrage

The user attacks in a furious rampage, then becomes confused.

TM093

Dragon12015sLevel 83 or Seed of Mastery
Petal Dance

The user attacks by scattering petals in three waves, one after another. The user then becomes confused.

TM151

Grass4010sNot established
Play Rough

The user attacks by playing rough. This may also lower targets' Attack stats.

TM020

Fairy908sNot established
Protect

The user takes on a protective stance that prevents incoming attacks from landing.

TM017

Normal—15sNot established
Psychic

The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.

TM063

Psychic908sNot established
Psyshock

The user attacks by materializing a mysterious psychic wave. This move deals physical damage.

TM003

Psychic808sNot established
Reflect

The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.

TM031

Psychic—12sNot established
Rock Slide

The user attacks by hurling large boulders. This may also make targets flinch.

TM012

Rock757sNot established
Seed Bomb

The user attacks by slamming a barrage of large, hard- shelled seeds down on targets from above.

TM128

Grass357sNot established
Silver Wind

The user attacks targets by scattering powdery scales on the wind. This may also boost all the user's stats at once.

TM117

Bug606sNot established
Solar Blade

The user attacks by gathering a great deal of light, then funneling it into a huge blade to swing at its targets. This move takes some time to carry out.

TM152

Grass12512sNot established
Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

TM085

Normal—10sNot established
Swift

The user attacks by firing star-shaped rays at targets.

TM027

Normal605sNot established
Thunder

The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed.

TM106

Electric11010sNot established
Thunder Wave

The user launches a weak jolt of electricity to leave targets paralyzed.

TM008

Electric—10sNot established
Thunderbolt

The user attacks with a strong electric blast. This may also leave targets paralyzed.

TM067

Electric908sNot established
Trailblaze

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork also increases its movement speed for a short time.

TM115

Grass406sNot established
Zen Headbutt

The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.

TM059

Psychic808sNot established
Nintendo Switch and Switch 2 Edition, including Mega Dimension. Capture levels are separate from temporary Hyperspace battle levels.

Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.

1 acquisition contexts · showing 1

Location and methodCapture levelHyperspace battle levelConditions

Wild Zone 11

Xerneas

Scripted capture

Base game
75—

Post-story Main Mission 40: complete Mable’s anomalous Alpha tasks in Wild Zones 3, 5 and 9, then capture Xerneas. Nintendo Switch and Nintendo Switch 2 Edition. Exact acquisition metadata and later-patch runtime guards remain incompletely independently corroborated.

Overall chance unknown.

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