| Tackle The user attacks by charging forward and slamming into targets with its whole body. | Level: Start | Normal |  | 40 | 4s | Level 10 or Seed of Mastery |
| Light Screen The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out. | Level: 5 | Psychic |  | — | 12s | Level 8 or Seed of Mastery |
| Night Slash The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit. | Level: 20 | Dark |  | 70 | 7s | Level 23 or Seed of Mastery |
| Horn Leech The user attacks by using its horns to drain targets of their energy. The user's HP will be restored by a portion of the damage dealt. | Level: 35 | Grass |  | 75 | 9s | Level 38 or Seed of Mastery |
| Take Down The user attacks by slamming into targets in an all-out charge. The user will also take some damage. | Level: 50 | Normal |  | 90 | 8s | Level 53 or Seed of Mastery |
| Geomancy The user absorbs energy to boost its Sp. Atk and Sp. Def stats and increase its movement speed for a while. This move takes some time to carry out. | Level: 55 | Fairy |  | — | 30s | Level 58 or Seed of Mastery |
| Moonblast The user attacks by using the power of the moon. This may also lower targets' Sp. Atk stats. | Level: 60 | Fairy |  | 95 | 8s | Level 63 or Seed of Mastery |
| Megahorn The user attacks with a tough and impressive horn, ramming into targets with all-out force. | Level: 70 | Bug |  | 120 | 10s | Level 73 or Seed of Mastery |
| Close Combat The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time. | Level: 75 | Fighting |  | 120 | 12s | Level 78 or Seed of Mastery |
| Outrage The user attacks in a furious rampage, then becomes confused. | Level: 80 | Dragon |  | 120 | 15s | Level 83 or Seed of Mastery |
| Giga Impact The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | Level: 85 | Normal |  | 150 | 20s | Level 88 or Seed of Mastery |
| Body Slam The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. | TM033 | Normal |  | 85 | 8s | Not established |
| Calm Mind The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit. | TM006 | Psychic |  | — | 18s | Not established |
| Close Combat The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time. | TM107 | Fighting |  | 120 | 12s | Level 78 or Seed of Mastery |
| Dazzling Gleam The user attacks with a powerful flash of light. | TM092 | Fairy |  | 80 | 8s | Not established |
| Endure The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | TM035 | Normal |  | — | 12s | Not established |
| Facade The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | TM109 | Normal |  | 70 | 7s | Not established |
| Flash Cannon The user attacks by gathering its internal light energy and releasing it all at once. This may also lower the targets' Sp. Def stats. | TM084 | Steel |  | 80 | 8s | Not established |
| Focus Blast The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats. | TM102 | Fighting |  | 120 | 12s | Not established |
| Giga Impact The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | TM055 | Normal |  | 150 | 20s | Level 88 or Seed of Mastery |
| Hyper Beam The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | TM044 | Normal |  | 150 | 20s | Not established |
| Hyper Voice The user attacks by unleashing horribly loud, resounding vibrations. | TM071 | Normal |  | 90 | 8s | Not established |
| Light Screen The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out. | TM016 | Psychic |  | — | 12s | Level 8 or Seed of Mastery |
| Night Slash The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit. | TM034 | Dark |  | 70 | 7s | Level 23 or Seed of Mastery |
| Outrage The user attacks in a furious rampage, then becomes confused. | TM093 | Dragon |  | 120 | 15s | Level 83 or Seed of Mastery |
| Petal Dance The user attacks by scattering petals in three waves, one after another. The user then becomes confused. | TM151 | Grass |  | 40 | 10s | Not established |
| Play Rough The user attacks by playing rough. This may also lower targets' Attack stats. | TM020 | Fairy |  | 90 | 8s | Not established |
| Protect The user takes on a protective stance that prevents incoming attacks from landing. | TM017 | Normal |  | — | 15s | Not established |
| Psychic The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats. | TM063 | Psychic |  | 90 | 8s | Not established |
| Psyshock The user attacks by materializing a mysterious psychic wave. This move deals physical damage. | TM003 | Psychic |  | 80 | 8s | Not established |
| Reflect The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out. | TM031 | Psychic |  | — | 12s | Not established |
| Rock Slide The user attacks by hurling large boulders. This may also make targets flinch. | TM012 | Rock |  | 75 | 7s | Not established |
| Seed Bomb The user attacks by slamming a barrage of large, hard- shelled seeds down on targets from above. | TM128 | Grass |  | 35 | 7s | Not established |
| Silver Wind The user attacks targets by scattering powdery scales on the wind. This may also boost all the user's stats at once. | TM117 | Bug |  | 60 | 6s | Not established |
| Solar Blade The user attacks by gathering a great deal of light, then funneling it into a huge blade to swing at its targets. This move takes some time to carry out. | TM152 | Grass |  | 125 | 12s | Not established |
| Substitute The user sacrifices a small amount of HP to create a substitute for itself. | TM085 | Normal |  | — | 10s | Not established |
| Swift The user attacks by firing star-shaped rays at targets. | TM027 | Normal |  | 60 | 5s | Not established |
| Thunder The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed. | TM106 | Electric |  | 110 | 10s | Not established |
| Thunder Wave The user launches a weak jolt of electricity to leave targets paralyzed. | TM008 | Electric |  | — | 10s | Not established |
| Thunderbolt The user attacks with a strong electric blast. This may also leave targets paralyzed. | TM067 | Electric |  | 90 | 8s | Not established |
| Trailblaze The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork also increases its movement speed for a short time. | TM115 | Grass |  | 40 | 6s | Not established |
| Zen Headbutt The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch. | TM059 | Psychic |  | 80 | 8s | Not established |