| Charm The user gazes charmingly at targets to make them less wary, which lowers their Attack stats for a while. | Level: Evo. | Fairy |  | — | 10s | Level 10 or Seed of Mastery |
| Double-Edge The user attacks with a reckless, all-out charge. The user will also take some damage. | Level: Evo. | Normal |  | 120 | 10s | Level 10 or Seed of Mastery |
| Snarl The user snarls incessantly at targets to lower their Sp. Atk stats for a short time. | Level: Evo. | Dark |  | 55 | 9s | Level 10 or Seed of Mastery |
| Swift The user attacks by firing star-shaped rays at targets. | Level: Evo. | Normal |  | 60 | 5s | Level 10 or Seed of Mastery |
| Take Down The user attacks by slamming into targets in an all-out charge. The user will also take some damage. | Level: Evo. | Normal |  | 90 | 8s | Level 10 or Seed of Mastery |
| Wish A short time after this move is used, HP will be restored either to the user or to the Pokémon that was switched into battle in the user's place. | Level: Evo. | Normal |  | — | 12s | Level 10 or Seed of Mastery |
| Bite The user attacks by biting targets with viciously sharp fangs. This may also make targets flinch. | Level: Start | Dark |  | 60 | 6s | Level 10 or Seed of Mastery |
| Growl The user growls endearingly to make targets less wary, which lowers their Attack stats for a short time. | Level: Start | Normal |  | — | 6s | Level 10 or Seed of Mastery |
| Tackle The user attacks by charging forward and slamming into targets with its whole body. | Level: Start | Normal |  | 40 | 4s | Level 10 or Seed of Mastery |
| Tail Whip The user wags its tail cutely to make targets less wary, which lowers their Defense stats for a short time. | Level: Start | Normal |  | — | 7s | Level 10 or Seed of Mastery |
| Quick Attack The user attacks by lunging toward targets with blinding speed. | Level: 10 | Normal |  | 30 | 3s | Level 13 or Seed of Mastery |
| Disarming Voice The user attacks by letting out a charming cry that causes emotional damage. | Level: 15 | Fairy |  | 40 | 6s | Level 18 or Seed of Mastery |
| Confuse Ray The user shines a sinister ray at targets, leaving them confused. | Level: 20 | Ghost |  | — | 6s | Level 23 or Seed of Mastery |
| Moonlight The user restores some HP by bathing in the soothing light of the moon. | Level: 30 | Fairy |  | — | 15s | Level 33 or Seed of Mastery |
| Knock Off The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items. | Level: 35 | Dark |  | 65 | 10s | Level 38 or Seed of Mastery |
| Dark Pulse The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch. | Level: 40 | Dark |  | 80 | 8s | Level 43 or Seed of Mastery |
| Screech The user emits a horrible screech that makes targets reflexively want to cover their ears. This lowers their Defense stats for a while. | Level: 45 | Normal |  | — | 10s | Level 48 or Seed of Mastery |
| Crunch The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats. | Level: 50 | Dark |  | 80 | 8s | Level 53 or Seed of Mastery |
| Body Slam The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. | TM033 | Normal |  | 85 | 8s | Not established |
| Calm Mind The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit. | TM006 | Psychic |  | — | 18s | Not established |
| Crunch The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats. | TM025 | Dark |  | 80 | 8s | Level 53 or Seed of Mastery |
| Curse The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different. | TM091 | Ghost |  | — | 15s | Not established |
| Dark Pulse The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch. | TM090 | Dark |  | 80 | 8s | Level 43 or Seed of Mastery |
| Dig The user attacks by disappearing underground for a short time, then surfacing to strike targets. | TM028 | Ground |  | 80 | 12s | Not established |
| Double-Edge The user attacks with a reckless, all-out charge. The user will also take some damage. | TM056 | Normal |  | 120 | 10s | Level 10 or Seed of Mastery |
| Dream Eater The user attacks by eating the dreams of drowsy targets. The user's HP will be restored by a portion of the damage dealt. | TM127 | Psychic |  | 100 | 7s | Not established |
| Endure The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | TM035 | Normal |  | — | 12s | Not established |
| Facade The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | TM109 | Normal |  | 70 | 7s | Not established |
| Giga Impact The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | TM055 | Normal |  | 150 | 20s | Not established |
| Hyper Beam The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | TM044 | Normal |  | 150 | 20s | Not established |
| Hyper Voice The user attacks by unleashing horribly loud, resounding vibrations. | TM071 | Normal |  | 90 | 8s | Not established |
| Iron Tail The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats. | TM087 | Steel |  | 100 | 10s | Not established |
| Knock Off The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items. | TM045 | Dark |  | 65 | 10s | Level 38 or Seed of Mastery |
| Light Screen The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out. | TM016 | Psychic |  | — | 12s | Not established |
| Mimic The user attacks by mimicking the last move that a target used, unleashing that same move back upon it. | TM125 | Normal |  | — | 6s | Not established |
| Ominous Wind The user attacks with a gust of horrible wind that makes targets' skin crawl. This may also boost all the user's stats at once. | TM119 | Ghost |  | 60 | 6s | Not established |
| Protect The user takes on a protective stance that prevents incoming attacks from landing. | TM017 | Normal |  | — | 15s | Not established |
| Psychic The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats. | TM063 | Psychic |  | 90 | 8s | Not established |
| Razor Wind The user attacks with numerous blades made of wind. This move has a heightened chance of landing a critical hit, but it takes some time to carry out. | TM145 | Normal |  | 40 | 12s | Not established |
| Reflect The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out. | TM031 | Psychic |  | — | 12s | Not established |
| Roar The user lets out a mighty roar, which startles targets and drives them back a good distance. | TM005 | Normal |  | — | 6s | Not established |
| Shadow Ball The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats. | TM074 | Ghost |  | 80 | 8s | Not established |
| Skull Bash The user boosts its Defense stat for a short time by tucking its head in, then attacks by ramming into targets. This move takes some time to carry out. | TM146 | Normal |  | 150 | 12s | Not established |
| Substitute The user sacrifices a small amount of HP to create a substitute for itself. | TM085 | Normal |  | — | 10s | Not established |
| Swagger The user enrages targets, leaving them confused but boosting their Attack stats for a while. | TM139 | Normal |  | — | 10s | Not established |
| Swift The user attacks by firing star-shaped rays at targets. | TM027 | Normal |  | 60 | 5s | Level 10 or Seed of Mastery |
| Taunt The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time. | TM095 | Dark |  | — | 12s | Not established |
| Thunder Wave The user launches a weak jolt of electricity to leave targets paralyzed. | TM008 | Electric |  | — | 10s | Not established |
| Torment The user torments and enrages the target, making it harder for the same move to be used in quick succession. | TM121 | Dark |  | — | 12s | Not established |
| Toxic The user badly poisons targets. The poison's damage worsens over time. | TM007 | Poison |  | — | 10s | Not established |
| Trailblaze The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork also increases its movement speed for a short time. | TM115 | Grass |  | 40 | 6s | Not established |