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Z-A / Pokédex

Swalot

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Swalot

Hyperspace #93 in the Pokémon Legends: Z-A Pokédex

Swalot in the National Pokédex
Swalot render

Normal

Shiny Swalot render

Shiny

It swallows anything whole. It douses foes with the highly toxic fluid it secretes from its follicles.

Details

Type

Poison

Category

-

Height

1.7 m (5'07")

Weight

80 kg (176.4 lbs)

National Pokédex

#0317

Pokédex

Hyperspace #93

Swalot in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

100

310

404

Attack

73

135

269

Defense

83

153

291

Sp. Atk

73

135

269

Sp. Def

83

153

291

Speed

55

103

229

Total

467

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Hyperspace #93
EV yield
2 HP
Catch rate
75
Base Exp.
163
Gender
50% male
50% female
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Gulpin

Gulpin

Hyperspace #92

Reach level 26 or higher. Select Evolve from the party menu when eligible; evolution is not automatic.

Swalot

Swalot

Hyperspace #93

Ordinary Abilities are not active in Legends: Z-A.

Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.

MoveLearned byTypeClassPowerBase cooldownPlus
Smokescreen

The user cloaks the area in a cloud of smoke or ink. Those within the cloud will be undetectable to wild Pokémon.

Level: Start

Normal—10sLevel 10 or Seed of Mastery
Tackle

The user attacks by charging forward and slamming into targets with its whole body.

Level: Start

Normal404sLevel 10 or Seed of Mastery
Amnesia

The user boosts its Sp. Def stat for a while by temporarily emptying its mind to forget all concerns.

Level: 12

Psychic—9sLevel 15 or Seed of Mastery
Take Down

The user attacks by slamming into targets in an all-out charge. The user will also take some damage.

Level: 14

Normal908sLevel 17 or Seed of Mastery
Acid Armor

The user boosts its Defense stat for a while by altering its cellular structure to become liquefied.

Level: 15

Poison—9sLevel 18 or Seed of Mastery
Poison Jab

The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.

Level: 17

Poison808sLevel 20 or Seed of Mastery
Knock Off

The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.

Level: 20

Dark6510sLevel 23 or Seed of Mastery
Rollout

The user attacks by rolling into targets like a giant boulder.

Level: 22

Rock606sLevel 25 or Seed of Mastery
Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

Level: 28

Normal858sLevel 31 or Seed of Mastery
Toxic

The user badly poisons targets. The poison's damage worsens over time.

Level: 35

Poison—10sLevel 38 or Seed of Mastery
Sludge Bomb

The user attacks by hurling unsanitary sludge at targets. This may also leave targets poisoned.

Level: 40

Poison907sLevel 43 or Seed of Mastery
Gunk Shot

The user attacks by shooting out filthy garbage. This may also leave targets poisoned.

Level: 49

Poison12010sLevel 52 or Seed of Mastery
Sludge Wave

The user attacks by sending a giant wave of sludge across a wide area. This may also leave those hit poisoned.

Level: 55

Poison958sLevel 58 or Seed of Mastery
Explosion

The user emits tremendous explosive force, causing damage across a wide area. The user faints after using this move.

Level: 60

Normal25015sLevel 63 or Seed of Mastery
Acid Spray

The user attacks by spitting caustic fluid at targets. This also lowers their Sp. Def stats for a while.

TM112

Poison407sNot established
Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

TM033

Normal858sLevel 31 or Seed of Mastery
Brick Break

The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.

TM010

Fighting757sNot established
Bulldoze

The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time.

TM078

Ground606sNot established
Bullet Seed

The user attacks by forcefully shooting out five seeds, one after the other.

TM040

Grass156sNot established
Curse

The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different.

TM091

Ghost—15sNot established
Double-Edge

The user attacks with a reckless, all-out charge. The user will also take some damage.

TM056

Normal12010sNot established
Dream Eater

The user attacks by eating the dreams of drowsy targets. The user's HP will be restored by a portion of the damage dealt.

TM127

Psychic1007sNot established
Earthquake

The user attacks by setting off an earthquake that strikes a wide area.

TM069

Ground10010sNot established
Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

TM035

Normal—12sNot established
Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

TM109

Normal707sNot established
Fire Punch

The user attacks with a fiery punch. This may also leave targets with a burn.

TM029

Fire757sNot established
Giga Drain

The user attacks by draining targets of their nutrients. The user's HP will be restored by a portion of the damage dealt.

TM042

Grass759sNot established
Giga Impact

The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.

TM055

Normal15020sNot established
Gunk Shot

The user attacks by shooting out filthy garbage. This may also leave targets poisoned.

TM100

Poison12010sLevel 52 or Seed of Mastery
Hyper Beam

The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.

TM044

Normal15020sNot established
Ice Beam

The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.

TM013

Ice908sNot established
Ice Punch

The user attacks with an icy punch. This may also leave targets frozen.

TM024

Ice757sNot established
Knock Off

The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.

TM045

Dark6510sLevel 23 or Seed of Mastery
Metronome

The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist.

TM099

Normal—4sNot established
Mud Shot

The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time.

TM046

Ground556sNot established
Poison Jab

The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.

TM077

Poison808sLevel 20 or Seed of Mastery
Protect

The user takes on a protective stance that prevents incoming attacks from landing.

TM017

Normal—15sNot established
Seed Bomb

The user attacks by slamming a barrage of large, hard- shelled seeds down on targets from above.

TM128

Grass357sNot established
Self-Destruct

The user emits explosive force, causing damage across a wide area. The user faints after using this move.

TM048

Normal20015sNot established
Shadow Ball

The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.

TM074

Ghost808sNot established
Sing

The user sings with a beautiful, soothing voice to make targets drowsy.

TM111

Normal—6sNot established
Sludge Bomb

The user attacks by hurling unsanitary sludge at targets. This may also leave targets poisoned.

TM053

Poison907sLevel 43 or Seed of Mastery
Solar Beam

The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.

TM064

Grass12012sNot established
Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

TM085

Normal—10sNot established
Swords Dance

The user boosts its Attack stat for a while by performing a frenetic dance.

TM030

Normal—15sNot established
Thunder Punch

The user attacks with an electrified punch. This may also leave targets paralyzed.

TM023

Electric757sNot established
Thunder Wave

The user launches a weak jolt of electricity to leave targets paralyzed.

TM008

Electric—10sNot established
Toxic

The user badly poisons targets. The poison's damage worsens over time.

TM007

Poison—10sLevel 38 or Seed of Mastery
Toxic Spikes

The user lays a trap of poison spikes in front of itself. The spikes will poison susceptible opposing Pokémon that make contact with them.

TM089

Poison—7sNot established
Water Pulse

The user attacks by shooting a pulsing blast of water. This may also leave targets confused.

TM041

Water606sNot established
Zen Headbutt

The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.

TM059

Psychic808sNot established
Nintendo Switch and Switch 2 Edition, including Mega Dimension. Capture levels are separate from temporary Hyperspace battle levels.

Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.

Temporary battle levels reflect the listed zone’s star rank; caught Pokémon return to their base capture levels. Donut boosts to your party are separate from these wild Pokémon levels.

4 acquisition contexts · showing 4

Location and methodCapture levelHyperspace battle levelConditions

Poison-type Hyperspace Wild Zones

4★ Poison-type · Hyperspace Wild Zone 7

Hyperspace spawn

Mega Dimension
38–40163–165

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Poison-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Poison-type Hyperspace Wild Zones

4★ Poison-type · Hyperspace Wild Zone 7

Hyperspace spawn

Mega DimensionAlpha
47–49172–174

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Poison-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Poison-type Hyperspace Wild Zones

4★ Poison-type · Hyperspace Wild Zone 8

Hyperspace spawn

Mega Dimension
38–40163–165

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Poison-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Poison-type Hyperspace Wild Zones

4★ Poison-type · Hyperspace Wild Zone 8

Hyperspace spawn

Mega DimensionAlpha
47–49172–174

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Poison-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

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