Dittobase
National Dex

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Winds & Waves
Legends: Z-A
Scarlet & Violet

Events

Championships

Tools

Upgrade
Z-A / Pokédex

Meganium

Back to Pokédex

Meganium

Lumiose City #3 in the Pokémon Legends: Z-A Pokédex

Meganium in the National Pokédex

The aroma that rises from its petals contains a substance that calms aggressive feelings.

Details

Type

Grass

Category

-

Height

1.8 m (5'11")

Weight

100.5 kg (221.6 lbs)

National Pokédex

#0154

Pokédex

Lumiose City #3

Meganium in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

80

270

364

Attack

82

152

289

Defense

100

184

328

Sp. Atk

83

153

291

Sp. Def

100

184

328

Speed

80

148

284

Total

525

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Lumiose City #3
EV yield
1 Def, 2 SpD
Catch rate
45
Base Exp.
263
Gender
87.5% male
12.5% female
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Chikorita

Chikorita

Lumiose City #1

Reach level 16 or higher. Select Evolve from the party menu when eligible; evolution is not automatic.

Bayleef

Bayleef

Lumiose City #2

Bayleef

Bayleef

Lumiose City #2

Reach level 32 or higher. Select Evolve from the party menu when eligible; evolution is not automatic.

Meganium

Meganium

Lumiose City #3

Ordinary Abilities are not active in Legends: Z-A.

Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.

MoveLearned byTypeClassPowerBase cooldownPlus
Giga Drain

The user attacks by draining targets of their nutrients. The user's HP will be restored by a portion of the damage dealt.

Level: Evo.

Grass759sLevel 19 or Seed of Mastery
Leaf Blade

The user attacks by using a leaf like a sword to slice targets. This move has a heightened chance of landing a critical hit.

Level: Evo.

Grass908sLevel 35 or Seed of Mastery
Tackle

The user attacks by charging forward and slamming into targets with its whole body.

Level: Start

Normal404sLevel 10 or Seed of Mastery
Tail Whip

The user wags its tail cutely to make targets less wary, which lowers their Defense stats for a short time.

Level: Start

Normal—7sLevel 10 or Seed of Mastery
Leafage

The user attacks by pelting targets with leaves.

Level: 6

Grass406sLevel 9 or Seed of Mastery
Disarming Voice

The user attacks by letting out a charming cry that causes emotional damage.

Level: 9

Fairy406sLevel 12 or Seed of Mastery
Razor Leaf

The user attacks by launching leaves to slice up targets. This move has a heightened chance of landing a critical hit.

Level: 12

Grass556sLevel 15 or Seed of Mastery
Leech Seed

The user plants seeds that will slowly but continually absorb HP from targets and restore the user's HP.

Level: 14

Grass—12sLevel 17 or Seed of Mastery
Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

Level: 22

Normal858sLevel 25 or Seed of Mastery
Reflect

The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.

Level: 27

Psychic—12sLevel 30 or Seed of Mastery
Safeguard

The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.

Level: 36

Normal—12sLevel 39 or Seed of Mastery
Synthesis

The user restores some HP by producing energy through photosynthesis.

Level: 40

Grass—15sLevel 43 or Seed of Mastery
Solar Beam

The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.

Level: 45

Grass12012sLevel 48 or Seed of Mastery
Light Screen

The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.

Level: 50

Psychic—12sLevel 53 or Seed of Mastery
Leaf Storm

The user attacks by whipping up a storm of sharp leaves around targets. The recoil will lower the user's Sp. Atk stat for a while.

Level: 56

Grass13010sLevel 59 or Seed of Mastery
Ancient Power

The user attacks with a prehistoric power. This may also boost all the user's stats at once.

TM120

Rock606sNot established
Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

TM033

Normal858sLevel 25 or Seed of Mastery
Bulldoze

The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time.

TM078

Ground606sNot established
Bullet Seed

The user attacks by forcefully shooting out five seeds, one after the other.

TM040

Grass156sNot established
Curse

The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different.

TM091

Ghost—15sNot established
Dazzling Gleam

The user attacks with a powerful flash of light.

TM092

Fairy808sNot established
Double-Edge

The user attacks with a reckless, all-out charge. The user will also take some damage.

TM056

Normal12010sNot established
Double Team

The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks.

TM032

Normal—15sNot established
Earth Power

The user attacks by making the ground under targets erupt with power. This may also lower targets' Sp. Def stats.

TM052

Ground908sNot established
Earthquake

The user attacks by setting off an earthquake that strikes a wide area.

TM069

Ground10010sNot established
Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

TM035

Normal—12sNot established
Energy Ball

The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats.

TM026

Grass908sNot established
Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

TM109

Normal707sNot established
Frenzy Plant

The user attacks by slamming targets with the roots of an enormous tree. The recoil will leave the user unable to move for a short time.

TM160

Grass15020sNot established
Giga Drain

The user attacks by draining targets of their nutrients. The user's HP will be restored by a portion of the damage dealt.

TM042

Grass759sLevel 19 or Seed of Mastery
Giga Impact

The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.

TM055

Normal15020sNot established
Headbutt

The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.

TM001

Normal707sNot established
Hyper Beam

The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.

TM044

Normal15020sNot established
Iron Tail

The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats.

TM087

Steel10010sNot established
Knock Off

The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.

TM045

Dark6510sNot established
Light Screen

The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.

TM016

Psychic—12sLevel 53 or Seed of Mastery
Outrage

The user attacks in a furious rampage, then becomes confused.

TM093

Dragon12015sNot established
Petal Dance

The user attacks by scattering petals in three waves, one after another. The user then becomes confused.

TM151

Grass4010sNot established
Protect

The user takes on a protective stance that prevents incoming attacks from landing.

TM017

Normal—15sNot established
Reflect

The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.

TM031

Psychic—12sLevel 30 or Seed of Mastery
Rock Smash

The user attacks with a punch. This may also lower targets' Defense stats.

TM004

Fighting406sNot established
Safeguard

The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.

TM051

Normal—12sLevel 39 or Seed of Mastery
Seed Bomb

The user attacks by slamming a barrage of large, hard- shelled seeds down on targets from above.

TM128

Grass357sNot established
Solar Beam

The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.

TM064

Grass12012sLevel 48 or Seed of Mastery
Solar Blade

The user attacks by gathering a great deal of light, then funneling it into a huge blade to swing at its targets. This move takes some time to carry out.

TM152

Grass12512sNot established
Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

TM085

Normal—10sNot established
Swords Dance

The user boosts its Attack stat for a while by performing a frenetic dance.

TM030

Normal—15sNot established
Trailblaze

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork also increases its movement speed for a short time.

TM115

Grass406sNot established
Work Up

The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.

TM103

Normal—15sNot established
Nintendo Switch and Switch 2 Edition, including Mega Dimension. Capture levels are separate from temporary Hyperspace battle levels.

Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.

Temporary battle levels reflect the listed zone’s star rank; caught Pokémon return to their base capture levels. Donut boosts to your party are separate from these wild Pokémon levels.

2 acquisition contexts · showing 2

Location and methodCapture levelHyperspace battle levelConditions

Grass-type Hyperspace Wild Zones

4★ Grass-type · Hyperspace Wild Zone 2

Hyperspace spawn

Mega Dimension
41–43166–168

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Grass-type · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Grass-type Hyperspace Wild Zones

4★ Grass-type · Hyperspace Wild Zone 2

Hyperspace spawn

Mega DimensionAlpha
50–52175–177

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Grass-type · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Join Discord

Join a community of 5,000+ Trainers.

discord.gg/dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Creatures, Game Freak, The Pokémon Company, Scopely, or Niantic.

Advertise on this site

As an Amazon Associate I earn from qualifying purchases.