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Z-A / Pokédex

Lairon

Back to Pokédex

Lairon

Lumiose City #200 in the Pokémon Legends: Z-A Pokédex

Lairon in the National Pokédex
Lairon render

Normal

Shiny Lairon render

Shiny

It loves iron ore. Groups of them fight for territory by bashing one another with their steel bodies.

Details

Types

SteelRock

Category

-

Height

0.9 m (2'11")

Weight

120 kg (264.6 lbs)

National Pokédex

#0305

Pokédex

Lumiose City #200

Lairon in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

60

230

324

Attack

90

166

306

Defense

140

256

416

Sp. Atk

50

94

218

Sp. Def

50

94

218

Speed

40

76

196

Total

430

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Lumiose City #200
EV yield
2 Def
Catch rate
90
Base Exp.
151
Gender
50% male
50% female
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Aron

Aron

Lumiose City #199

Reach level 32 or higher. Select Evolve from the party menu when eligible; evolution is not automatic.

Lairon

Lairon

Lumiose City #200

Lairon

Lairon

Lumiose City #200

Reach level 42 or higher. Select Evolve from the party menu when eligible; evolution is not automatic.

Aggron

Aggron

Lumiose City #201

Ordinary Abilities are not active in Legends: Z-A.

Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.

MoveLearned byTypeClassPowerBase cooldownPlus
Harden

The user boosts its Defense stat for a short time by tensing its muscles to stiffen its body.

Level: Start

Normal—6sLevel 10 or Seed of Mastery
Screech

The user emits a horrible screech that makes targets reflexively want to cover their ears. This lowers their Defense stats for a while.

Level: Start

Normal—10sLevel 10 or Seed of Mastery
Tackle

The user attacks by charging forward and slamming into targets with its whole body.

Level: Start

Normal404sLevel 10 or Seed of Mastery
Metal Claw

The user attacks by raking targets with steel claws. This may also boost the user's Attack stat.

Level: 4

Steel506sLevel 7 or Seed of Mastery
Rock Tomb

The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.

Level: 8

Rock6010sLevel 11 or Seed of Mastery
Roar

The user lets out a mighty roar, which startles targets and drives them back a good distance.

Level: 12

Normal—6sLevel 15 or Seed of Mastery
Headbutt

The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.

Level: 16

Normal707sLevel 19 or Seed of Mastery
Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Level: 20

Normal—15sLevel 23 or Seed of Mastery
Rock Slide

The user attacks by hurling large boulders. This may also make targets flinch.

Level: 24

Rock757sLevel 27 or Seed of Mastery
Iron Head

The user attacks by slamming its steel-hard head into targets. This may also make targets flinch.

Level: 28

Steel808sLevel 31 or Seed of Mastery
Metal Sound

The user emits a horrible sound like screeching metal, which lowers targets' Sp. Def stats for a while.

Level: 33

Steel—10sLevel 36 or Seed of Mastery
Take Down

The user attacks by slamming into targets in an all-out charge. The user will also take some damage.

Level: 36

Normal908sLevel 39 or Seed of Mastery
Iron Tail

The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats.

Level: 44

Steel10010sLevel 47 or Seed of Mastery
Iron Defense

The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron.

Level: 48

Steel—9sLevel 51 or Seed of Mastery
Heavy Slam

The user attacks by slamming its heavy body into targets. The more the user outweighs the target, the greater this move's power.

Level: 52

Steel—10sLevel 55 or Seed of Mastery
Double-Edge

The user attacks with a reckless, all-out charge. The user will also take some damage.

Level: 56

Normal12010sLevel 59 or Seed of Mastery
Head Smash

The user attacks by slamming into targets with a reckless, full-power headbutt. The user will also take some damage.

Level: 66

Rock15010sLevel 69 or Seed of Mastery
Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

TM033

Normal858sNot established
Bulldoze

The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time.

TM078

Ground606sNot established
Dig

The user attacks by disappearing underground for a short time, then surfacing to strike targets.

TM028

Ground8012sNot established
Double-Edge

The user attacks with a reckless, all-out charge. The user will also take some damage.

TM056

Normal12010sLevel 59 or Seed of Mastery
Earth Power

The user attacks by making the ground under targets erupt with power. This may also lower targets' Sp. Def stats.

TM052

Ground908sNot established
Earthquake

The user attacks by setting off an earthquake that strikes a wide area.

TM069

Ground10010sNot established
Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

TM035

Normal—12sNot established
Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

TM109

Normal707sNot established
Headbutt

The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.

TM001

Normal707sLevel 19 or Seed of Mastery
Iron Defense

The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron.

TM080

Steel—9sLevel 51 or Seed of Mastery
Iron Head

The user attacks by slamming its steel-hard head into targets. This may also make targets flinch.

TM058

Steel808sLevel 31 or Seed of Mastery
Iron Tail

The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats.

TM087

Steel10010sLevel 47 or Seed of Mastery
Mud Shot

The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time.

TM046

Ground556sNot established
Protect

The user takes on a protective stance that prevents incoming attacks from landing.

TM017

Normal—15sLevel 23 or Seed of Mastery
Roar

The user lets out a mighty roar, which startles targets and drives them back a good distance.

TM005

Normal—6sLevel 15 or Seed of Mastery
Rock Slide

The user attacks by hurling large boulders. This may also make targets flinch.

TM012

Rock757sLevel 27 or Seed of Mastery
Rock Tomb

The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.

TM036

Rock6010sLevel 11 or Seed of Mastery
Shadow Claw

The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.

TM061

Ghost707sNot established
Stealth Rock

The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them.

TM037

Rock—10sNot established
Steel Beam

The user attacks by firing off a fierce beam of steel that has been collected from its entire body. The user will also take some damage.

TM157

Steel14020sNot established
Stone Edge

The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit.

TM065

Rock10010sNot established
Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

TM085

Normal—10sNot established
Nintendo Switch and Switch 2 Edition, including Mega Dimension. Capture levels are separate from temporary Hyperspace battle levels.

Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.

Temporary battle levels reflect the listed zone’s star rank; caught Pokémon return to their base capture levels. Donut boosts to your party are separate from these wild Pokémon levels.

40 acquisition contexts · showing 30

Location and methodCapture levelHyperspace battle levelConditions

Wild Zone 14

Wild spawn

Base game
38–39—

Various spawn points in Wild Zone 14; availability can vary by time and weather. Unlock: reach Rank D. Ordinary spawn variant.

Overall chance unknown.

Wild Zone 14

Wild spawn

Base gameAlpha
48–49—

Various spawn points in Wild Zone 14; availability can vary by time and weather. Unlock: reach Rank D. Alpha variant: 5% conditional on this spawn slot. Random Alpha spawns unlock after Main Mission 5.

Overall chance unknown.

Legendary Pokémon Hyperspace Wild Zones

5★ Legendary Pokémon · Hyperspace Wild Zone 3

Hyperspace spawn

Mega Dimension
54–56194–196

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 5★ Legendary Pokémon · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 5★ special-scanned zone; requires the special-scan unlock. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Legendary Pokémon Hyperspace Wild Zones

5★ Legendary Pokémon · Hyperspace Wild Zone 3

Hyperspace spawn

Mega DimensionAlpha
63–65200

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 5★ Legendary Pokémon · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 5★ special-scanned zone; requires the special-scan unlock. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Rock-type Hyperspace Wild Zones

3★ Rock-type · Hyperspace Wild Zone 4

Hyperspace spawn

Mega Dimension
32–34142–144

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Rock-type · Hyperspace Wild Zone 4. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Rock-type Hyperspace Wild Zones

3★ Rock-type · Hyperspace Wild Zone 4

Hyperspace spawn

Mega DimensionAlpha
41–43151–153

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Rock-type · Hyperspace Wild Zone 4. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Rock-type Hyperspace Wild Zones

4★ Rock-type · Hyperspace Wild Zone 1

Hyperspace spawn

Mega Dimension
40–42165–167

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Rock-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Rock-type Hyperspace Wild Zones

4★ Rock-type · Hyperspace Wild Zone 1

Hyperspace spawn

Mega DimensionAlpha
49–51174–176

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Rock-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Rock-type Hyperspace Wild Zones

4★ Rock-type · Hyperspace Wild Zone 2

Hyperspace spawn

Mega Dimension
40–42165–167

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Rock-type · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Rock-type Hyperspace Wild Zones

4★ Rock-type · Hyperspace Wild Zone 2

Hyperspace spawn

Mega DimensionAlpha
49–51174–176

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Rock-type · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Rock-type Hyperspace Wild Zones

4★ Rock-type · Hyperspace Wild Zone 3

Hyperspace spawn

Mega Dimension
40–42165–167

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Rock-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Rock-type Hyperspace Wild Zones

4★ Rock-type · Hyperspace Wild Zone 3

Hyperspace spawn

Mega DimensionAlpha
49–51174–176

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Rock-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Rock-type Hyperspace Wild Zones

4★ Rock-type · Hyperspace Wild Zone 5

Hyperspace spawn

Mega Dimension
40–42165–167

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Rock-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Rock-type Hyperspace Wild Zones

4★ Rock-type · Hyperspace Wild Zone 5

Hyperspace spawn

Mega DimensionAlpha
49–51174–176

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Rock-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Rock-type Hyperspace Wild Zones

4★ Rock-type · Hyperspace Wild Zone 6

Hyperspace spawn

Mega Dimension
40–42165–167

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Rock-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Rock-type Hyperspace Wild Zones

4★ Rock-type · Hyperspace Wild Zone 6

Hyperspace spawn

Mega DimensionAlpha
49–51174–176

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Rock-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Steel-type Hyperspace Wild Zones

3★ Steel-type · Hyperspace Wild Zone 1

Hyperspace spawn

Mega Dimension
32–34142–144

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Steel-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Steel-type Hyperspace Wild Zones

3★ Steel-type · Hyperspace Wild Zone 1

Hyperspace spawn

Mega DimensionAlpha
41–43151–153

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Steel-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Steel-type Hyperspace Wild Zones

3★ Steel-type · Hyperspace Wild Zone 2

Hyperspace spawn

Mega Dimension
32–34142–144

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Steel-type · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Steel-type Hyperspace Wild Zones

3★ Steel-type · Hyperspace Wild Zone 2

Hyperspace spawn

Mega DimensionAlpha
41–43151–153

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Steel-type · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Steel-type Hyperspace Wild Zones

3★ Steel-type · Hyperspace Wild Zone 4

Hyperspace spawn

Mega Dimension
32–34142–144

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Steel-type · Hyperspace Wild Zone 4. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Steel-type Hyperspace Wild Zones

3★ Steel-type · Hyperspace Wild Zone 4

Hyperspace spawn

Mega DimensionAlpha
41–43151–153

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Steel-type · Hyperspace Wild Zone 4. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Steel-type Hyperspace Wild Zones

3★ Steel-type · Hyperspace Wild Zone 6

Hyperspace spawn

Mega Dimension
32–34142–144

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Steel-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Steel-type Hyperspace Wild Zones

3★ Steel-type · Hyperspace Wild Zone 6

Hyperspace spawn

Mega DimensionAlpha
41–43151–153

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Steel-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Steel-type Hyperspace Wild Zones

3★ Steel-type · Hyperspace Wild Zone 8

Hyperspace spawn

Mega Dimension
32–34142–144

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Steel-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Steel-type Hyperspace Wild Zones

3★ Steel-type · Hyperspace Wild Zone 8

Hyperspace spawn

Mega DimensionAlpha
41–43151–153

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Steel-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Steel-type Hyperspace Wild Zones

3★ Steel-type · Hyperspace Wild Zone 9

Hyperspace spawn

Mega Dimension
32–34142–144

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Steel-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Steel-type Hyperspace Wild Zones

3★ Steel-type · Hyperspace Wild Zone 9

Hyperspace spawn

Mega DimensionAlpha
41–43151–153

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Steel-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Steel-type Hyperspace Wild Zones

4★ Steel-type · Hyperspace Wild Zone 1

Hyperspace spawn

Mega Dimension
40–42165–167

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Steel-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Steel-type Hyperspace Wild Zones

4★ Steel-type · Hyperspace Wild Zone 1

Hyperspace spawn

Mega DimensionAlpha
49–51174–176

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Steel-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

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