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Z-A / Pokédex

Goodra

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Goodra

Lumiose City #167 in the Pokémon Legends: Z-A Pokédex

Goodra in the National Pokédex

This very friendly dragon Pokémon will hug its beloved Trainer, leaving that Trainer covered in sticky slime.

Details

Type

Dragon

Category

-

Height

2 m (6'07")

Weight

150.5 kg (331.8 lbs)

National Pokédex

#0706

Pokédex

Lumiose City #167

Goodra in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

90

290

384

Attack

100

184

328

Defense

70

130

262

Sp. Atk

110

202

350

Sp. Def

150

274

438

Speed

80

148

284

Total

600

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Lumiose City #167
EV yield
3 SpD
Catch rate
45
Base Exp.
300
Gender
50% male
50% female
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Goomy

Goomy

Lumiose City #165

Reach level 40 or higher. Select Evolve from the party menu when eligible; evolution is not automatic.

Sliggoo

Sliggoo

Lumiose City #166

Sliggoo

Sliggoo

Lumiose City #166

Reach level 50 or higher and evolve during rain. Select Evolve from the party menu when eligible; evolution is not automatic.

Goodra

Goodra

Lumiose City #167

Ordinary Abilities are not active in Legends: Z-A.

Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.

MoveLearned byTypeClassPowerBase cooldownPlus
Absorb

The user attacks by draining targets of their nutrients. The user's HP will be restored by a portion of the damage dealt.

Level: Start

Grass207sLevel 10 or Seed of Mastery
Acid Armor

The user boosts its Defense stat for a while by altering its cellular structure to become liquefied.

Level: Start

Poison—9sLevel 10 or Seed of Mastery
Breaking Swipe

The user attacks by wildly swinging its tough tail. This also lowers targets' Attack stats for a short time.

Level: Start

Dragon609sLevel 10 or Seed of Mastery
Tackle

The user attacks by charging forward and slamming into targets with its whole body.

Level: Start

Normal404sLevel 10 or Seed of Mastery
Water Gun

The user attacks by blasting targets with a forceful shot of water.

Level: 5

Water406sLevel 8 or Seed of Mastery
Charm

The user gazes charmingly at targets to make them less wary, which lowers their Attack stats for a while.

Level: 8

Fairy—10sLevel 11 or Seed of Mastery
Dragon Breath

The user attacks by exhaling a mighty gust of breath. This may also leave targets paralyzed.

Level: 10

Dragon606sLevel 13 or Seed of Mastery
Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Level: 15

Normal—15sLevel 18 or Seed of Mastery
Mud Shot

The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time.

Level: 18

Ground556sLevel 21 or Seed of Mastery
Water Pulse

The user attacks by shooting a pulsing blast of water. This may also leave targets confused.

Level: 25

Water606sLevel 28 or Seed of Mastery
Dragon Pulse

The user attacks by blasting targets with a shock wave emitted from its gaping mouth.

Level: 30

Dragon858sLevel 33 or Seed of Mastery
Take Down

The user attacks by slamming into targets in an all-out charge. The user will also take some damage.

Level: 35

Normal908sLevel 38 or Seed of Mastery
Curse

The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different.

Level: 41

Ghost—15sLevel 44 or Seed of Mastery
Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

Level: 45

Normal858sLevel 48 or Seed of Mastery
Surf

The user attacks by swamping a wide area with a giant wave.

Level: 56

Water908sLevel 59 or Seed of Mastery
Power Whip

The user attacks by violently lashing targets with vines, tentacles, or the like.

Level: 58

Grass12012sLevel 61 or Seed of Mastery
Acid Spray

The user attacks by spitting caustic fluid at targets. This also lowers their Sp. Def stats for a while.

TM112

Poison407sNot established
Blizzard

The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen.

TM105

Ice11012sNot established
Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

TM033

Normal858sLevel 48 or Seed of Mastery
Bulldoze

The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time.

TM078

Ground606sNot established
Chilling Water

The user attacks targets by showering them with water that's so cold it saps their power. This also lowers targets' Attack stats for a short time.

TM110

Water507sNot established
Curse

The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different.

TM091

Ghost—15sLevel 44 or Seed of Mastery
Draco Meteor

The user attacks by summoning comets to rain down from the sky. The recoil will lower the user's Sp. Atk stat for a while.

TM054

Dragon13010sNot established
Dragon Claw

The user attacks by slicing targets with huge, sharp claws.

TM002

Dragon808sNot established
Dragon Pulse

The user attacks by blasting targets with a shock wave emitted from its gaping mouth.

TM075

Dragon858sLevel 33 or Seed of Mastery
Earthquake

The user attacks by setting off an earthquake that strikes a wide area.

TM069

Ground10010sNot established
Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

TM035

Normal—12sNot established
Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

TM109

Normal707sNot established
Fire Blast

The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn.

TM038

Fire11010sNot established
Fire Punch

The user attacks with a fiery punch. This may also leave targets with a burn.

TM029

Fire757sNot established
Flamethrower

The user attacks with a stream of fierce flames. This may also leave targets with a burn.

TM062

Fire908sNot established
Focus Blast

The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats.

TM102

Fighting12012sNot established
Giga Drain

The user attacks by draining targets of their nutrients. The user's HP will be restored by a portion of the damage dealt.

TM042

Grass759sNot established
Giga Impact

The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.

TM055

Normal15020sNot established
Hydro Pump

The user attacks by blasting targets with a huge volume of water launched under great pressure.

TM096

Water11012sNot established
Hyper Beam

The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.

TM044

Normal15020sNot established
Ice Beam

The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.

TM013

Ice908sNot established
Knock Off

The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.

TM045

Dark6510sNot established
Mud Shot

The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time.

TM046

Ground556sLevel 21 or Seed of Mastery
Muddy Water

The user attacks by shooting muddy water at targets. This also makes targets move more slowly for a short time.

TM140

Water908sNot established
Outrage

The user attacks in a furious rampage, then becomes confused.

TM093

Dragon12015sNot established
Protect

The user takes on a protective stance that prevents incoming attacks from landing.

TM017

Normal—15sLevel 18 or Seed of Mastery
Rock Slide

The user attacks by hurling large boulders. This may also make targets flinch.

TM012

Rock757sNot established
Scald

The user attacks by shooting boiling hot water at targets. This may also leave targets with a burn.

TM148

Water807sNot established
Sludge Bomb

The user attacks by hurling unsanitary sludge at targets. This may also leave targets poisoned.

TM053

Poison907sNot established
Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

TM085

Normal—10sNot established
Surf

The user attacks by swamping a wide area with a giant wave.

TM073

Water908sLevel 59 or Seed of Mastery
Thunder

The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed.

TM106

Electric11010sNot established
Thunder Punch

The user attacks with an electrified punch. This may also leave targets paralyzed.

TM023

Electric757sNot established
Thunderbolt

The user attacks with a strong electric blast. This may also leave targets paralyzed.

TM067

Electric908sNot established
Toxic

The user badly poisons targets. The poison's damage worsens over time.

TM007

Poison—10sNot established
Water Pulse

The user attacks by shooting a pulsing blast of water. This may also leave targets confused.

TM041

Water606sLevel 28 or Seed of Mastery
Nintendo Switch and Switch 2 Edition, including Mega Dimension. Capture levels are separate from temporary Hyperspace battle levels.

Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.

1 acquisition contexts · showing 1

Location and methodCapture levelHyperspace battle levelConditions

Wild Zone 20

Wild spawn

Base gameAlpha
64–65—

Various spawn points in Wild Zone 20; availability can vary by time and weather. Unlock: complete the main story at Rank A. Fixed Alpha spawn.

Overall chance unknown.

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