Crabrawler
Hyperspace #87 in the Pokémon Legends: Z-A Pokédex
Crabrawler in the National Pokédex
Normal

Shiny
Its hard pincers are well-suited to both offense and defense. Fights between two Crabrawler are like boxing matches.
Details
Type

Category
Height
Weight
National Pokédex
Pokédex
Crabrawler in Other Games
National Dex pageMin
Max
HP
47
204
298
Attack
82
152
289
Defense
57
107
234
Sp. Atk
42
80
201
Sp. Def
47
89
212
Speed
63
117
247
Total
338
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
| Pokédexes | Hyperspace #87 |
|---|---|
| EV yield | 1 Atk |
| Catch rate | 225 |
| Base Exp. | 68 |
| Gender | 50% male 50% female |
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Crabrawler Hyperspace #87 | Use Ice Stone. | ![]() Crabominable Hyperspace #88 |
Ordinary Abilities are not active in Legends: Z-A.
Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.
| Move | Learned by | Type | Class | Power | Base cooldown | Plus |
|---|---|---|---|---|---|---|
| Harden The user boosts its Defense stat for a short time by tensing its muscles to stiffen its body. | Level: Start | Normal | ![]() | — | 6s | Level 10 or Seed of Mastery |
| Rock Smash The user attacks with a punch. This may also lower targets' Defense stats. | Level: Start | Fighting | ![]() | 40 | 6s | Level 10 or Seed of Mastery |
| Leer The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time. | Level: 9 | Normal | ![]() | — | 6s | Level 12 or Seed of Mastery |
| Bubble Beam The user attacks by shooting out a blast of bubbles. This may also make targets move more slowly. | Level: 13 | Water | ![]() | 65 | 6s | Level 16 or Seed of Mastery |
| Protect The user takes on a protective stance that prevents incoming attacks from landing. | Level: 17 | Normal | ![]() | — | 15s | Level 20 or Seed of Mastery |
| Take Down The user attacks by slamming into targets in an all-out charge. The user will also take some damage. | Level: 20 | Normal | ![]() | 90 | 8s | Level 23 or Seed of Mastery |
| Brick Break The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. | Level: 22 | Fighting | ![]() | 75 | 7s | Level 25 or Seed of Mastery |
| Bulk Up The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body. | Level: 25 | Fighting | ![]() | — | 18s | Level 28 or Seed of Mastery |
| Mach Punch The user attacks by throwing a punch with blinding speed. | Level: 30 | Fighting | ![]() | 30 | 3s | Level 33 or Seed of Mastery |
| Iron Defense The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron. | Level: 42 | Steel | ![]() | — | 9s | Level 45 or Seed of Mastery |
| Dynamic Punch The user attacks by punching targets with full concentrated power. This also leaves targets confused without fail. | Level: 45 | Fighting | ![]() | 100 | 12s | Level 48 or Seed of Mastery |
| Close Combat The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time. | Level: 49 | Fighting | ![]() | 120 | 12s | Level 52 or Seed of Mastery |
| Body Slam The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. | TM033 | Normal | ![]() | 85 | 8s | Not established |
| Brick Break The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. | TM010 | Fighting | ![]() | 75 | 7s | Level 25 or Seed of Mastery |
| Bulk Up The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body. | TM011 | Fighting | ![]() | — | 18s | Level 28 or Seed of Mastery |
| Bulldoze The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time. | TM078 | Ground | ![]() | 60 | 6s | Not established |
| Chilling Water The user attacks targets by showering them with water that's so cold it saps their power. This also lowers targets' Attack stats for a short time. | TM110 | Water | ![]() | 50 | 7s | Not established |
| Close Combat The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time. | TM107 | Fighting | ![]() | 120 | 12s | Level 52 or Seed of Mastery |
| Comet Punch The user attacks with a flurry of five punches, one after the other. | TM108 | Normal | ![]() | 30 | 6s | Not established |
| Dig The user attacks by disappearing underground for a short time, then surfacing to strike targets. | TM028 | Ground | ![]() | 80 | 12s | Not established |
| Drain Punch The user attacks with an energy-draining punch. The user's HP will be restored by a portion of the damage dealt. | TM131 | Fighting | ![]() | 75 | 7s | Not established |
| Earthquake The user attacks by setting off an earthquake that strikes a wide area. | TM069 | Ground | ![]() | 100 | 10s | Not established |
| Endure The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | TM035 | Normal | ![]() | — | 12s | Not established |
| Facade The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | TM109 | Normal | ![]() | 70 | 7s | Not established |
| First Impression The user attacks with tremendous power, but this move only succeeds if it is used first thing upon the user entering a battle. | TM142 | Bug | ![]() | 90 | 6s | Not established |
| Focus Blast The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats. | TM102 | Fighting | ![]() | 120 | 12s | Not established |
| Gunk Shot The user attacks by shooting out filthy garbage. This may also leave targets poisoned. | TM100 | Poison | ![]() | 120 | 10s | Not established |
| Ice Punch The user attacks with an icy punch. This may also leave targets frozen. | TM024 | Ice | ![]() | 75 | 7s | Not established |
| Iron Defense The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron. | TM080 | Steel | ![]() | — | 9s | Level 45 or Seed of Mastery |
| Iron Head The user attacks by slamming its steel-hard head into targets. This may also make targets flinch. | TM058 | Steel | ![]() | 80 | 8s | Not established |
| Knock Off The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items. | TM045 | Dark | ![]() | 65 | 10s | Not established |
| Liquidation The user attacks by slamming into targets using a full- force blast of water. This may also lower targets' Defense stats. | TM076 | Water | ![]() | 85 | 8s | Not established |
| Mud Shot The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time. | TM046 | Ground | ![]() | 55 | 6s | Not established |
| Protect The user takes on a protective stance that prevents incoming attacks from landing. | TM017 | Normal | ![]() | — | 15s | Level 20 or Seed of Mastery |
| Rock Slide The user attacks by hurling large boulders. This may also make targets flinch. | TM012 | Rock | ![]() | 75 | 7s | Not established |
| Rock Smash The user attacks with a punch. This may also lower targets' Defense stats. | TM004 | Fighting | ![]() | 40 | 6s | Level 10 or Seed of Mastery |
| Rock Tomb The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. | TM036 | Rock | ![]() | 60 | 10s | Not established |
| Substitute The user sacrifices a small amount of HP to create a substitute for itself. | TM085 | Normal | ![]() | — | 10s | Not established |
| Swagger The user enrages targets, leaving them confused but boosting their Attack stats for a while. | TM139 | Normal | ![]() | — | 10s | Not established |
| Swift The user attacks by firing star-shaped rays at targets. | TM027 | Normal | ![]() | 60 | 5s | Not established |
| Taunt The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time. | TM095 | Dark | ![]() | — | 12s | Not established |
| Thunder Punch The user attacks with an electrified punch. This may also leave targets paralyzed. | TM023 | Electric | ![]() | 75 | 7s | Not established |
| Torment The user torments and enrages the target, making it harder for the same move to be used in quick succession. | TM121 | Dark | ![]() | — | 12s | Not established |
| Zen Headbutt The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch. | TM059 | Psychic | ![]() | 80 | 8s | Not established |
Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.
Temporary battle levels reflect the listed zone’s star rank; caught Pokémon return to their base capture levels. Donut boosts to your party are separate from these wild Pokémon levels.
18 acquisition contexts · showing 18
| Location and method | Capture level | Hyperspace battle level | Conditions |
|---|---|---|---|
Fighting-type Hyperspace Wild Zones 1★ Fighting-type · Hyperspace Wild Zone 7 Hyperspace spawn Mega Dimension | 16–18 | 101–103 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Fighting-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Fighting-type Hyperspace Wild Zones 1★ Fighting-type · Hyperspace Wild Zone 7 Hyperspace spawn Mega DimensionAlpha | 25–27 | 110–112 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Fighting-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Fighting-type Hyperspace Wild Zones 1★ Fighting-type · Hyperspace Wild Zone 8 Hyperspace spawn Mega Dimension | 16–18 | 101–103 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Fighting-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Fighting-type Hyperspace Wild Zones 1★ Fighting-type · Hyperspace Wild Zone 8 Hyperspace spawn Mega DimensionAlpha | 25–27 | 110–112 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Fighting-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Fighting-type Hyperspace Wild Zones 1★ Fighting-type · Hyperspace Wild Zone 9 Hyperspace spawn Mega Dimension | 16–18 | 101–103 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Fighting-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Fighting-type Hyperspace Wild Zones 1★ Fighting-type · Hyperspace Wild Zone 9 Hyperspace spawn Mega DimensionAlpha | 25–27 | 110–112 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Fighting-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Fighting-type Hyperspace Wild Zones 4★ Fighting-type · Hyperspace Wild Zone 7 Hyperspace spawn Mega Dimension | 35–37 | 160–162 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fighting-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Fighting-type Hyperspace Wild Zones 4★ Fighting-type · Hyperspace Wild Zone 7 Hyperspace spawn Mega DimensionAlpha | 44–46 | 169–171 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fighting-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Fighting-type Hyperspace Wild Zones 4★ Fighting-type · Hyperspace Wild Zone 8 Hyperspace spawn Mega Dimension | 35–37 | 160–162 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fighting-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Fighting-type Hyperspace Wild Zones 4★ Fighting-type · Hyperspace Wild Zone 8 Hyperspace spawn Mega DimensionAlpha | 44–46 | 169–171 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fighting-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Fighting-type Hyperspace Wild Zones 4★ Fighting-type · Hyperspace Wild Zone 9 Hyperspace spawn Mega Dimension | 35–37 | 160–162 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fighting-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Fighting-type Hyperspace Wild Zones 4★ Fighting-type · Hyperspace Wild Zone 9 Hyperspace spawn Mega DimensionAlpha | 44–46 | 169–171 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fighting-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Ice-type Hyperspace Wild Zones 4★ Ice-type · Hyperspace Wild Zone 5 Hyperspace spawn Mega Dimension | 35–37 | 160–162 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Ice-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Ice-type Hyperspace Wild Zones 4★ Ice-type · Hyperspace Wild Zone 5 Hyperspace spawn Mega DimensionAlpha | 44–46 | 169–171 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Ice-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Ice-type Hyperspace Wild Zones 4★ Ice-type · Hyperspace Wild Zone 6 Hyperspace spawn Mega Dimension | 35–37 | 160–162 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Ice-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Ice-type Hyperspace Wild Zones 4★ Ice-type · Hyperspace Wild Zone 6 Hyperspace spawn Mega DimensionAlpha | 44–46 | 169–171 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Ice-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Ice-type Hyperspace Wild Zones 4★ Ice-type · Hyperspace Wild Zone 7 Hyperspace spawn Mega Dimension | 35–37 | 160–162 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Ice-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Ice-type Hyperspace Wild Zones 4★ Ice-type · Hyperspace Wild Zone 7 Hyperspace spawn Mega DimensionAlpha | 44–46 | 169–171 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Ice-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |


















