Dittobase
National Dex

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Winds & Waves
Legends: Z-A
Scarlet & Violet

Events

Championships

Tools

Upgrade
Z-A / Pokédex

Armarouge

Back to Pokédex

Armarouge

Hyperspace #98 in the Pokémon Legends: Z-A Pokédex

Armarouge in the National Pokédex

Though Armarouge pledges loyalty to its Trainer, it repeatedly leaves to go train on its own to strengthen its psychic energy.

Details

Types

FirePsychic

Category

-

Height

1.5 m (4'11")

Weight

85 kg (187.4 lbs)

National Pokédex

#0936

Pokédex

Hyperspace #98

Armarouge in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

85

280

374

Attack

60

112

240

Defense

100

184

328

Sp. Atk

125

229

383

Sp. Def

80

148

284

Speed

75

139

273

Total

525

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Hyperspace #98
EV yield
2 SpA
Catch rate
25
Base Exp.
263
Gender
50% male
50% female
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Charcadet

Charcadet

Hyperspace #97

Use Auspicious Armor.

Armarouge

Armarouge

Hyperspace #98

Charcadet

Charcadet

Hyperspace #97

Use Malicious Armor.

Ceruledge

Ceruledge

Hyperspace #99

Ordinary Abilities are not active in Legends: Z-A.

Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.

MoveLearned byTypeClassPowerBase cooldownPlus
Psyshock

The user attacks by materializing a mysterious psychic wave. This move deals physical damage.

Level: Evo.

Psychic808sLevel 10 or Seed of Mastery
Ember

The user attacks by shooting out small flames. This may also leave targets with a burn.

Level: Start

Fire406sLevel 10 or Seed of Mastery
Leer

The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time.

Level: Start

Normal—6sLevel 10 or Seed of Mastery
Mystical Fire

The user attacks by breathing a special kind of searing flame. This also lowers targets' Sp. Atk stats for a short time.

Level: Start

Fire758sLevel 10 or Seed of Mastery
Smokescreen

The user cloaks the area in a cloud of smoke or ink. Those within the cloud will be undetectable to wild Pokémon.

Level: 8

Normal—10sLevel 11 or Seed of Mastery
Confuse Ray

The user shines a sinister ray at targets, leaving them confused.

Level: 10

Ghost—6sLevel 13 or Seed of Mastery
Fire Spin

The user summons a fierce vortex of fire to surround targets. Opponents within the vortex will take continual damage.

Level: 12

Fire207sLevel 15 or Seed of Mastery
Will-O-Wisp

The user shoots a sinister flame to inflict a burn on targets.

Level: 16

Fire—10sLevel 19 or Seed of Mastery
Psybeam

The user attacks by shooting targets with a peculiar ray. This may also leave targets confused.

Level: 20

Psychic656sLevel 23 or Seed of Mastery
Flame Charge

The user attacks after cloaking itself in flame. This also increases the user's movement speed for a short time.

Level: 24

Fire506sLevel 27 or Seed of Mastery
Lava Plume

The user attacks by unleashing an inferno of scarlet flames across a wide area. This may also leave those hit with a burn.

Level: 32

Fire808sLevel 35 or Seed of Mastery
Calm Mind

The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.

Level: 37

Psychic—18sLevel 40 or Seed of Mastery
Armor Cannon

The user attacks by shooting off its own armor as blazing projectiles. This also lowers the user's Defense and Sp. Def stats for a short time.

Level: 48

Fire12012sLevel 51 or Seed of Mastery
Flamethrower

The user attacks with a stream of fierce flames. This may also leave targets with a burn.

Level: 54

Fire908sLevel 57 or Seed of Mastery
Aura Sphere

The user attacks by letting loose a pulse of aura power from within its body.

Level: 62

Fighting808sLevel 65 or Seed of Mastery
Acid Spray

The user attacks by spitting caustic fluid at targets. This also lowers their Sp. Def stats for a while.

TM112

Poison407sNot established
Calm Mind

The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.

TM006

Psychic—18sLevel 40 or Seed of Mastery
Dark Pulse

The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch.

TM090

Dark808sNot established
Dragon Pulse

The user attacks by blasting targets with a shock wave emitted from its gaping mouth.

TM075

Dragon858sNot established
Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

TM035

Normal—12sNot established
Energy Ball

The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats.

TM026

Grass908sNot established
Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

TM109

Normal707sNot established
Fire Blast

The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn.

TM038

Fire11010sNot established
Fire Spin

The user summons a fierce vortex of fire to surround targets. Opponents within the vortex will take continual damage.

TM072

Fire207sLevel 15 or Seed of Mastery
Flame Charge

The user attacks after cloaking itself in flame. This also increases the user's movement speed for a short time.

TM114

Fire506sLevel 27 or Seed of Mastery
Flamethrower

The user attacks with a stream of fierce flames. This may also leave targets with a burn.

TM062

Fire908sLevel 57 or Seed of Mastery
Flare Blitz

The user attacks by charging forward while cloaked in flames. This may leave targets with a burn. The user will also take some damage.

TM104

Fire1208sNot established
Flash Cannon

The user attacks by gathering its internal light energy and releasing it all at once. This may also lower the targets' Sp. Def stats.

TM084

Steel808sNot established
Focus Blast

The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats.

TM102

Fighting12012sNot established
Future Sight

A short time after this move is used, a blast of psychic energy will strike the spot where the target was.

TM060

Psychic12010sNot established
Heat Wave

The user attacks by exhaling hot breath. This may also leave targets with a burn.

TM068

Fire959sNot established
Hyper Beam

The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.

TM044

Normal15020sNot established
Iron Defense

The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron.

TM080

Steel—9sNot established
Light Screen

The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.

TM016

Psychic—12sNot established
Meteor Beam

The user attacks with energy gathered from space. This boosts the user's Sp. Atk stat for a while. This move takes some time to carry out.

TM156

Rock12012sNot established
Ominous Wind

The user attacks with a gust of horrible wind that makes targets' skin crawl. This may also boost all the user's stats at once.

TM119

Ghost606sNot established
Overheat

The user attacks with all the power it can muster. The recoil will lower the user's Sp. Atk stat for a while.

TM050

Fire13010sNot established
Protect

The user takes on a protective stance that prevents incoming attacks from landing.

TM017

Normal—15sNot established
Psychic

The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.

TM063

Psychic908sNot established
Psyshock

The user attacks by materializing a mysterious psychic wave. This move deals physical damage.

TM003

Psychic808sLevel 10 or Seed of Mastery
Reflect

The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.

TM031

Psychic—12sNot established
Scorching Sands

The user attacks by throwing scorching sand at targets. This may also leave targets with a burn.

TM136

Ground707sNot established
Shadow Ball

The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.

TM074

Ghost808sNot established
Solar Beam

The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.

TM064

Grass12012sNot established
Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

TM085

Normal—10sNot established
Taunt

The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.

TM095

Dark—12sNot established
Will-O-Wisp

The user shoots a sinister flame to inflict a burn on targets.

TM057

Fire—10sLevel 19 or Seed of Mastery
Nintendo Switch and Switch 2 Edition, including Mega Dimension. Capture levels are separate from temporary Hyperspace battle levels.

Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.

No supported detailed acquisition rows are recorded for this form yet. This does not establish that the Pokémon is unobtainable; evolution, form changes or HOME access may apply.

Join Discord

Join a community of 5,000+ Trainers.

discord.gg/dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Creatures, Game Freak, The Pokémon Company, Scopely, or Niantic.

Advertise on this site

As an Amazon Associate I earn from qualifying purchases.