Hisuian Qwilfish
#84 in the Hisui Pokédex • Balloon Pokémon
Hisuian Qwilfish in the National PokédexPokédex entries
Legends: Arceus
Fishers detest this troublesome Pokémon because it sprays poison from its spines, getting it everywhere. A different form of Qwilfish lives in other regions.
Details
Types


Category
Height
Weight
National Pokédex
Pokédex
Hisuian Qwilfish in Other Games
National Dex pageHP
65
Attack
95
Defense
85
Sp. Atk
55
Sp. Def
55
Speed
85
Total
440
| Pokédexes | Hisui #84 |
|---|---|
| Effort Levels | 0–10 in each stat |
| Catch rate | 235 |
| Base Exp. | 88 |
| Gender | 50% male 50% female |
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Hisuian Qwilfish #84 | Use Strong Style Barb Barrage at least 20 times; no additional level-up is required. Choose Evolve from the party menu when eligible. | ![]() Overqwil #85 |
| Location | Method | Level | Conditions |
|---|---|---|---|
Obsidian Fieldlands Obsidian Fieldlands (regional catalog) | Wild Pokémon | 53–56 | Ordinary-size reference entry; a separate Alpha row may also exist. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Obsidian Fieldlands Obsidian Fieldlands (regional catalog) | Wild Pokémon | 68–71 | Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Obsidian Fieldlands Obsidian Fieldlands (regional catalog) | Mass outbreak | 58–60 | Ordinary-size reference entry; a separate Alpha row may also exist. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Obsidian Fieldlands Obsidian Fieldlands (regional catalog) | Mass outbreak | 73–75 | Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Cobalt Coastlands Cobalt Coastlands (regional catalog) | Wild Pokémon | 33–36 | Ordinary-size reference entry; a separate Alpha row may also exist. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Cobalt Coastlands Cobalt Coastlands (regional catalog) | Wild Pokémon | 48–51 | Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Cobalt Coastlands Cobalt Coastlands (regional catalog) | Wild Pokémon | 41–44 | Ordinary-size reference entry; a separate Alpha row may also exist. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Cobalt Coastlands Cobalt Coastlands (regional catalog) | Wild Pokémon | 56–59 | Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Cobalt Coastlands Cobalt Coastlands (regional catalog) | Wild Pokémon | 55 | Fixed Alpha reference entry; deterministic Alpha presence, not a random Alpha-spawn probability. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Cobalt Coastlands Cobalt Coastlands (regional catalog) | Mass outbreak | 35–37 | Ordinary-size reference entry; a separate Alpha row may also exist. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Cobalt Coastlands Cobalt Coastlands (regional catalog) | Mass outbreak | 50–52 | Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Cobalt Coastlands Cobalt Coastlands (regional catalog) | Massive mass outbreak | 60–62 | Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Ordinary-size reference entry; a separate Alpha row may also exist. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Cobalt Coastlands Cobalt Coastlands (regional catalog) | Massive mass outbreak | 75–77 | Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Lunker's Lair | Swimming | 31–34 | Morning - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lunker's Lair | Swimming | 46–49 | Morning - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lunker's Lair | Swimming | 31–34 | Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lunker's Lair | Swimming | 46–49 | Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lunker's Lair | Swimming | 31–34 | Evening - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lunker's Lair | Swimming | 46–49 | Evening - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lunker's Lair | Swimming | 31–34 | Night - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lunker's Lair | Swimming | 46–49 | Night - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Tranquility Cove | Swimming | 31–34 | Morning - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Tranquility Cove | Swimming | 46–49 | Morning - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Tranquility Cove | Swimming | 31–34 | Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Tranquility Cove | Swimming | 46–49 | Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Tranquility Cove | Swimming | 31–34 | Evening - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Tranquility Cove | Swimming | 46–49 | Evening - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Tranquility Cove | Swimming | 31–34 | Night - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Tranquility Cove | Swimming | 46–49 | Night - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
| Class | Mastery | ||||||
|---|---|---|---|---|---|---|---|
| Start | Poison Sting The user stabs the target with a poisonous stinger. This may also poison the target. | ![]() | ![]() | 30 | 100 | 20 | Level 9 or Seed of Mastery |
| 5 | Spikes The user lays a trap of spikes at the target's feet. The spikes left behind by this attack continue to damage the target for several turns. | ![]() | ![]() | 40 | 100 | 20 | Level 14 or Seed of Mastery |
| 9 | Pin Missile Sharp spikes are shot at the target. Spike splinters left behind by this attack continue to damage the target for several turns. | ![]() | ![]() | 40 | 100 | 20 | Level 18 or Seed of Mastery |
| 15 | Barb Barrage The user launches countless toxic barbs to inflict damage. This may also poison the target. This move’s power is doubled if the target has a status condition. | ![]() | ![]() | 60 | 100 | 15 | Level 25 or Seed of Mastery |
| 21 | Water Pulse The user attacks the target with a pulsing blast of water. This attack never misses. | ![]() | ![]() | 60 | - | 20 | Level 31 or Seed of Mastery |
| 26 | Dark Pulse The user releases a horrible aura imbued with ill intent. This attack never misses. | ![]() | ![]() | 80 | - | 10 | Level 38 or Seed of Mastery |
| 29 | Poison Jab The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. | ![]() | ![]() | 80 | 100 | 10 | Level 40 or Seed of Mastery |
| 37 | Aqua Tail The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ![]() | ![]() | 85 | 90 | 10 | Level 48 or Seed of Mastery |
| 47 | Double-Edge A reckless, life-risking tackle in which the user rushes the target. This also damages the user. | ![]() | ![]() | 100 | 100 | 5 | Level 59 or Seed of Mastery |
| 57 | Self-Destruct The user causes an explosion to inflict damage on the target. This also damages the user. | ![]() | ![]() | 150 | 100 | 5 | Level 71 or Seed of Mastery |
| Class | Mastery | |||||
|---|---|---|---|---|---|---|
| Aqua Tail The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ![]() | ![]() | 85 | 90 | 10 | Level 48 or Seed of Mastery |
| Dark Pulse The user releases a horrible aura imbued with ill intent. This attack never misses. | ![]() | ![]() | 80 | - | 10 | Level 38 or Seed of Mastery |
| Ice Ball The user hurls a chunk of ice at the target, then becomes fixated on using this move. | ![]() | ![]() | 40 | 90 | 20 | Seed of Mastery |
| Ice Beam The target is struck with an icy-cold beam of energy. This may also leave the target with frostbite. | ![]() | ![]() | 80 | 100 | 10 | Seed of Mastery |
| Icy Wind The user attacks with a gust of freezing air. | ![]() | ![]() | 60 | 95 | 20 | Seed of Mastery |
| Poison Jab The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. | ![]() | ![]() | 80 | 100 | 10 | Level 40 or Seed of Mastery |
| Rest The user restores its own HP but also becomes drowsy. | ![]() | ![]() | - | - | 10 | Seed of Mastery |
| Shadow Ball The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats. | ![]() | ![]() | 80 | 100 | 10 | Seed of Mastery |
| Sludge Bomb Unsanitary sludge is hurled at the target to deal damage. This may also poison the target. | ![]() | ![]() | 80 | 100 | 10 | Seed of Mastery |
| Spikes The user lays a trap of spikes at the target's feet. The spikes left behind by this attack continue to damage the target for several turns. | ![]() | ![]() | 40 | 100 | 20 | Level 14 or Seed of Mastery |
| Swift Star-shaped rays are shot at the target. This attack never misses. | ![]() | ![]() | 60 | - | 20 | Seed of Mastery |
| Water Pulse The user attacks the target with a pulsing blast of water. This attack never misses. | ![]() | ![]() | 60 | - | 20 | Level 31 or Seed of Mastery |















































