| Start | Poison Sting The user stabs the target with a poisonous stinger. This may also poison the target. |  |  | 30 | 100 | 20 | Level 9 or Seed of Mastery |
| 5 | Spikes The user lays a trap of spikes at the target's feet. The spikes left behind by this attack continue to damage the target for several turns. |  |  | 40 | 100 | 20 | Level 14 or Seed of Mastery |
| 9 | Pin Missile Sharp spikes are shot at the target. Spike splinters left behind by this attack continue to damage the target for several turns. |  |  | 40 | 100 | 20 | Level 18 or Seed of Mastery |
| 15 | Barb Barrage The user launches countless toxic barbs to inflict damage. This may also poison the target. This move’s power is doubled if the target has a status condition. |  |  | 60 | 100 | 15 | Level 25 or Seed of Mastery |
| 21 | Water Pulse The user attacks the target with a pulsing blast of water. This attack never misses. |  |  | 60 | - | 20 | Level 31 or Seed of Mastery |
| 26 | Dark Pulse The user releases a horrible aura imbued with ill intent. This attack never misses. |  |  | 80 | - | 10 | Level 38 or Seed of Mastery |
| 29 | Poison Jab The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. |  |  | 80 | 100 | 10 | Level 40 or Seed of Mastery |
| 37 | Aqua Tail The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |  |  | 85 | 90 | 10 | Level 48 or Seed of Mastery |
| 47 | Double-Edge A reckless, life-risking tackle in which the user rushes the target. This also damages the user. |  |  | 100 | 100 | 5 | Level 59 or Seed of Mastery |
| 57 | Self-Destruct The user causes an explosion to inflict damage on the target. This also damages the user. |  |  | 150 | 100 | 5 | Level 71 or Seed of Mastery |