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D/P / Pokédex

Shaymin Land

Shaymin Land

#492 in the Diamond and Pearl Pokédex • Gratitude Pokémon

Shaymin Land

#492 in the Diamond and Pearl Pokédex • Gratitude Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

100

310

404

Attack

100

184

328

Defense

100

184

328

Sp. Atk

100

184

328

Sp. Def

100

184

328

Speed

100

184

328

Total

600

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Darkrai

Arceus

Shaymin Land normal sprite

Normal

Shiny Shaymin Land sprite

Shiny

Shaymin Land

Gratitude Pokémon

#492
Grass

Height

0.2 m (0'08")

Weight

2.1 kg (4.6 lbs)

Abilities

Natural Cure

It's Super Effective

Damage multipliers Shaymin Land takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fire

Ice

Poison

Flying

Bug

Resists

Water

0.5×

Electric

0.5×

Grass

0.5×

Ground

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
3 HP
Catch rate
45
Base Exp.
270

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Undiscovered
Gender
Genderless
Egg cycles
120 (30,720 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Diamond box art

Diamond

It lives in flower patches and avoids detection by curling up to look like a flowering plant.

Pokémon Pearl box art

Pearl

It can dissolve toxins in the air to instantly transform ruined land into a lush field of flowers.

Evolution

Evolution requirements shown in a compact table or chain view.
Shaymin

Shaymin

#492

No evolutions

Encounters

Known encounter locations for this Pokémon in this game.
Diamond
LocationMethodLevelChanceConditions

Flower Paradise

Static encounter, only one chance30100%

-

Pearl
LocationMethodLevelChanceConditions

Flower Paradise

Static encounter, only one chance30100%

-

Held Items

Items this Pokémon may hold when encountered in the wild.
Lum BerryLum Berry
Diamond
100%
Pearl
100%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartDefense CurlNormalStatus--40

The user curls up to conceal weak spots and raise its Defense stat.

10Magical LeafGrassSpecial60-20

The user scatters curious leaves that chase the foe. This attack will not miss.

19Leech SeedGrassStatus-9010

A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.

28SynthesisGrassStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

37Sweet ScentNormalStatus-10020

A sweet scent that lowers the foe’s evasiveness. It also lures wild Pokémon if used in grass, etc.

46Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

55Worry SeedGrassStatus-10010

A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.

64AromatherapyGrassStatus--5

The user releases a soothing scent that heals all status problems affecting the user’s party.

73Energy BallGrassSpecial8010010

The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.

82Grass WhistleGrassStatus-5515

The user plays a pleasant melody that lulls the foe into a deep sleep.

91Lucky ChantNormalStatus--30

The user chants an incantation toward the sky, preventing the foe from landing critical hits.

100Seed FlareGrassSpecial120855

The user generates a shock wave from within its body. It may also lower the target’s Sp. Def.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Diamond and Pearl.
Class
Description
TM06ToxicPoisonStatus-8510

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM09Bullet SeedGrassPhysical1010030

The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM15Hyper BeamNormalSpecial150905

The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM19Giga DrainGrassSpecial6010010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM29PsychicPsychicSpecial9010010

The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43Secret PowerNormalPhysical7010020

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM53Energy BallGrassSpecial8010010

The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.

TM58EndureNormalStatus--10

The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.

TM68Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

TM70FlashNormalStatus-10020

The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the foe.

TM82Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM83Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM86Grass KnotGrassSpecial-10020

The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.

TM87SwaggerNormalStatus-9015

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Traits

Ability options available to this Pokémon in this game.

Natural Cure

Ability Slot 1

All status problems are healed upon switching out.

Cures any major status ailment upon switching out.

#491

Darkrai

#493

Arceus

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