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D/P / Pokédex

Entei

Entei

#244 in the Diamond and Pearl Pokédex • Volcano Pokémon

Entei

#244 in the Diamond and Pearl Pokédex • Volcano Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

115

340

434

Attack

115

211

361

Defense

85

157

295

Sp. Atk

90

166

306

Sp. Def

75

139

273

Speed

100

184

328

Total

580

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Raikou

Suicune

Entei normal sprite

Normal

Shiny Entei sprite

Shiny

Entei

Volcano Pokémon

#244
Fire

Height

2.1 m (6'11")

Weight

198 kg (436.5 lbs)

Abilities

Pressure

It's Super Effective

Damage multipliers Entei takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Water

Ground

Rock

Resists

Fire

0.5×

Grass

0.5×

Ice

0.5×

Bug

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 HP, 2 Atk
Catch rate
3
Base Exp.
261

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Undiscovered
Gender
Genderless
Egg cycles
80 (20,480 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Diamond box art

Diamond

It is said that when it roars, a volcano erupts somewhere around the globe.

Pokémon Pearl box art

Pearl

It is said that when it roars, a volcano erupts somewhere around the globe.

Evolution

Evolution requirements shown in a compact table or chain view.
Entei

Entei

#244

No evolutions

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartLeerNormalStatus-10030

The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced.

StartBiteDarkPhysical6010025

The foe is bitten with viciously sharp fangs. It may make the target flinch.

8EmberFireSpecial4010025

The foe is attacked with small flames. The target may also be left with a burn.

15RoarNormalStatus-10020

The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.

22Fire SpinFireSpecial157015

The foe becomes trapped within a fierce vortex of fire that rages for two to five turns.

29StompNormalPhysical6510020

The foe is stomped with a big foot. It may also make the target flinch.

36FlamethrowerFireSpecial9510015

The foe is scorched with an intense blast of fire. The target may also be left with a burn.

43SwaggerNormalStatus-9015

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

50Fire FangFirePhysical659515

The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.

57Lava PlumeFireSpecial8010015

An inferno of scarlet flames washes over all Pokémon in battle. It may also inflict burns.

64ExtrasensoryPsychicSpecial8010030

The user attacks with an odd, unseeable power. It may also make the foe flinch.

71Fire BlastFireSpecial120855

The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

78Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Diamond and Pearl.
Class
Description
TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM05RoarNormalStatus-10020

The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.

TM06ToxicPoisonStatus-8510

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM15Hyper BeamNormalSpecial150905

The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water- type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM23Iron TailSteelPhysical1007515

The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to suppress damage from physical attacks for five turns.

TM35FlamethrowerFireSpecial9510015

The foe is scorched with an intense blast of fire. The target may also be left with a burn.

TM37SandstormRockStatus--10

A five-turn sand­ storm is summoned to hurt all combatant types except Rock, Ground, and Steel.

TM38Fire BlastFireSpecial120855

The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43Secret PowerNormalPhysical7010020

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM50OverheatFireSpecial140905

The user attacks the foe at full power. The attack’s recoil sharply reduces the user’s Sp. Atk stat.

TM58EndureNormalStatus--10

The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.

TM61Will-O-WispFireStatus-7515

The user shoots a sinister, bluish white flame at the foe to inflict a burn.

TM68Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

TM70FlashNormalStatus-10020

The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.

TM71Stone EdgeRockPhysical100805

The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the foe.

TM82Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM83Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM87SwaggerNormalStatus-9015

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM01CutNormalPhysical509530

The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.

HM04StrengthNormalPhysical8010015

The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.

HM06Rock SmashFightingPhysical4010015

The user slugs the foe with a shattering punch. It can also smash cracked boulders.

HM08Rock ClimbNormalPhysical908520

A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.

Traits

Ability options available to this Pokémon in this game.

Pressure

Ability Slot 1

The Pokémon raises the foe’s PP usage.

Increases the PP cost of moves targetting the Pokémon by one.

#243

Raikou

#245

Suicune

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