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B2/W2 / Moves

Nightmare

Back to Moves

Nightmare

Ghost-type status move in Pokémon Black 2 and White 2.

Move text

A sleeping target sees a nightmare that inflicts some damage every turn.

Details

Introduced

Generation II

Power

-

Accuracy

100

PP

15

Priority

0

Makes contact?

No

Machine

-

Learners

Pokémon that learn this move naturally by leveling up.

Learners

Pokémon that learn this move through special or alternate methods.

Musharna

#87

Psychic
Prior evolution: level-up

Yamask

#124

Ghost
Egg

Cofagrigus

#125

Ghost
Prior evolution: egg

Spiritomb

#442

GhostDark
Egg

Related

View all moves →
Other moves that share this move type.
MoveTypeClassTM/HMPowerAcc.PPPokémonDescription
AstonishGhostPhysical

-

301001592

The user attacks the target while shouting in a startling fashion. It may also make the target flinch.

Confuse RayGhostStatus

-

-1001083

The target is exposed to a sinister ray that triggers confusion.

CurseGhostStatus

-

--10143

A move that works differently for the Ghost type than for all other types.

Destiny BondGhostStatus

-

--532

When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.

GrudgeGhostStatus

-

--522

If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out.

HexGhostSpecial

-

501001040

This relentless attack does massive damage to a target affected by status problems.

LickGhostPhysical

-

201003029

The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.

Night ShadeGhostSpecial

-

-1001535

The user makes the target see a frightening mirage. It inflicts damage matching the user’s level.

Ominous WindGhostSpecial

-

601005100

The user blasts the target with a gust of repulsive wind. It may also raise all the user’s stats at once.

Shadow BallGhostSpecial8010015247

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

Shadow ClawGhostPhysical7010015119

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

Shadow ForceGhostPhysical

-

12010052

The user disappears, then strikes the target on the second turn. It hits even if the target protects itself.

Shadow PunchGhostPhysical

-

60-208

The user throws a punch from the shadows. The punch lands without fail.

Shadow SneakGhostPhysical

-

401003021

The user extends its shadow and attacks the target from behind. This move always goes first.

SpiteGhostStatus

-

-10010106

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

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