Nightmare
Ghost-type status move in Pokémon Black 2 and White 2.

StatusMove text
A sleeping target sees a nightmare that inflicts some damage every turn.
Details
Introduced
Power
Accuracy
PP
Priority
Makes contact?
Machine
Learners
Learners

Game
Black 2 and White 2

B2/W2 / Moves
Nightmare
Ghost-type status move in Pokémon Black 2 and White 2.

StatusA sleeping target sees a nightmare that inflicts some damage every turn.
Introduced
Power
Accuracy
PP
Priority
Makes contact?
Machine
Learners
![]() Munna #86 | ![]() | 29 |
![]() Gastly #92 | ![]() ![]() | 47 |
![]() Haunter #93 | ![]() ![]() | 61 |
![]() Gengar #94 | ![]() ![]() | 61 |
![]() Hypno #97 | ![]() | Start |
![]() Darkrai #491 | ![]() | 38 |
Learners
![]() Musharna #87 | ![]() | Prior evolution: level-up |
![]() Yamask #124 | ![]() | Egg |
![]() Cofagrigus #125 | ![]() | Prior evolution: egg |
![]() Spiritomb #442 | ![]() ![]() | Egg |
Related
| Move | Type | Class | TM/HM | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Astonish | ![]() | Physical | - | 30 | 100 | 15 | 92 | The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
| Confuse Ray | ![]() | Status | - | - | 100 | 10 | 83 | The target is exposed to a sinister ray that triggers confusion. |
| Curse | ![]() | Status | - | - | - | 10 | 143 | A move that works differently for the Ghost type than for all other types. |
| Destiny Bond | ![]() | Status | - | - | - | 5 | 32 | When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. |
| Grudge | ![]() | Status | - | - | - | 5 | 22 | If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out. |
| Hex | ![]() | Special | - | 50 | 100 | 10 | 40 | This relentless attack does massive damage to a target affected by status problems. |
| Lick | ![]() | Physical | - | 20 | 100 | 30 | 29 | The target is licked with a long tongue, causing damage. It may also leave the target with paralysis. |
| Night Shade | ![]() | Special | - | - | 100 | 15 | 35 | The user makes the target see a frightening mirage. It inflicts damage matching the user’s level. |
| Ominous Wind | ![]() | Special | - | 60 | 100 | 5 | 100 | The user blasts the target with a gust of repulsive wind. It may also raise all the user’s stats at once. |
| Shadow Ball | ![]() | Special | 80 | 100 | 15 | 247 | The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat. | |
| Shadow Claw | ![]() | Physical | 70 | 100 | 15 | 119 | The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |
| Shadow Force | ![]() | Physical | - | 120 | 100 | 5 | 2 | The user disappears, then strikes the target on the second turn. It hits even if the target protects itself. |
| Shadow Punch | ![]() | Physical | - | 60 | - | 20 | 8 | The user throws a punch from the shadows. The punch lands without fail. |
| Shadow Sneak | ![]() | Physical | - | 40 | 100 | 30 | 21 | The user extends its shadow and attacks the target from behind. This move always goes first. |
| Spite | ![]() | Status | - | - | 100 | 10 | 106 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |