Zeraora
Physical damage · Intermediate difficulty
Role
Speedster
Range
Melee
Damage
Physical
Difficulty
Intermediate

Builds
Saved move and item loadouts for common play patterns.
Spark Charge
Anywhere Damage
Moves
Held Items
Battle Item
Flex Picks
Emblems
Discharge Switch
Anywhere Damage
Moves
Held Items
Battle Item
Flex Picks
Emblems
Spark Discharge
Anywhere Damage
Moves
Held Items
Battle Item
Flex Picks
Emblems
Spark Discharge
Anywhere Damage
Moves
Held Items
Battle Item
Flex Picks
Emblems
Discharge Switch
Anywhere Damage
Moves
Held Items
Battle Item
Flex Picks
Emblems
Moves
Move timings, descriptions, upgrades, and hidden detail text.

Volt Absorb
Gain an electric charge when receiving damage, converting a portion of that damage into additional Attack.
Attack
Becomes a boosted attack with every third attack, dealing increased damage and paralyzing the enemy while restoring some of Zeraora's HP.

Agility
Perform a quick dash and increase basic attack speed for a short time afterward.
Upgrades
Volt Switch
Perform a high-speed dash, dealing damage to enemies hit and increase basic attack speed for a short time. Using this move again within a set period of time will allow the user to immediately dash back to the original position.
Increased damage and basic attack speed buff duration.
Spark
Leap at an enemy dealing damage to them. If using your basic attack before reaching the targeted enemy, instead leap at the closest enemy and deal damage to it. This move can be used 3 times before going on cooldown.
Also restore HP if performing a basic attack before reaching the targeted enemy.

Slash
Pounce at an enemy and attack with sharp claws. This move's final attack throws enemies.
Upgrades
Discharge
Release an electrical discharge, dealing damage to nearby enemies and grant the user a shield when it hits. If this move hits enemies that are paralyzed, it pulls them in toward the user once the move ends, dealing damage to them once again and leaving them unable to act.
Decreases movement speed of enemies for a short time when this move hits.
Wild Charge
Charge in the designated direction. If this move hits an enemy, unleash a combo attack that also deals a set amount of damage to itself. If the user hit an enemy with Volt Switch, Spark, or a boosted attack before using this move, the number of attacks in the combo is increased.
Also deals damage to nearby enemies when this hits.

Plasma Gale
Unleash a blast of lightning, dealing damage to enemies in the area of effect and throw them. This also creates a zone of plasma that increases the user's basic attack range and damage dealt while inside this zone.
Buff
30% Movement Speed, 20% Attack Speed, 15% CDR, 20% Max HP Shield (6s)
Level Stats
Final level snapshot with level 1 context.
HP
6319
Lv 1 3002
Attack
649
Lv 1 159
Defense
300
Lv 1 60
Sp. Atk
118
Lv 1 20
Sp. Def
200
Lv 1 40
Crit
10%
Lv 1 0%
CDR
20%
Lv 1 0%
Lifesteal
0%
Lv 1 0%
Attack Speed
40%
Lv 1 10%
Move Speed
4250
Lv 1 3650
Pen
80
Lv 1 0








