UNI / Pokémon

Slowbro

Slowbro

Ranged Defender · Special damage · Novice difficulty

Pokémon details

Role

Defender

Range

Ranged

Damage type

Special

Difficulty

Novice

Competitive tier

A

Solo Queue tier

Last updated

Dec 27, 2025

Stats

StatLv 1Lv 15
HP3,2259,350
Attack150292
Defense70480
Sp. Attack50411
Sp. Defense60420
Critical-Hit Rate0%0%
Cooldown Reduction0%0%
Life Steal0%0%
Attack Speed10%30%
Movement Speed3,7004,300
Penetration00

Moves

Passive

Oblivious

When Slowbro receives damage, the HP loss is gradual. When damaging an opponent with a move, restore some of the remaining gradual HP loss and decrease the target's Sp. Defense.

Basic Attack

Attack

Becomes a boosted attack with every third attack. When this boosted attack hits, deal damage to nearby opposing Pokémon and decrease their movement speed.

Move 1

Water Gun

Ranged · 5s cooldown

Slowbro channels a fierce stream of water which deals damage and lowers movement speed. Increase the area of effect and damage the longer this move is channeled.

Move 1 option

Scald

Ranged · Learned at Lv 4 · 5s cooldown

Deal damage to opposing Pokémon and create steam when it hits. Opposing Pokémon inside the steam's area are left burned and have their movement speed decreased.

Upgrade at Lv 11: Increased area of effect.

Move 1 option

Surf

Hindrance · Learned at Lv 4 · 7s cooldown

Charge forward on a wave, dealing damage in an area and knock opponents back. This is followed by two more waves that deal damage and decrease enemy movement speed.

Upgrade at Lv 11: The second and third waves become larger and also knock enemies back like the first wave.

Move 2

Slack Off

Recovery · 11s cooldown

Lay down and take a rest, continuously regaining health. Damage taken will reduce the recovery effect.

Move 2 option

Amnesia

Recovery · Learned at Lv 6 · 9.5s cooldown

Nullify some damage before it takes effect. For a short time after using this move, become immune to hindrances and gain increased defense. Also increase the damage dealt by the next use of Scald or Surf.

Upgrade at Lv 13: Increases Sp. Attack.

Move 2 option

Telekinesis

Hindrance · Learned at Lv 6 · 7.5s cooldown

Make opposing Pokémon float with psychic power. If used again, pull the opposing Pokémon toward the user.

Upgrade at Lv 13: Increased range and firing speed.

Unite Move

Slowbeam

Hindrance · Learned at Lv 9 · 112s cooldown

Stare at an enemy and attack continually, dealing damage and rooting them. Grants a shield and makes the user immune to hindrances while using this move.

Buff for 6s: 30% Movement Speed, 40% Max HP Shield

Builds

Surf ???

Path Tank

Moves

Surf

Amnesia

Battle item

Alternatives

Emblems

Special Attack Tank

Tele Surf

Path Damage

Moves

Surf

Telekinesis

Battle item

Alternatives

Emblems

Special Attack Tank

Scald ???

Path Tank

Moves

Scald

Amnesia

Battle item

Alternatives

Emblems

Special Attack Tank

Attacker Bro

Path Damage

Moves

Scald

Amnesia

Battle item

Emblems

Special Attack Tank

Patch history

All patch notes