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Slowbro

Defender · Ranged

SpecialNovice

Only auto attacks can critically strike, but Slowbro has 0% base Critical-Hit rate at all levels.

Builds

Saved move and item loadouts for common play patterns.

Surf ???

Path Tank

Moves

SurfAmnesia

Held Items

exp-shareresonant-guardfocus-band

Battle Item

eject-button

Assault Vest or Leftovers can be considered for third item based on ally and opponent draft. Curse Incense is considerable to fill for teams needing the space.

Tele Surf

Path Damage

Moves

SurfTelekinesis

Held Items

exp-shareresonant-guardfocus-band

Battle Item

eject-button

Assault Vest or Leftovers can be considered for third item based on ally and opponent draft. Curse Incense is considerable to fill for teams needing the space.

Scald ???

Path Tank

Moves

ScaldAmnesia

Held Items

exp-shareresonant-guardfocus-band

Battle Item

eject-button

Curse Incense may also be used as the third item after Exp Share and Resonant Guard to allow for allies to use other held items. Assault Vest or Leftovers can be considered for third item based on ally and opponent draft.

Attacker Bro

Path Damage

Moves

ScaldAmnesia

Held Items

curse-incenseslick-spoonchoice-specs

Battle Item

eject-button

Telekinesis may be used for pick potential

Moves

Move timings, descriptions, upgrades, and hidden detail text.

Oblivious

Passive

When Slowbro receives damage, the HP loss is gradual. When damaging an opponent with a move, restore some of the remaining gradual HP loss and decrease the target's Sp. Defense.

Slowbro stores up lost HP for a short time (blue HP). Slowbro's Oblivious health remains for 6s and then decreases by 3% max HP every second. When dealing damage to an enemy with Water Gun, Scald, Surf, or Slowbeam - decrease their Sp. Def by 4% for 5s, stacking up to 5 times.

Attack

Basic

Becomes a boosted attack with every third attack. When this boosted attack hits, deal damage to nearby opposing Pokémon and decrease their movement speed.

Becomes a boosted attack with every third attack. When this boosted attack hits, deal damage to nearby enemies and decrease their movement speed by 30% for 1s.

Water Gun

Move 1Ranged5s

Slowbro channels a fierce stream of water which deals damage and lowers movement speed. Increase the area of effect and damage the longer this move is channeled.

Slowbro fires a stream of water, damaging and slowing enemies hit by 35% for 1s. This move can be channeled to increase its range and damage. Slowbro's movement speed is reduced by 30% while channeling. Restore some of Slowbro's Oblivious health (blue HP) once, after hitting an enemy.

Scald

5s

Deal damage to opposing Pokémon and create steam when it hits. Opposing Pokémon inside the steam's area are left burned and have their movement speed decreased.

Increased area of effect.

Surf

7s

Charge forward on a wave, dealing damage in an area and knock opponents back. This is followed by two more waves that deal damage and decrease enemy movement speed.

The second and third waves become larger and also knock enemies back like the first wave.

Slack Off

Move 2Recovery11s

Lay down and take a rest, continuously regaining health. Damage taken will reduce the recovery effect.

Slowbro begins channeling a nap and gains a heal over time, healing 2% max HP every 0.5s for 3s. While Slowbro remains channeling its nap, all self-healing is doubled (including Slack Off healing). Slowbro can be manually or forcibly woken up from their nap.

Amnesia

9.5s

Nullify some damage before it takes effect. For a short time after using this move, become immune to hindrances and gain increased defense. Also increase the damage dealt by the next use of Scald or Surf.

Increases Sp. Attack.

Telekinesis

7.5s

Make opposing Pokémon float with psychic power. If used again, pull the opposing Pokémon toward the user.

Increased range and firing speed.

Slowbeam

UniteHindrance112s

Stare at an enemy and attack continually, dealing damage and rooting them. Grants a shield and makes the user immune to hindrances while using this move.

Stare at an enemy and attack continually, dealing damage every .5 seconds for 3s and applying 'Bound' to them. This ability counters Unstoppable. Grants a shield (10% max HP) and makes Slowbro unstoppable while using this move.

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© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

UNI / Pokémon

Slowbro

Slowbro

Defender · Ranged

SpecialNovice

Only auto attacks can critically strike, but Slowbro has 0% base Critical-Hit rate at all levels.

Builds

Saved move and item loadouts for common play patterns.

Surf ???

Path Tank

Moves

SurfAmnesia

Held Items

exp-shareresonant-guardfocus-band

Battle Item

eject-button

Assault Vest or Leftovers can be considered for third item based on ally and opponent draft. Curse Incense is considerable to fill for teams needing the space.

Tele Surf

Path Damage

Moves

SurfTelekinesis

Held Items

exp-shareresonant-guardfocus-band

Battle Item

eject-button

Assault Vest or Leftovers can be considered for third item based on ally and opponent draft. Curse Incense is considerable to fill for teams needing the space.

Scald ???

Path Tank

Moves

ScaldAmnesia

Held Items

exp-shareresonant-guardfocus-band

Battle Item

eject-button

Curse Incense may also be used as the third item after Exp Share and Resonant Guard to allow for allies to use other held items. Assault Vest or Leftovers can be considered for third item based on ally and opponent draft.

Attacker Bro

Path Damage

Moves

ScaldAmnesia

Held Items

curse-incenseslick-spoonchoice-specs

Battle Item

eject-button

Telekinesis may be used for pick potential

Moves

Move timings, descriptions, upgrades, and hidden detail text.

Oblivious

Passive

When Slowbro receives damage, the HP loss is gradual. When damaging an opponent with a move, restore some of the remaining gradual HP loss and decrease the target's Sp. Defense.

Slowbro stores up lost HP for a short time (blue HP). Slowbro's Oblivious health remains for 6s and then decreases by 3% max HP every second. When dealing damage to an enemy with Water Gun, Scald, Surf, or Slowbeam - decrease their Sp. Def by 4% for 5s, stacking up to 5 times.

Attack

Basic

Becomes a boosted attack with every third attack. When this boosted attack hits, deal damage to nearby opposing Pokémon and decrease their movement speed.

Becomes a boosted attack with every third attack. When this boosted attack hits, deal damage to nearby enemies and decrease their movement speed by 30% for 1s.

Water Gun

Move 1Ranged5s

Slowbro channels a fierce stream of water which deals damage and lowers movement speed. Increase the area of effect and damage the longer this move is channeled.

Slowbro fires a stream of water, damaging and slowing enemies hit by 35% for 1s. This move can be channeled to increase its range and damage. Slowbro's movement speed is reduced by 30% while channeling. Restore some of Slowbro's Oblivious health (blue HP) once, after hitting an enemy.

Scald

5s

Deal damage to opposing Pokémon and create steam when it hits. Opposing Pokémon inside the steam's area are left burned and have their movement speed decreased.

Increased area of effect.

Surf

7s

Charge forward on a wave, dealing damage in an area and knock opponents back. This is followed by two more waves that deal damage and decrease enemy movement speed.

The second and third waves become larger and also knock enemies back like the first wave.

Slack Off

Move 2Recovery11s

Lay down and take a rest, continuously regaining health. Damage taken will reduce the recovery effect.

Slowbro begins channeling a nap and gains a heal over time, healing 2% max HP every 0.5s for 3s. While Slowbro remains channeling its nap, all self-healing is doubled (including Slack Off healing). Slowbro can be manually or forcibly woken up from their nap.

Amnesia

9.5s

Nullify some damage before it takes effect. For a short time after using this move, become immune to hindrances and gain increased defense. Also increase the damage dealt by the next use of Scald or Surf.

Increases Sp. Attack.

Telekinesis

7.5s

Make opposing Pokémon float with psychic power. If used again, pull the opposing Pokémon toward the user.

Increased range and firing speed.

Slowbeam

UniteHindrance112s

Stare at an enemy and attack continually, dealing damage and rooting them. Grants a shield and makes the user immune to hindrances while using this move.

Stare at an enemy and attack continually, dealing damage every .5 seconds for 3s and applying 'Bound' to them. This ability counters Unstoppable. Grants a shield (10% max HP) and makes Slowbro unstoppable while using this move.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.