
Sirfetch'd
All Rounder · Melee
Only auto attacks, Dual Wingbeat, Fury Cutter, and Leaf Blade can critically strike. Sirfetch'd's Critical-Hit rate increases at levels 5 and 9.
Builds
Saved move and item loadouts for common play patterns.
Detect Blade
Anywhere Damage
Moves
Leaf BladeDetectHeld Items
attack-weightscope-lensrazor-clawBattle Item
eject-buttonFull Heal may also be used as a battle item. Assault Vest is a very real item especially when the enemy composition has limited special attack type damage as the Assault Vest shield counts towards Steadfast.
Detect Cutter
Anywhere Damage
Moves
Fury CutterDetectHeld Items
attack-weightscope-lensrazor-clawBattle Item
eject-buttonFull Heal may also be used as a battle item. Assault Vest is a very real item especially when the enemy composition has limited special attack type damage as the Assault Vest shield counts towards Steadfast. Into compositions that have a high amount of special attack type damage, Vanguard Bell is an option to maintain healthy HP levels due to Fury Cutter's stun.
Moves
Move timings, descriptions, upgrades, and hidden detail text.
Steadfast
Tenacity is increased by 50% while the user has a shield. When the user hits an opposing Pokémon with a basic attack or move, the user's critical-hit rate increases by 5% up to 5 times for a maximum of 25%. This enhanced critical-hit rate remains for up to 8s after the user last dealt damage with a basic attack or move.
Attack
The user attacks by slashing with a leek.
Dual Wingbeat
The user slashes in the designated direction, if the first hit lands then the user can use this move again within 5s to slam the leek in the designated spot.
Fury Cutter
6sLeaf Blade
6sQuick Attack
The user dashes towards the designated Pokémon, dealing damage and gaining a shield for 3s.
Brutal Swing
7sDetect
8.5sLunging Leek Nova Blast
The user becomes Unstoppable, as well as maxing out the Steadfast gauge, and charges in the designated direction, shoving any opposing Pokémon along the way for up to 1s, dealing damage to them up to 5 times. If this move does damage near the end of the dash an explosion occurs dealing double damage and stunning opponents in the area for 0.4s.







