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UNI / Pokémon

Scyther

Back to Pokémon
#71All RounderMelee

Scyther

Physical damage · Intermediate difficulty

Role

All Rounder

Range

Melee

Damage

Physical

Difficulty

Intermediate

Scyther official render

Builds

Saved move and item loadouts for common play patterns.

Double Wingbeat

Anywhere Damage

Moves

Dual WingbeatDouble Hit

Held Items

Accel BracerAttack WeightEnergy Amplifier

Battle Item

Full Heal

Flex Picks

Charging CharmEject Button

Emblems

Offense Leaning Standard Physical

Double Wingbeat

Anywhere Damage

Moves

Dual WingbeatDouble Hit

Held Items

Muscle BandAttack WeightCharging Charm

Battle Item

Full Heal

Flex Picks

Razor ClawEject Button

Emblems

Offense Leaning Standard Physical

Double Wingbeat

Anywhere Damage

Moves

Dual WingbeatDouble Hit

Held Items

Muscle BandRazor ClawAccel Bracer

Battle Item

Full Heal

Flex Picks

Attack WeightEject Button

Emblems

Offense Leaning Standard Physical

Moves

Move timings, descriptions, upgrades, and hidden detail text.

Technician

Passive

After using a move, the next basic attack will change to deal 2 attacks instead. The second attack deals reduced damage.

Attack

Basic

Fury Cutter

Move 1Melee5s

Upgrades

Dual Wingbeat

Lv 116s

Quick Attack

Move 2Dash8s

Upgrades

Double Hit

Lv 137s

Swords Dance

Lv 138.5s

Green Illusion Dive

UniteSure HitLv 9112s

Buff

80% Movement Speed, 20% Max HP Shield (6s)

Level Stats

Final level snapshot with level 1 context.

Lv 15

HP

6800

Lv 1 3200

Attack

630

Lv 1 160

Defense

360

Lv 1 92

Sp. Atk

115

Lv 1 20

Sp. Def

200

Lv 1 40

Crit

10%

Lv 1 0%

CDR

20%

Lv 1 0%

Lifesteal

0%

Lv 1 0%

Attack Speed

30%

Lv 1 10%

Move Speed

4250

Lv 1 3650

Pen

0

Lv 1 0

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