Snorlax
Melee Defender · Physical damage · Novice difficulty
Pokémon details
Role
Range
Damage type
Difficulty
Competitive tier
Solo Queue tier
Last updated
Stats
| Stat | Lv 1 | Lv 15 |
|---|---|---|
| HP | 3,300 | 10,400 |
| Attack | 175 | 345 |
| Defense | 97 | 640 |
| Sp. Attack | 20 | 116 |
| Sp. Defense | 70 | 490 |
| Critical-Hit Rate | 0% | 0% |
| Cooldown Reduction | 0% | 10% |
| Life Steal | 0% | 0% |
| Attack Speed | 10% | 40% |
| Movement Speed | 3,650 | 4,250 |
| Penetration | 0 | 0 |
Moves

Passive
Gluttony
Increases the effects gained from eating Berries.
Basic Attack
Attack
Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to nearby enemies and decreases their movement speed for a short time.

Move 1
Tackle
Dash · 6s cooldown
Charge forward belly first, dealing damage when it hits and shoving the first enemy it comes in contact with. After this move, the user's next basic attack becomes a boosted attack.
Move 1 option
Heavy Slam
Dash · Learned at Lv 5 · 6s cooldown
Has the user slam its heavy body down, dealing damage to enemies in the area of effect and throwing them.
Upgrade at Lv 11: Increased damage.
Move 1 option
Flail
Buff · Learned at Lv 5 · 7s cooldown
Has the user flail about, increasing the user's basic attack damage the lower the user's HP is.
Upgrade at Lv 11: Increased damage. If the user has low HP while using this move, its basic attacks that hit enemies will restore the user's HP.

Move 2
Rest
Recovery · 10s cooldown
Has the user fall asleep on the spot and restores its HP. Blocks the movement of all enemies while this move is in effect.
Move 2 option
Block
Hindrance · Learned at Lv 7 · 7.5s cooldown
Has the user spread its arms wide to create a wall and grants it a shield. Prevents enemies from passing through the wall and shoves them if they run into it.
Upgrade at Lv 13: Reduces the damage the user receives while this move is in effect.
Move 2 option
Yawn
Hindrance · Learned at Lv 7 · 10s cooldown
Has the user let loose a huge yawn that lulls enemies into a sleepy haze, putting enemies hit by this move to sleep.
Upgrade at Lv 13: Decrease the movement speed of enemies for a short time when this move hits.

Unite Move
Power Nap
Recovery · Learned at Lv 9 · 89s cooldown
Go to sleep and begin snoring, dealing damage over time to enemies in the area of effect and throw them. While sleeping, become immune to hindrances and continually restore HP.
Buff for 6s: 30% Movement Speed, 40% Max HP Shield
Builds
Heavy Block
Path Tank
Moves
Heavy Slam
Block
Held items
Battle item
Alternatives
Emblems
Heavy Yawn
Path Tank
Moves
Heavy Slam
Yawn
Held items
Battle item
Alternatives
Emblems
Flail Block
Path Damage
Moves
Flail
Block
Held items
Battle item
Alternatives
Emblems
Flail Yawn
Path Damage
Moves
Flail
Yawn
Held items
Battle item
Emblems






















