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UNI / Pokémon

Scizor

Back to Pokémon
#70All RounderMelee

Scizor

Physical damage · Intermediate difficulty

Role

All Rounder

Range

Melee

Damage

Physical

Difficulty

Intermediate

Scizor official render

Builds

Saved move and item loadouts for common play patterns.

Bullet Dance

Anywhere Damage

Moves

Bullet PunchSwords Dance

Held Items

Accel BracerAttack WeightEnergy Amplifier

Battle Item

Full Heal

Flex Picks

Eject Button

Emblems

Bulk Leaning Standard Physical

Swords Punch

Anywhere Damage

Moves

Bullet PunchSwords Dance

Held Items

Accel BracerAttack WeightRazor Claw

Battle Item

Full Heal

Flex Picks

Eject Button

Emblems

Bulk Leaning Standard Physical

Bullet Hit

Anywhere Damage

Moves

Bullet PunchDouble Hit

Held Items

Accel BracerAttack WeightEnergy Amplifier

Battle Item

Full Heal

Flex Picks

Eject Button

Emblems

Bulk Leaning Standard Physical

Double Punch

Anywhere Damage

Moves

Bullet PunchDouble Hit

Held Items

Accel BracerAttack WeightRazor Claw

Battle Item

Full Heal

Flex Picks

Eject Button

Emblems

Bulk Leaning Standard Physical

Moves

Move timings, descriptions, upgrades, and hidden detail text.

Technician

Passive

After using a move, the next basic attack will change to deal 2 attacks instead. The second attack deals reduced damage.

Attack

Basic

Fury Cutter

Move 1Melee5s

Upgrades

Bullet Punch

Lv 114.5s

Quick Attack

Move 2Dash8s

Upgrades

Double Hit

Lv 137s

Swords Dance

Lv 138.5s

Red Illusion Dive

UniteSure HitLv 9112s

Buff

30% Movement Speed, 30% CDR, 20% Max HP Shield (6s)

Level Stats

Final level snapshot with level 1 context.

Lv 15

HP

8600

Lv 1 3200

Attack

460

Lv 1 160

Defense

620

Lv 1 92

Sp. Atk

115

Lv 1 20

Sp. Def

410

Lv 1 40

Crit

20%

Lv 1 0%

CDR

0%

Lv 1 0%

Lifesteal

15%

Lv 1 0%

Attack Speed

30%

Lv 1 10%

Move Speed

4250

Lv 1 3650

Pen

0

Lv 1 0

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