UNI / Pokémon

Dragonite

Dragonite

Ranged All-Rounder · Physical damage · Intermediate difficulty

Pokémon details

Role

All-Rounder

Range

Ranged

Damage type

Physical

Difficulty

Intermediate

Competitive tier

C

Solo Queue tier

Last updated

Dec 27, 2025

Stats

StatLv 1Lv 15
HP3,0507,750
Attack165550
Defense78465
Sp. Attack20115
Sp. Defense60360
Critical-Hit Rate0%20%
Cooldown Reduction0%0%
Life Steal0%15%
Attack Speed10%50%
Movement Speed3,7004,300
Penetration00

Moves

Passive

Marvel Scale

Increases Defense by 100 for 1.5s when afflicted by a status condition (Dratini and Dragonair only).

Basic Attack

Attack - Dratini

Becomes a boosted attack with every third attack, blasting water in front of Dratini, dealing increased damage, reducing the cooldown of Dratini's moves by 1s, and recover 5% max HP when this hits.

Move 1

Twister

Ranged · 7.5s cooldown

Creates a twister and releases it in the designated direction, dealing damage to enemies hit and decreases their movement speed for a short time.

Move 1 option

Dragon Dance

Dash · Learned at Lv 5 · 5.5s cooldown

Dash in a designated direction, in one of three cycling patterns. After using this move, grant a buff increasing attack speed, movement speed, Attack by 8% (capping at 24%), as well as increasing the stage of Hyper Beam. This buff stacks up to 3 times, and the duration is reset to full on reuse. All stacks are removed after a few seconds. Basic attacks reduce the cooldown of this ability by 1s.

Move 1 option

Extreme Speed

Hindrance · Learned at Lv 5 · 7s cooldown

Dash toward the designated location stopping upon contact with an enemy, dealing damage and throwing them.

Move 2

Dragon Breath

Area · 7.5s cooldown

Exhale a mighty gust in the designated direction. If this move hits an enemy, the user's next attack becomes a boosted attack.

Move 2 option

Hyper Beam

Ranged · Learned at Lv 8 · 10.5s cooldown

Fires a beam of energy toward the targeted enemy after a delay, dealing damage to all enemies that it hits, as well as additional damage based on their Max HP. The move changes Stages based on the number of stacks of Dragon Dance that Dragonite has, from 0 to 3. The Max HP damage is 5%/10%/15%/20%, determined by the current Stage. Dragonite cannot act during the duration of this move.

Upgrade at Lv 13: Reduces damage taken by 50% while charging this move.

Move 2 option

Outrage

Melee · Learned at Lv 8 · 8s cooldown

Dragonite begins rampaging for 5s. This move starts with a ground stomp, dealing damage to enemies in an area around Dragonite. While rampaging, all of Dragonite's basic attacks become a melee boosted attack, alternating through the water, electric, and fire boosted attack types. When the rampage ends, Dragonite is left briefly unable to act.

Unite Move

Draco Impact

Dash · Learned at Lv 9 · 112s cooldown

Briefly fly up in the air before crashing down with several comets on a designated area, dealing damage and throwing enemies in the area. The farther Dragonite flies, the more the Unite guage is consumed (25% at min disatance and 100% at max). Dragonite is unstoppable while using this move.

Buff for 6s: 30% Movement Speed, 35% Attack Speed, 20% Max HP Shield

Builds

Dragon Beam

Anywhere Damage

Moves

Dragon Dance

Hyper Beam

Battle item

Alternatives

Extreme Outrage

Anywhere Damage

Moves

Extreme Speed

Outrage

Battle item

Alternatives

Patch history

All patch notes