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Dragonite

All Rounder · Ranged

PhysicalIntermediate

Only auto attacks can critically strike. Dragonite's Critical-Hit rate increases at levels 5 and 9.

Builds

Saved move and item loadouts for common play patterns.

Dragon Beam

Anywhere Damage

Moves

Dragon DanceHyper Beam

Held Items

muscle-bandscope-lensrazor-claw

Battle Item

full-heal

Extreme Outrage

Anywhere Damage

Moves

Extreme SpeedOutrage

Held Items

rapid-fire-scarffocus-bandchoice-scarf

Battle Item

full-heal

Moves

Move timings, descriptions, upgrades, and hidden detail text.

Marvel Scale

Passive

Increases Defense by 100 for 1.5s when afflicted by a status condition (Dratini and Dragonair only).

Attack - Dratini

Basic

Becomes a boosted attack with every third attack, blasting water in front of Dratini, dealing increased damage, reducing the cooldown of Dratini's moves by 1s, and recover 5% max HP when this hits.

Twister

Move 1Ranged7.5s

Creates a twister and releases it in the designated direction, dealing damage to enemies hit and decreases their movement speed for a short time.

Creates a twister and releases it in the designated direction, dealing damage to enemies hit and decreases their movement speed by 50% for 1s.

Dragon Dance

5.5s

Dash in a designated direction, in one of three cycling patterns. After using this move, grant a buff increasing attack speed, movement speed, Attack by 8% (capping at 24%), as well as increasing the stage of Hyper Beam. This buff stacks up to 3 times, and the duration is reset to full on reuse. All stacks are removed after a few seconds. Basic attacks reduce the cooldown of this ability by 1s.

Extreme Speed

7s

Dash toward the designated location stopping upon contact with an enemy, dealing damage and throwing them.

Dragon Breath

Move 2Area7.5s

Exhale a mighty gust in the designated direction. If this move hits an enemy, the user's next attack becomes a boosted attack.

Exhale a mighty gust in the designated direction. If this move hits an enemy, Dragonite's next attack becomes a boosted attack.

Hyper Beam

10.5s

Fires a beam of energy toward the targeted enemy after a delay, dealing damage to all enemies that it hits, as well as additional damage based on their Max HP. The move changes Stages based on the number of stacks of Dragon Dance that Dragonite has, from 0 to 3. The Max HP damage is 5%/10%/15%/20%, determined by the current Stage. Dragonite cannot act during the duration of this move.

Reduces damage taken by 50% while charging this move.

Outrage

8s

Dragonite begins rampaging for 5s. This move starts with a ground stomp, dealing damage to enemies in an area around Dragonite. While rampaging, all of Dragonite's basic attacks become a melee boosted attack, alternating through the water, electric, and fire boosted attack types. When the rampage ends, Dragonite is left briefly unable to act.

Draco Impact

UniteDash112s

Briefly fly up in the air before crashing down with several comets on a designated area, dealing damage and throwing enemies in the area. The farther Dragonite flies, the more the Unite guage is consumed (25% at min disatance and 100% at max). Dragonite is unstoppable while using this move.

Briefly fly up in the air, becoming untargetable, before crashing down, approximately 2s after activating, with several comets on a designated area, dealing damage and throwing enemies in the area for 0.5s. The farther Dragonite flies, the more the Unite gauge is consumed (50% at min distance and 100% at max). Dragonite is unstoppable while using this move.

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© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

UNI / Pokémon

Dragonite

Dragonite

All Rounder · Ranged

PhysicalIntermediate

Only auto attacks can critically strike. Dragonite's Critical-Hit rate increases at levels 5 and 9.

Builds

Saved move and item loadouts for common play patterns.

Dragon Beam

Anywhere Damage

Moves

Dragon DanceHyper Beam

Held Items

muscle-bandscope-lensrazor-claw

Battle Item

full-heal

Extreme Outrage

Anywhere Damage

Moves

Extreme SpeedOutrage

Held Items

rapid-fire-scarffocus-bandchoice-scarf

Battle Item

full-heal

Moves

Move timings, descriptions, upgrades, and hidden detail text.

Marvel Scale

Passive

Increases Defense by 100 for 1.5s when afflicted by a status condition (Dratini and Dragonair only).

Attack - Dratini

Basic

Becomes a boosted attack with every third attack, blasting water in front of Dratini, dealing increased damage, reducing the cooldown of Dratini's moves by 1s, and recover 5% max HP when this hits.

Twister

Move 1Ranged7.5s

Creates a twister and releases it in the designated direction, dealing damage to enemies hit and decreases their movement speed for a short time.

Creates a twister and releases it in the designated direction, dealing damage to enemies hit and decreases their movement speed by 50% for 1s.

Dragon Dance

5.5s

Dash in a designated direction, in one of three cycling patterns. After using this move, grant a buff increasing attack speed, movement speed, Attack by 8% (capping at 24%), as well as increasing the stage of Hyper Beam. This buff stacks up to 3 times, and the duration is reset to full on reuse. All stacks are removed after a few seconds. Basic attacks reduce the cooldown of this ability by 1s.

Extreme Speed

7s

Dash toward the designated location stopping upon contact with an enemy, dealing damage and throwing them.

Dragon Breath

Move 2Area7.5s

Exhale a mighty gust in the designated direction. If this move hits an enemy, the user's next attack becomes a boosted attack.

Exhale a mighty gust in the designated direction. If this move hits an enemy, Dragonite's next attack becomes a boosted attack.

Hyper Beam

10.5s

Fires a beam of energy toward the targeted enemy after a delay, dealing damage to all enemies that it hits, as well as additional damage based on their Max HP. The move changes Stages based on the number of stacks of Dragon Dance that Dragonite has, from 0 to 3. The Max HP damage is 5%/10%/15%/20%, determined by the current Stage. Dragonite cannot act during the duration of this move.

Reduces damage taken by 50% while charging this move.

Outrage

8s

Dragonite begins rampaging for 5s. This move starts with a ground stomp, dealing damage to enemies in an area around Dragonite. While rampaging, all of Dragonite's basic attacks become a melee boosted attack, alternating through the water, electric, and fire boosted attack types. When the rampage ends, Dragonite is left briefly unable to act.

Draco Impact

UniteDash112s

Briefly fly up in the air before crashing down with several comets on a designated area, dealing damage and throwing enemies in the area. The farther Dragonite flies, the more the Unite guage is consumed (25% at min disatance and 100% at max). Dragonite is unstoppable while using this move.

Briefly fly up in the air, becoming untargetable, before crashing down, approximately 2s after activating, with several comets on a designated area, dealing damage and throwing enemies in the area for 0.5s. The farther Dragonite flies, the more the Unite gauge is consumed (50% at min distance and 100% at max). Dragonite is unstoppable while using this move.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.