UNI / Pokémon

Dragapult

Dragapult

Ranged Attacker · Physical damage · Intermediate difficulty

Pokémon details

Role

Attacker

Range

Ranged

Damage type

Physical

Difficulty

Intermediate

Competitive tier

C

Solo Queue tier

Last updated

Dec 27, 2025

Stats

StatLv 1Lv 15
HP3,0006,000
Attack140500
Defense50240
Sp. Attack20114
Sp. Defense40160
Critical-Hit Rate0%25%
Cooldown Reduction0%0%
Life Steal0%15%
Attack Speed10%80%
Movement Speed3,6504,250
Penetration00

Moves

Passive

Clear Body

Reduces the duration of debuff effects inflicted on Dragapult by 50%

Basic Attack

Attack

Each time damage is dealt to enemies, boosted basic attack gauge increases. When the boosted basic attack gauge is full (after 8 instances of damage), the Pokémon's basic attacks become boosted attacks.

Move 1

Astonish

Ranged · 7s cooldown

Lets out a sound blast in a forward direction. The shout explodes when it hits an enemy or after traveling a set distance, dealing damage in the area and decreasing their movement speed for a short time

Move 1 option

Dragon Breath

Ranged · Learned at Lv 7 · 7s cooldown

Exhales a mighty gust in the designated direction, dealing damage to Pokémon in the area of effect and decreasing their movement speed. The gust also leaves the ground burning for a set amount of time. Pokémon in this area of effect take damage over tim and have their movement speed decreased for a short time. If this move is used while the uesr is flying with Dragon Dance, the mighty gust is exhaled along Dragon Dance's flight path, dealing damage to opposing Pokémon in the area of effect and the decreasing their movement speed for a short time.

Upgrade at Lv 13: Deals increased damage and further decreases their movement speed

Move 1 option

Shadow Ball

Ranged · Learned at Lv 7 · 7.5s cooldown

Hurls a shadowy blob in the designated direction, dealing damage to Pokémon it touches and applying a mark to them. When marked Pokémon are hit by Dragapult, they receive additional damage. The fourth time the marked Pokémon is hit, the mark is removed, but the damage dealt by the attack is further increased and the user recovers HP. After using this move, the user moves a short distance in a designated direction.

Upgrade at Lv 13: Increased Damage

Move 2

Quick Attack

Dash · 8s cooldown

Dashes in the designated direction, increasing its basic attack speed for a short time

Move 2 option

Dragon Dance

Dash · Learned at Lv 5 · 11s cooldown

Flies in a circular pattern in the designated direction. While flying, it continuously deals damage to nearby enemies with basic attacks that deal less damage but have increased attack speed. If this move is used again while the user is flying, the user stops flying and moves a short distance in the designated direction. If the user knocks out an enemy, this move's cooldown is reset. If the user assists in a knock out, this move's cooldown is reduced by half. When this move is used, Dragon's Breath's cooldown is reset

Upgrade at Lv 11: While the user is flying, its attacks also restores HP when they hit

Move 2 option

Phantom Force

Buff · Learned at Lv 5 · 12s cooldown

For a short time, increases the user's movement speed and enters stealth. While the user is in stealth, the boosted basic attakck gauge increases. When stealth ends, Dragapult's basic attack speed is increased for a short time. After this move is learned, if the user knocks out an enemy, this move's cooldown is reset and Dragapult's Attack is increased by 6 until the end of battle. This Attack increase can stack up to 8 times.

Upgrade at Lv 11: Reduces this move's cooldown by 0.5s when the user deals damage to enemies with basic attacks.

Unite Move

Dreep and Destroy

Ranged · Learned at Lv 9 · 10s cooldown

Launches two Dreepy and each deals damage to different Pokémon in the area of effect. The lower the opposing Pokémon's remaining HP is, the more damage the Dreepy deal. If there is only one target in the area of effect, both Dreepy target that Pokémon and deal damage to it. A maximum of 2 uses can be kept in reserve for this move. Dreepy may be fired once every 2 seconds. Neither Cooldown Reduction nor gaining Aeos Energy reduce the cooldown of Dreep and Destroy.

Buff for 3s: 10% Max HP Shield, 10% Movement Speed for 3s; Has an internal cooldown of 30s to activate Energy Amplifier; Has an internal cooldown of 60s to activate Buddy Barrier;

Builds

Shadow Force

Center Damage

Moves

Phantom Force

Shadow Ball

Battle item

Double Dragon

Center Damage

Moves

Dragon Dance

Dragon Breath

Battle item

Patch history

All patch notes