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UNI / Pokémon

Dragapult

Back to Pokémon
#26AttackerRanged

Dragapult

Physical damage · Intermediate difficulty

Role

Attacker

Range

Ranged

Damage

Physical

Difficulty

Intermediate

Dragapult official render

Builds

Saved move and item loadouts for common play patterns.

Shadow Force

Center Damage

Moves

Phantom ForceShadow Ball

Held Items

Muscle BandScope LensRazor Claw

Battle Item

Eject Button

Flex Picks

Charging CharmFull Heal

Double Dragon

Center Damage

Moves

Dragon DanceDragon Breath

Held Items

Muscle BandScope LensCharging Charm

Battle Item

Full Heal

Flex Picks

Rapid Fire ScarfEject Button

Moves

Move timings, descriptions, upgrades, and hidden detail text.

Clear Body

Passive

Reduces the duration of debuff effects inflicted on Dragapult by 50%

Attack

Basic

Each time damage is dealt to enemies, boosted basic attack gauge increases. When the boosted basic attack gauge is full (after 8 instances of damage), the Pokémon's basic attacks become boosted attacks.

Astonish

Move 1Ranged7s

Lets out a sound blast in a forward direction. The shout explodes when it hits an enemy or after traveling a set distance, dealing damage in the area and decreasing their movement speed for a short time

Upgrades

Dragon Breath

Lv 137s

Exhales a mighty gust in the designated direction, dealing damage to Pokémon in the area of effect and decreasing their movement speed. The gust also leaves the ground burning for a set amount of time. Pokémon in this area of effect take damage over tim and have their movement speed decreased for a short time. If this move is used while the uesr is flying with Dragon Dance, the mighty gust is exhaled along Dragon Dance's flight path, dealing damage to opposing Pokémon in the area of effect and the decreasing their movement speed for a short time.

Deals increased damage and further decreases their movement speed

Shadow Ball

Lv 137.5s

Hurls a shadowy blob in the designated direction, dealing damage to Pokémon it touches and applying a mark to them. When marked Pokémon are hit by Dragapult, they receive additional damage. The fourth time the marked Pokémon is hit, the mark is removed, but the damage dealt by the attack is further increased and the user recovers HP. After using this move, the user moves a short distance in a designated direction.

Increased Damage

Quick Attack

Move 2Dash8s

Dashes in the designated direction, increasing its basic attack speed for a short time

Upgrades

Dragon Dance

Lv 1111s

Flies in a circular pattern in the designated direction. While flying, it continuously deals damage to nearby enemies with basic attacks that deal less damage but have increased attack speed. If this move is used again while the user is flying, the user stops flying and moves a short distance in the designated direction. If the user knocks out an enemy, this move's cooldown is reset. If the user assists in a knock out, this move's cooldown is reduced by half. When this move is used, Dragon's Breath's cooldown is reset

While the user is flying, its attacks also restores HP when they hit

Phantom Force

Lv 1112s

For a short time, increases the user's movement speed and enters stealth. While the user is in stealth, the boosted basic attakck gauge increases. When stealth ends, Dragapult's basic attack speed is increased for a short time. After this move is learned, if the user knocks out an enemy, this move's cooldown is reset and Dragapult's Attack is increased by 6 until the end of battle. This Attack increase can stack up to 8 times.

Reduces this move's cooldown by 0.5s when the user deals damage to enemies with basic attacks.

Dreep and Destroy

UniteRangedLv 910s

Launches two Dreepy and each deals damage to different Pokémon in the area of effect. The lower the opposing Pokémon's remaining HP is, the more damage the Dreepy deal. If there is only one target in the area of effect, both Dreepy target that Pokémon and deal damage to it. A maximum of 2 uses can be kept in reserve for this move. Dreepy may be fired once every 2 seconds. Neither Cooldown Reduction nor gaining Aeos Energy reduce the cooldown of Dreep and Destroy.

Buff

10% Max HP Shield, 10% Movement Speed for 3s; Has an internal cooldown of 30s to activate Energy Amplifier; Has an internal cooldown of 60s to activate Buddy Barrier; (3s)

Level Stats

Final level snapshot with level 1 context.

Lv 15

HP

6000

Lv 1 3000

Attack

500

Lv 1 140

Defense

240

Lv 1 50

Sp. Atk

114

Lv 1 20

Sp. Def

160

Lv 1 40

Crit

25%

Lv 1 0%

CDR

0%

Lv 1 0%

Lifesteal

15%

Lv 1 0%

Attack Speed

80%

Lv 1 10%

Move Speed

4250

Lv 1 3650

Pen

0

Lv 1 0

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