Dodrio
Melee Speedster · Physical damage · Expert difficulty
Pokémon details
Role
Range
Damage type
Difficulty
Competitive tier
Solo Queue tier
Last updated
Stats
| Stat | Lv 1 | Lv 15 |
|---|---|---|
| HP | 3,050 | 6,300 |
| Attack | 150 | 625 |
| Defense | 45 | 298 |
| Sp. Attack | 20 | 118 |
| Sp. Defense | 35 | 200 |
| Critical-Hit Rate | 0% | 10% |
| Cooldown Reduction | 0% | 0% |
| Life Steal | 0% | 0% |
| Attack Speed | 10% | 30% |
| Movement Speed | 3,700 | 4,300 |
| Penetration | 0 | 0 |
Moves

Passive
Run Away
Movement speed is increased when enemies are nearby. While the Pokémon is moving, their sprint gauge charges. While the sprint gauge is full, movement speed is increased. If the Pokémon's movement speed decreases below a set speed, the sprint gauge will rapidly deplete. When this Pokémon scores a goal, the amount of Aeos energy deposited is evenly divided into equal portions for each head the Pokémon has.
Basic Attack
Attack
Becomes a boosted attack with every third attack, dealing consecutive blows with each of the user's heads. When the sprint gauage is full, basic attacks will cause the Pokémon to charge in the direction they're facing and consume all of the sprint gauge. If this charging attack hits an enemy, all of the user's move cooldowns are reduced.

Move 1
Peck
Melee · 5s cooldown
Move forward while jabbing with beaks. When the sprint gauge is full, instead charge forward while jabbing with beaks. Using this move fully consumes the sprint gauge.
Move 1 option
Tri Attack
Melee · Learned at Lv 5 · 6s cooldown
Dodrio attacks with their beaks in a cone in front of themself, dealing damage to enemies and applying one of the following random effects to enemies hit: decrease Attack and deal damage-over-time for a set amount of time, deacrease auto attack speed, or decrease movement speed. When the sprint gauge is full, Dodrio instead shoots out 3 projectiles in a designated direction. If a projectile hits an enemy, the project deals damage and applies one of the aforementioned effects based on its color. After this move is used, Dodrio's next auto attack deals additional damage and restores HP. Holds 2 uses in reserve and cannot be used more than once every 1s.
Upgrade at Lv 11: When the sprint gauge is full, this move's cooldown is reduced.
Move 1 option
Drill Peck
Melee · Learned at Lv 5 · 6s cooldown
Dodrio moves forward while striking with their sharp beaks multiple times, dealing damage to enemies hit. When the sprint gauge is full, Dodrio instead dashes forward while striking with their sharp beaks multiple times, dealing damage to enemies hit and shoving them. Using this move fully consumes the sprint gauge.
Upgrade at Lv 11: Reduces this move's cooldown. Also, when this move hits enemies, restore a portion of Dodrio's HP based on the amount of damage dealt.

Move 2
Quick Attack
Dash · 10s cooldown
Dash forward, increasing the user's movement speed for a short time and deal damage to enemies hit. This move's cooldown is reduced if it hits an enemy.
Move 2 option
Agility
Buff · Learned at Lv 7 · 9s cooldown
Become immune to hindrances for a short time and fully charge the sprint gauge. Afterward, movement speed is increased for a short time, and the sprint gauge charges faster.
Upgrade at Lv 13: After this move is used, the sprint gauge becomes fully charged.
Move 2 option
Jump Kick
Dash · Learned at Lv 7 · 6.5s cooldown
Dodrio leaps forward while kicking. If this move makes contact with an enemy or obstacle, Dodrio leaps over it and stomps the ground when landing, dealing damage to enemies in the area-of-effect and decreases their movement speed for a short time and the sprint gauge charges. If this move makes contact with an enemy, this move's cooldown is reduced.
Upgrade at Lv 13: When stomping the ground after leaping, enemies in the area are also left unable to act.

Unite Move
Triple Trample
Dash · Learned at Lv 9 · 134s cooldown
Dodrio runs to a designated location. While running, Dodrio is immune to hindrances. If Dodrio makes contact with an enemy while running, they are dealt damage and thrown into the air. When Dodrio arrives at the designated location, Dodrio gains increased Attack for a short time, is granted a shield, and the sprint gauge charges faster for a short time.
Buff for 6s: 80% Movement Speed, 20% Max HP Shield
Builds
Tri Jump
Anywhere Damage
Moves
Tri Attack
Jump Kick
Held items
Battle item
Alternatives
Drill Kick
Anywhere Damage
Moves
Drill Peck
Jump Kick
Held items
Battle item
Alternatives
Agility Attack
Anywhere Damage
Moves
Tri Attack
Agility
Held items
Battle item
Alternatives


















