Decidueye
Ranged Attacker · Physical damage · Intermediate difficulty
Pokémon details
Role
Range
Damage type
Difficulty
Competitive tier
Solo Queue tier
Last updated
Stats
| Stat | Lv 1 | Lv 15 |
|---|---|---|
| HP | 3,200 | 6,000 |
| Attack | 125 | 450 |
| Defense | 50 | 270 |
| Sp. Attack | 20 | 150 |
| Sp. Defense | 76 | 330 |
| Critical-Hit Rate | 0% | 30% |
| Cooldown Reduction | 0% | 0% |
| Life Steal | 0% | 25% |
| Attack Speed | 10% | 120% |
| Movement Speed | 3,600 | 4,200 |
| Penetration | 0 | 0 |
Moves

Passive
Long Reach
Deals increased damage to distant enemies.
Basic Attack
Attack
Increases the speed of basic attacks by 3% for a short time after one hits. This effect can stack up to 4 times, and with every third activation of this effect, basic attacks become boosted attacks for a short time. These boosted attacks fire more quills, but the damage dealt by each quill is decreased.

Move 1
Leafage
Area · 8s cooldown
Pelts leaves in the designated direction, dealing damage to enemies hit. For a short time after using this move, Decidueye’s Attack and basic attack speed are increased.
Move 1 option
Razor Leaf
Buff · Learned at Lv 7 · 8s cooldown
Summons whirling razor leaves. For a short time after using this move, Decidueye’s Attack and basic attack speed are increased, and basic attacks can target multiple enemies for a short time.
Upgrade at Lv 11: Increases the basic attack damage the higher the enemies remaining HP is.
Move 1 option
Spirit Shackle
Ranged · Learned at Lv 7 · 8.5s cooldown
Charges power before firing quills in the designated direction. Damage dealt increases the longer power is charged, but movement speed is decreased while charging. If this move hits after power is charged to the maximum, it can stitch enemies to the ground. The affected Pokémon receives damage upon moving a set distance from that location, and their movement speed is decreased for a short time.
Upgrade at Lv 11: Deals increased damage to enemies with low remaining HP.

Move 2
Astonish
Sure Hit · 8s cooldown
Deals damage to enemies and decreases their movement speed for a short time.
Move 2 option
Leaf Storm
Ranged · Learned at Lv 8 · 8s cooldown
Creates a tempest of sharp leaves, dealing damage to enemies it hits and decreases their movement speed for a short time. At point-blank range, it also shoves enemies hit.
Upgrade at Lv 13: Increases the length of time that the movement speed of enemies is decreased.
Move 2 option
Shadow Sneak
Sure Hit · Learned at Lv 8 · 12s cooldown
Creates a shadow that takes hold of one enemy in the area of effect, dealing damage and decreasing their movement speed and Defense for a short time. Also increases Decidueye’s movement speed for a short time.
Upgrade at Lv 13: Further decreases Defense.

Unite Move
Nock Nock
Ranged · Learned at Lv 9 · 112s cooldown
Fires quills in the designated direction, dealing damage to enemies. The move ends by unleashing a particularly large quill that deals damage to all enemies it hits. This move deals increased damage if the enemies remaining HP is low. While using this move, Decidueye becomes immune to hindrances but is unable to move.
Buff for 6s: 30% Max HP Shield granted at the start of the Move, 30% Movement Speed granted at the end of the turret
Builds
Shadow Shackle
Anywhere Damage
Moves
Spirit Shackle
Shadow Sneak
Held items
Battle item
Emblems
Razor Storm
Center Damage
Moves
Razor Leaf
Leaf Storm
Held items
Battle item
Alternatives
Emblems
Shackle Storm
Anywhere Damage
Emblems



















