UNI / Pokémon

Decidueye

Decidueye

Ranged Attacker · Physical damage · Intermediate difficulty

Pokémon details

Role

Attacker

Range

Ranged

Damage type

Physical

Difficulty

Intermediate

Competitive tier

A

Solo Queue tier

Last updated

Dec 27, 2025

Stats

StatLv 1Lv 15
HP3,2006,000
Attack125450
Defense50270
Sp. Attack20150
Sp. Defense76330
Critical-Hit Rate0%30%
Cooldown Reduction0%0%
Life Steal0%25%
Attack Speed10%120%
Movement Speed3,6004,200
Penetration00

Moves

Passive

Long Reach

Deals increased damage to distant enemies.

Basic Attack

Attack

Increases the speed of basic attacks by 3% for a short time after one hits. This effect can stack up to 4 times, and with every third activation of this effect, basic attacks become boosted attacks for a short time. These boosted attacks fire more quills, but the damage dealt by each quill is decreased.

Move 1

Leafage

Area · 8s cooldown

Pelts leaves in the designated direction, dealing damage to enemies hit. For a short time after using this move, Decidueye’s Attack and basic attack speed are increased.

Move 1 option

Razor Leaf

Buff · Learned at Lv 7 · 8s cooldown

Summons whirling razor leaves. For a short time after using this move, Decidueye’s Attack and basic attack speed are increased, and basic attacks can target multiple enemies for a short time.

Upgrade at Lv 11: Increases the basic attack damage the higher the enemies remaining HP is.

Move 1 option

Spirit Shackle

Ranged · Learned at Lv 7 · 8.5s cooldown

Charges power before firing quills in the designated direction. Damage dealt increases the longer power is charged, but movement speed is decreased while charging. If this move hits after power is charged to the maximum, it can stitch enemies to the ground. The affected Pokémon receives damage upon moving a set distance from that location, and their movement speed is decreased for a short time.

Upgrade at Lv 11: Deals increased damage to enemies with low remaining HP.

Move 2

Astonish

Sure Hit · 8s cooldown

Deals damage to enemies and decreases their movement speed for a short time.

Move 2 option

Leaf Storm

Ranged · Learned at Lv 8 · 8s cooldown

Creates a tempest of sharp leaves, dealing damage to enemies it hits and decreases their movement speed for a short time. At point-blank range, it also shoves enemies hit.

Upgrade at Lv 13: Increases the length of time that the movement speed of enemies is decreased.

Move 2 option

Shadow Sneak

Sure Hit · Learned at Lv 8 · 12s cooldown

Creates a shadow that takes hold of one enemy in the area of effect, dealing damage and decreasing their movement speed and Defense for a short time. Also increases Decidueye’s movement speed for a short time.

Upgrade at Lv 13: Further decreases Defense.

Unite Move

Nock Nock

Ranged · Learned at Lv 9 · 112s cooldown

Fires quills in the designated direction, dealing damage to enemies. The move ends by unleashing a particularly large quill that deals damage to all enemies it hits. This move deals increased damage if the enemies remaining HP is low. While using this move, Decidueye becomes immune to hindrances but is unable to move.

Buff for 6s: 30% Max HP Shield granted at the start of the Move, 30% Movement Speed granted at the end of the turret

Builds

Shadow Shackle

Anywhere Damage

Moves

Spirit Shackle

Shadow Sneak

Battle item

Emblems

Offense Leaning Standard Physical

Razor Storm

Center Damage

Moves

Razor Leaf

Leaf Storm

Battle item

Alternatives

Emblems

Offense Leaning Standard Physical

Shackle Storm

Anywhere Damage

Moves

Spirit Shackle

Leaf Storm

Battle item

Emblems

Offense Leaning Standard Physical

Patch history

All patch notes