
Absol
Speedster · Melee
All of Absol's attacks and damaging moves can critically strike. Absol's Critical-Hit rate increases at levels 5 and 9.
Builds
Saved move and item loadouts for common play patterns.
Pursuit Punch
Anywhere Damage
Moves
PursuitSucker PunchHeld Items
razor-clawscope-lensaccel-bracerBattle Item
full-healLevel 40 Items enables pushing a critical emblem for a tiny defense bonus and brings item and emblem crit chance up close to an even 10%
Night Cut
Anywhere Damage
Moves
Night SlashPsycho CutHeld Items
scope-lensrazor-clawaccel-bracerBattle Item
full-healLevel 40 Items enables pushing a critical emblem for a tiny defense bonus and brings item and emblem crit chance up close to an even 10%
Psycho Pursuit
Anywhere Damage
Moves
PursuitPsycho CutHeld Items
razor-clawscope-lensaccel-bracerBattle Item
full-healLevel 40 Items enables pushing a critical emblem for a tiny defense bonus and brings item and emblem crit chance up close to an even 10%
Night Punch
Anywhere Damage
Moves
Night SlashSucker PunchHeld Items
razor-clawscope-lensaccel-bracerBattle Item
full-healLevel 40 Items enables pushing a critical emblem for a tiny defense bonus and brings item and emblem crit chance up close to an even 10%
Moves
Move timings, descriptions, upgrades, and hidden detail text.

Super Luck
Increased Critical-Hit rate by 15%.
This Pokémon's critical-hit rate is increased by an additional 15%.
Attack
Becomes a boosted attack with every third attack, dealing damage to enemies and lowering their Defense by 15% for 2s when it hits. If this boosted attack hits only a single target, it deals increased damage.
Becomes a boosted attack with every third attack, and decreasing their Defense by 15% for 2s when the attack hits. If this boosted attack hits only a single target, it deals bonus damage.

Feint
Dash in an arc, attacking enemies that come in contact with Absol. This move ignores the defense stat and shield effects of enemies.
The user dashes in an arc forward, damaging Pokémon in the path and increasing the user's basic attack speed by 60% for 0.5s when this move hits. This move ignores the Defense and shield effects of Pokémon hit.
Night Slash
5.5sDash in an outward arc, dealing damage to enemies. If this first attack hits, a second attack can also be performed. The second attack has the user dash straight ahead, dealing damage to enemies and increasing the user's critical-hit rate. The lower the enemies HP, the more the user's critical-hit rate is increased.
Using this move again will restore the user's HP.
Pursuit
5.5sDash to the designated location and quickly charge an enemy with the next basic attack. (Basic attack range is doubled while this effect is active). If the basic attack lands from behind, its damage is increased and this move's cooldown is reduced.
Increased movement speed.

Slash
Slash with sharp claws in front of the user, increasing this move's critical-hit rate.
The user slashes in the designated direction, damaging opposing Pokémon hit.
Psycho Cut
7sAttack with blades formed by psychic power that decrease the movement speed of enemies for a short time when this move hits. Also increases basic attack damage dealt to the affected enemy for up to 3 attacks after this move hits.
Also increases movement speed for a short time when the user gets close to the enemy that this move hit.
Sucker Punch
5sLook for an opening to attack an enemy, decreasing the movement speed of the user and the target enemy for the duration. After a short time, charge forward to attack the enemy. However, if the user receives damage or gets attacked before it charges, attack immediately and shove the enemy.
Increases basic attack speed for a short time when this move hits.

Midnight Slash
Unleashes a flurry of slashes in front of the user. This move ends by unleashing powerful blades of energy, dealing increased damage to enemies and shoves them.
The user briefly becomes unstoppable before becoming untargetable and invulnerable for 1.15s while unleashing a flurry of 5 slashes in front of themself in the designated area, damaging opposing Pokémon in the area of effect. The user then becomes unstoppable again and unleashes a final slash in front of them with 3 blades of energy, shoving opposing Pokémon and dealing damage, up to 4 times at close range and down to 1 time at maximum range.







