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S/M / Pokédex

Lilligant

Back to Pokédex

Lilligant

#86 in the Sun & Moon Pokédex • Flowering Pokémon

Lilligant sprite

Normal

Shiny Lilligant sprite

Shiny

Pokédex entries

Sun

No matter how much time and money is spent raising it, its flowers are the most beautiful when they bloom in the wild.

Moon

As soon as it finds a male to be its partner, the beautiful flower on its head darkens, droops, and withers away.

Details

Type

Grass

Category

Flowering Pokémon

Height

1.1 m (3'07")

Weight

16.3 kg (35.9 lbs)

National Pokédex

#0549

Pokédex

#86

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

70

250

344

Attack

60

112

240

Defense

75

139

273

Sp. Atk

110

202

350

Sp. Def

75

139

273

Speed

90

166

306

Total

480

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Lilligant, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Alola #86Melemele #86Ula'ula #46Poni #36
EV yield
2 SpA
Catch rate
75
Base Exp.
168

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
0% male
100% female
Egg cycles
20

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Petilil

Petilil

#85

Sun StoneUse Sun Stone
Lilligant

Lilligant

#86

Held-item rates for this form. Some Pokémon have no wild encounter in Sun/Moon; check their acquisition requirements.
Moon
5%
Sun
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartMega DrainGrassSpecial4010015

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

StartLeech SeedGrassStatus-9010

A seed is planted on the target. It steals some HP from the target every turn.

StartGrowthNormalStatus--20

The user’s body grows all at once, raising the Attack and Sp. Atk stats.

StartSynthesisGrassStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

10Teeter DanceNormalStatus-10020

The user performs a wobbly dance that confuses the Pokémon around it.

28Quiver DanceBugStatus--20

The user lightly performs a beautiful, mystic dance. This boosts the user’s Sp. Atk, Sp. Def, and Speed stats.

46Petal DanceGrassSpecial12010010

The user attacks the target by scattering petals for two to three turns. The user then becomes confused.

50Petal BlizzardGrassPhysical9010015

The user stirs up a violent petal blizzard and attacks everything around it.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Sun and Moon.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--10

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM53Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM75Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TM85Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM96Nature PowerNormalStatus--20

This attack makes use of nature’s power. Its effects vary depending on the user’s environment.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Learn before evolving and retain the move. Breeding and prior stages have separate requirements.
Class
Acquisition sourceDescription
AbsorbGrassSpecial2010025

Petilil — level up; retain through evolution (level 1)

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

After YouNormalStatus--15

Petilil — level up; retain through evolution (level 44)

The user helps the target and makes it use its move right after the user.

AromatherapyGrassStatus--5

Petilil — level up; retain through evolution (level 28)

The user releases a soothing scent that heals all status conditions affecting the user’s party.

BideNormalPhysical--10

Petilil — breeding; retain through evolution

The user endures attacks for two turns, then strikes back to cause double the damage taken.

CharmFairyStatus-10020

Petilil — breeding; retain through evolution

The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.

EndureNormalStatus--10

Petilil — breeding; retain through evolution

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

EntrainmentNormalStatus-10015

Petilil — level up; retain through evolution (level 37)

The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s.

Giga DrainGrassSpecial7510010

Petilil — level up; retain through evolution (level 26)

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass WhistleGrassStatus-5515

Petilil — breeding; retain through evolution

The user plays a pleasant melody that lulls the target into a deep sleep.

Healing WishPsychicStatus--10

Petilil — breeding; retain through evolution

The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.

Helping HandNormalStatus--20

Petilil — level up; retain through evolution (level 31)

The user assists an ally by boosting the power of that ally’s attack.

IngrainGrassStatus--20

Petilil — breeding; retain through evolution

The user lays roots that restore its HP on every turn. Because it’s rooted, it can’t switch out.

Leaf StormGrassSpecial130905

Petilil — level up; retain through evolution (level 46)

The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Magical LeafGrassSpecial60-20

Petilil — level up; retain through evolution (level 19)

The user scatters curious leaves that chase the target. This attack never misses.

Natural GiftNormalPhysical-10015

Petilil — breeding; retain through evolution

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Sleep PowderGrassStatus-7515

Petilil — level up; retain through evolution (level 10)

The user scatters a big cloud of sleep-inducing dust around the target.

Stun SporeGrassStatus-7530

Petilil — level up; retain through evolution (level 22)

The user scatters a cloud of numbing powder that paralyzes the target.

Sweet ScentNormalStatus-10020

Petilil — breeding; retain through evolution

A sweet scent that harshly lowers opposing Pokémon’s evasiveness.

Worry SeedGrassStatus-10010

Petilil — breeding; retain through evolution

A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

Imports and compatible Ultra Sun/Ultra Moon trades have separate requirements. Individual options do not guarantee every four-move combination.
Class
Acquisition sourceDescription
AbsorbGrassSpecial2010025

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

After YouNormalStatus--15

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user helps the target and makes it use its move right after the user.

After YouNormalStatus--15

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user helps the target and makes it use its move right after the user.

AromatherapyGrassStatus--5

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user releases a soothing scent that heals all status conditions affecting the user’s party.

BideNormalPhysical--10

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user endures attacks for two turns, then strikes back to cause double the damage taken.

CharmFairyStatus-10020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.

CovetNormalPhysical6010025

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user endearingly approaches the target, then steals the target’s held item.

CovetNormalPhysical6010025

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user endearingly approaches the target, then steals the target’s held item.

CutNormalPhysical509530

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The target is cut with a scythe or claw.

EndureNormalStatus--10

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

EntrainmentNormalStatus-10015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s.

FlashNormalStatus-10020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user flashes a bright light that cuts the target’s accuracy.

Giga DrainGrassSpecial7510010

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Giga DrainGrassSpecial7510010

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass WhistleGrassStatus-5515

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user plays a pleasant melody that lulls the target into a deep sleep.

Heal BellNormalStatus--5

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.

Heal BellNormalStatus--5

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.

Healing WishPsychicStatus--10

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.

Helping HandNormalStatus--20

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user assists an ally by boosting the power of that ally’s attack.

Helping HandNormalStatus--20

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user assists an ally by boosting the power of that ally’s attack.

IngrainGrassStatus--20

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user lays roots that restore its HP on every turn. Because it’s rooted, it can’t switch out.

Laser FocusNormalStatus--30

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user concentrates intensely. The attack on the next turn always results in a critical hit.

Leaf StormGrassSpecial130905

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Magical LeafGrassSpecial60-20

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user scatters curious leaves that chase the target. This attack never misses.

Natural GiftNormalPhysical-10015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Role PlayPsychicStatus--10

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user mimics the target completely, copying the target’s natural Ability.

Role PlayPsychicStatus--10

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user mimics the target completely, copying the target’s natural Ability.

Secret PowerNormalPhysical7010020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The additional effects of this attack depend upon where it was used.

Seed BombGrassPhysical8010015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user slams a barrage of hard-shelled seeds down on the target from above.

Seed BombGrassPhysical8010015

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user slams a barrage of hard-shelled seeds down on the target from above.

Sleep PowderGrassStatus-7515

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user scatters a big cloud of sleep-inducing dust around the target.

SnoreNormalSpecial5010015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

SnoreNormalSpecial5010015

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Stun SporeGrassStatus-7530

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user scatters a cloud of numbing powder that paralyzes the target.

Sweet ScentNormalStatus-10020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

A sweet scent that harshly lowers opposing Pokémon’s evasiveness.

Worry SeedGrassStatus-10010

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

Worry SeedGrassStatus-10010

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

Traits

Ability options available to this Pokémon in this game.

Chlorophyll

Ability Slot 1

Boosts the Pokémon’s Speed stat in sunshine.

Doubles Speed during strong sunlight.

Own Tempo

Ability Slot 2

This Pokémon has its own tempo, and that prevents it from becoming confused.

Prevents confusion.

Leaf Guard(Hidden Ability)

Prevents status conditions in sunny weather.

Protects against major status ailments during strong sunlight.

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