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Volcanion

Volcanion

Nat. #721 in the Scarlet and Violet Pokédex • Steam Pokémon

Volcanion

Nat. #721 in the Scarlet and Violet Pokédex • Steam Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

80

270

364

Attack

110

202

350

Defense

120

220

372

Sp. Atk

130

238

394

Sp. Def

90

166

306

Speed

70

130

262

Total

600

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Hoopa Unbound

Rowlet

Volcanion normal sprite

Normal

Shiny Volcanion sprite

Shiny

Volcanion

Steam Pokémon

Nat. #721
FireWater

Height

1.7 m (5'07")

Weight

195 kg (429.9 lbs)

Abilities

Water Absorb

It's Super Effective

Damage multipliers Volcanion takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Ground

Rock

Resists

Fire

0.25×

Ice

0.25×

Steel

0.25×

Bug

0.5×

Fairy

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
3 SpA
Catch rate
3
Base Exp.
270

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Undiscovered
Gender
Genderless
Egg cycles
120 (30,720 steps)

Evolution

Evolution requirements shown in a compact table or chain view.
Volcanion

Volcanion

Nat. #721

No evolutions

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartWater GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

StartFire SpinFireSpecial358515

The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.

StartSteam EruptionWaterSpecial110955

The user immerses the target in superheated steam. This may also leave the target with a burn.

6LeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.

12Weather BallNormalSpecial5010010

This move's type and power change depending on the weather at the time the move is used.

18Flame ChargeFirePhysical5010020

Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.

24Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

30Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly lower its Speed stat.

36IncinerateFireSpecial6010015

The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.

42StompNormalPhysical6510020

The user attacks by stomping on the target with a big foot. This may also make the target flinch.

48ScaldWaterSpecial8010015

The user attacks by shooting boiling hot water at the target. This may also leave the target with a burn.

54Take DownNormalPhysical908520

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

60MistIceStatus--30

The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.

60HazeIceStatus--30

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

66Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

78Flare BlitzFirePhysical12010015

The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.

84OverheatFireSpecial130905

The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.

90ExplosionNormalPhysical2501005

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
TM001Take DownNormalPhysical908520

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

TM006Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly lower its Speed stat.

TM007ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM008Fire FangFirePhysical659515

The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.

TM009Thunder FangElectricPhysical659515

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

TM011Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

TM024Fire SpinFireSpecial358515

The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.

TM025FacadeNormalPhysical7010020

This move's power is doubled if the user is poisoned, burned, or paralyzed.

TM028BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

TM035Mud ShotGroundSpecial559515

The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.

TM036Rock TombRockPhysical609515

The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.

TM038Flame ChargeFirePhysical5010020

Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.

TM043FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move's power and effects depend on the item.

TM047EndureNormalStatus--10

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

TM049Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

TM050Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

TM051SandstormRockStatus--10

A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.

TM055DigGroundPhysical8010010

The user burrows into the ground on the first turn, then attacks on the next turn.

TM058Brick BreakFightingPhysical7510015

The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.

TM066Body SlamNormalPhysical8510015

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

TM070Sleep TalkNormalStatus--10

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

TM084Stomping TantrumGroundPhysical7510010

Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.

TM085RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

TM086Rock SlideRockPhysical759010

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM087TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM089Body PressFightingPhysical8010010

The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.

TM093Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.

TM103SubstituteNormalStatus--10

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

TM107Will-O-WispFireStatus-8515

The user shoots a sinister flame at the target to inflict a burn.

TM110LiquidationWaterPhysical8510010

The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.

TM118Heat WaveFireSpecial959010

The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.

TM121Heavy SlamSteelPhysical-10010

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.

TM125FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TM133Earth PowerGroundSpecial9010010

The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.

TM139Misty TerrainFairyStatus--10

This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.

TM141Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

TM142Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

TM147Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

TM148Sludge BombPoisonSpecial9010010

The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.

TM149EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM150Stone EdgeRockPhysical100805

The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.

TM152Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can't move on the next turn.

TM157OverheatFireSpecial130905

The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.

TM158Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.

TM163Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can't move on the next turn.

TM165Flare BlitzFirePhysical12010015

The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.

TM168Solar BeamGrassSpecial12010010

The user gathers light on the first turn, then blasts a bundled beam on the next turn.

TM171Tera BlastNormalSpecial8010010

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

TM172RoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM174HazeIceStatus--30

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

TM179Smack DownRockPhysical5010015

The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.

TM180Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.

TM188ScaldWaterSpecial8010015

The user attacks by shooting boiling hot water at the target. This may also leave the target with a burn.

TM189Heat CrashFirePhysical-10010

The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power.

TM193Weather BallNormalSpecial5010010

This move's type and power change depending on the weather at the time the move is used.

TM204Double-EdgeNormalPhysical12010015

A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

TM214Sludge WavePoisonSpecial9510010

The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits.

TM215Scorching SandsGroundSpecial7010010

The user throws scorching sand at the target to attack. This may also leave the target with a burn.

Traits

Ability options available to this Pokémon in this game.

Water Absorb

Ability Slot 1

If hit by a Water-type move, the Pokémon has its HP restored instead of taking damage.

Absorbs Water moves, healing for 1/4 max HP.

Nat. #720

Hoopa Unbound

Blueberry #218

Rowlet

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