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Pachirisu

Pachirisu

Paldea #201 in the Scarlet and Violet Pokédex • EleSquirrel Pokémon

Pachirisu

Paldea #201 in the Scarlet and Violet Pokédex • EleSquirrel Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

60

230

324

Attack

45

85

207

Defense

70

130

262

Sp. Atk

45

85

207

Sp. Def

90

166

306

Speed

95

175

317

Total

405

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Vespiquen

Buizel

Pachirisu normal sprite

Normal

Shiny Pachirisu sprite

Shiny

Pachirisu

EleSquirrel Pokémon

Paldea #201
Electric

Height

0.4 m (1'04")

Weight

3.9 kg (8.6 lbs)

Abilities

Run AwayPickupVolt Absorb(Hidden Ability)

It's Super Effective

Damage multipliers Pachirisu takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Ground

Resists

Electric

0.5×

Flying

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Paldea #201Kitakami #63
EV yield
1 Spe
Catch rate
200
Base Exp.
142

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
FieldFairy
Gender
50% male
50% female
Egg cycles
10 (2,560 steps)

Evolution

Evolution requirements shown in a compact table or chain view.
Pachirisu

Pachirisu

Paldea #201

No evolutions

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartGrowlNormalStatus-10040

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

StartThunder ShockElectricSpecial4010030

The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.

5Quick AttackNormalPhysical4010030

The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.

9CharmFairyStatus-10020

The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.

13SparkElectricPhysical6510020

The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.

17EndureNormalStatus--10

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

19NuzzleElectricPhysical2010020

The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.

21SwiftNormalSpecial60-20

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

25Electro BallElectricSpecial-10010

The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.

29Sweet KissFairyStatus-7510

The user kisses the target with a sweet, angelic cuteness that causes confusion.

33Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

37Super FangNormalPhysical-9010

The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.

41DischargeElectricSpecial8010015

The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.

45Last ResortNormalPhysical1401005

This move can be used only after the user has used all the other moves it knows in the battle.

49ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
TM001Take DownNormalPhysical908520

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

TM002CharmFairyStatus-10020

The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.

TM003Fake TearsDarkStatus-10020

The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.

TM004AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.

TM005Mud-SlapGroundSpecial2010010

The user hurls mud in the target's face to inflict damage and lower its accuracy.

TM007ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM009Thunder FangElectricPhysical659515

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

TM018ThiefDarkPhysical6010025

The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.

TM020TrailblazeGrassPhysical5010020

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.

TM023Charge BeamElectricSpecial509010

The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.

TM025FacadeNormalPhysical7010020

This move's power is doubled if the user is poisoned, burned, or paralyzed.

TM027Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM032SwiftNormalSpecial60-20

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

TM035Mud ShotGroundSpecial559515

The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.

TM043FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move's power and effects depend on the item.

TM047EndureNormalStatus--10

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

TM048Volt SwitchElectricSpecial7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM049Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

TM050Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

TM055DigGroundPhysical8010010

The user burrows into the ground on the first turn, then attacks on the next turn.

TM060U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM068Thunder PunchElectricPhysical7510015

The target is attacked with an electrified punch. This may also leave the target with paralysis.

TM070Sleep TalkNormalStatus--10

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

TM071Seed BombGrassPhysical8010015

The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.

TM072Electro BallElectricSpecial-10010

The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.

TM075Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special moves for five turns.

TM081Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move's power.

TM082Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

TM085RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

TM096Eerie ImpulseElectricStatus-10015

The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.

TM102Gunk ShotPoisonPhysical120805

The user shoots filthy garbage at the target to attack. This may also poison the target.

TM103SubstituteNormalStatus--10

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

TM122EncoreNormalStatus-1005

The user compels the target to keep using the move it encored for three turns.

TM126ThunderboltElectricSpecial9010015

The user attacks the target with a strong electric blast. This may also leave the target with paralysis.

TM127Play RoughFairyPhysical909010

The user attacks by playing rough with the target. This may also lower the target's Attack stat.

TM130Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally's attack.

TM136Electric TerrainElectricStatus--10

The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.

TM147Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

TM152Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can't move on the next turn.

TM163Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can't move on the next turn.

TM166ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TM171Tera BlastNormalSpecial8010010

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

TM173ChargeElectricStatus--20

The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.

TM183Super FangNormalPhysical-9010

The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.

TM191UproarNormalSpecial9010010

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

TM205EndeavorNormalPhysical-1005

The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.

TM211ElectrowebElectricSpecial559515

The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.

TM227Alluring VoiceFairySpecial8010010

The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Baby-Doll EyesFairyStatus-10030

The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.

BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. This may also make the target flinch.

ChargeElectricStatus--20

The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.

CovetNormalPhysical6010025

The user endearingly approaches the target, then steals the target's held item.

Defense CurlNormalStatus--40

The user curls up and boosts its Defense stat.

Fake TearsDarkStatus-10020

The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.

FlailNormalPhysical-10015

The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.

FlatterDarkStatus-10015

Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat.

Follow MeNormalStatus--20

The user draws attention to itself, making all opposing Pokémon take aim only at the user.

RolloutRockPhysical309020

The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits.

Tail WhipNormalStatus-10030

The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats.

Traits

Ability options available to this Pokémon in this game.

Run Away

Ability Slot 1

Enables a sure getaway from wild Pokémon.

Ensures success fleeing from wild battles.

Pickup

Ability Slot 2

The Pokémon may pick up an item another Pokémon used during a battle. It may pick up items outside of battle, too.

Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.

Volt Absorb(Hidden Ability)

If hit by an Electric-type move, the Pokémon has its HP restored instead of taking damage.

Absorbs Electric moves, healing for 1/4 max HP.

Paldea #39

Vespiquen

Paldea #51

Buizel

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