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Lapras

Lapras

Blueberry #145 in the Scarlet and Violet Pokédex • Transport Pokémon

Lapras

Blueberry #145 in the Scarlet and Violet Pokédex • Transport Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

130

370

464

Attack

85

157

295

Defense

80

148

284

Sp. Atk

85

157

295

Sp. Def

95

175

317

Speed

60

112

240

Total

535

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Gyarados

Ditto

Lapras normal sprite

Normal

Shiny Lapras sprite

Shiny

Lapras

Transport Pokémon

Blueberry #145
WaterIce

Height

2.5 m (8'02")

Weight

220 kg (485 lbs)

Abilities

Water AbsorbShell ArmorHydration(Hidden Ability)

It's Super Effective

Damage multipliers Lapras takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Grass

Fighting

Rock

Resists

Ice

0.25×

Water

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Blueberry #145
EV yield
2 HP
Catch rate
45
Base Exp.
187

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
MonsterWater 1
Gender
50% male
50% female
Egg cycles
40 (10,240 steps)

Evolution

Evolution requirements shown in a compact table or chain view.
Lapras

Lapras

Blueberry #145

No evolutions

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartGrowlNormalStatus-10040

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

StartWater GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

5SingNormalStatus-5515

A soothing lullaby is sung in a beautiful voice that puts the target to sleep.

10MistIceStatus--30

The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.

15Life DewWaterStatus--10

The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle.

20Ice ShardIcePhysical4010030

The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.

25Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that causes confusion.

30Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

35BrineWaterSpecial6510010

This move's power is doubled if the target's HP is at half or less.

40Body SlamNormalPhysical8510015

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

45Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

50Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

55Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

60Perish SongNormalStatus--5

Any Pokémon that hears this song faints in three turns, unless it switches out of battle.

65Sheer ColdIceSpecial-305

The target faints instantly. This move is less likely to hit the target if used by Pokémon other than Ice types.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
TM001Take DownNormalPhysical908520

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

TM002CharmFairyStatus-10020

The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.

TM007ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM011Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

TM017Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that causes confusion.

TM019Disarming VoiceFairySpecial40-15

Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.

TM022Chilling WaterWaterSpecial5010020

The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.

TM025FacadeNormalPhysical7010020

This move's power is doubled if the user is poisoned, burned, or paralyzed.

TM028BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

TM034Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.

TM046AvalancheIcePhysical6010010

This move's power is doubled if the target has inflicted damage on the user in the same turn.

TM047EndureNormalStatus--10

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

TM050Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

TM052SnowscapeIceStatus0-10

The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.

TM053Smart StrikeSteelPhysical70-10

The user stabs the target with a sharp horn. This attack never misses.

TM059Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

TM066Body SlamNormalPhysical8510015

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

TM070Sleep TalkNormalStatus--10

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

TM074ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical moves for five turns.

TM077WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch.

TM085RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

TM089Body PressFightingPhysical8010010

The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.

TM099Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

TM100Dragon DanceDragonStatus--20

The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.

TM103SubstituteNormalStatus--10

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

TM106Drill RunGroundPhysical809510

The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit.

TM110LiquidationWaterPhysical8510010

The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.

TM115Dragon PulseDragonSpecial8510010

The target is attacked with a shock wave generated by the user's gaping mouth.

TM117Hyper VoiceNormalSpecial9010010

The user attacks by letting loose a horribly loud, resounding cry.

TM120PsychicPsychicSpecial9010010

The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.

TM123SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TM126ThunderboltElectricSpecial9010015

The user attacks the target with a strong electric blast. This may also leave the target with paralysis.

TM130Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally's attack.

TM135Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM142Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

TM143BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM149EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM152Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can't move on the next turn.

TM156OutrageDragonPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

TM163Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can't move on the next turn.

TM166ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TM171Tera BlastNormalSpecial8010010

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

TM174HazeIceStatus--30

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

TM187Icicle SpearIcePhysical2510030

The user attacks by launching sharp icicles at the target. This move hits two to five times in a row.

TM193Weather BallNormalSpecial5010010

This move's type and power change depending on the weather at the time the move is used.

TM204Double-EdgeNormalPhysical12010015

A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

TM208WhirlpoolWaterSpecial358515

The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.

TM209Muddy WaterWaterSpecial908510

The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.

TM224CurseGhostStatus--10

A move that has different effects depending on whether the user is a Ghost type or not.

TM226Dragon CheerDragonStatus0015

The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.

TM227Alluring VoiceFairySpecial8010010

The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.

TM228Psychic NoisePsychicSpecial7510010

The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Ancient PowerRockSpecial601005

The user attacks with a prehistoric power. This may also boost all the user's stats at once.

CurseGhostStatus--10

A move that has different effects depending on whether the user is a Ghost type or not.

FissureGroundPhysical-305

The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.

Freeze-DryIceSpecial7010020

The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.

Horn DrillNormalPhysical-305

The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.

Sparkling AriaWaterSpecial9010010

The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be cured by the touch of these bubbles.

TickleNormalStatus-10020

The user tickles the target into laughing, lowering its Attack and Defense stats.

Traits

Ability options available to this Pokémon in this game.

Water Absorb

Ability Slot 1

If hit by a Water-type move, the Pokémon has its HP restored instead of taking damage.

Absorbs Water moves, healing for 1/4 max HP.

Shell Armor

Ability Slot 2

A hard shell protects the Pokémon from critical hits.

Protects against critical hits.

Hydration(Hidden Ability)

Cures the Pokémon's status conditions in rain.

Cures any major status ailment after each turn during rain.

Paldea #135

Gyarados

Paldea #212

Ditto

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