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Cloyster

Cloyster

Paldea #330 in the Scarlet and Violet Pokédex • Bivalve Pokémon

Cloyster

Paldea #330 in the Scarlet and Violet Pokédex • Bivalve Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

50

210

304

Attack

95

175

317

Defense

180

328

504

Sp. Atk

85

157

295

Sp. Def

45

85

207

Speed

70

130

262

Total

525

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Shellder

Gastly

Cloyster normal sprite

Normal

Shiny Cloyster sprite

Shiny

Cloyster

Bivalve Pokémon

Paldea #330
WaterIce

Height

1.5 m (4'11")

Weight

132.5 kg (292.1 lbs)

Abilities

Shell ArmorSkill LinkOvercoat(Hidden Ability)

It's Super Effective

Damage multipliers Cloyster takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Grass

Fighting

Rock

Resists

Ice

0.25×

Water

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Paldea #330
EV yield
2 Def
Catch rate
60
Base Exp.
184

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Water 3
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Shellder

Shellder

Paldea #329

Water StoneUse Water Stone
Cloyster

Cloyster

Paldea #330

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartIcicle SpearIcePhysical2510030

The user attacks by launching sharp icicles at the target. This move hits two to five times in a row.

StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.

StartSupersonicNormalStatus-5520

The user generates odd sound waves from its body that confuse the target.

StartWater GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

StartHydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

StartIce BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

StartAurora BeamIceSpecial6510020

The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.

StartWithdrawWaterStatus--40

The user withdraws its body into its hard shell, boosting its Defense stat.

StartProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

StartSpikesGroundStatus--20

The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle.

StartWhirlpoolWaterSpecial358515

The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.

StartIron DefenseSteelStatus--15

The user hardens its body's surface like iron, sharply boosting its Defense stat.

StartToxic SpikesPoisonStatus--20

The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.

StartIce ShardIcePhysical4010030

The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.

StartShell SmashNormalStatus--15

The user breaks its shell, which lowers its Defense and Sp. Def stats but sharply boosts its Attack, Sp. Atk, and Speed stats.

StartIcicle CrashIcePhysical859010

The user attacks by crashing large icicles onto the target. This may also make the target flinch.

5Razor ShellWaterPhysical759510

The user cuts the target with sharp shells to inflict damage. This may also lower the target's Defense stat.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
TM001Take DownNormalPhysical908520

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

TM006Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly lower its Speed stat.

TM007ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM011Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

TM022Chilling WaterWaterSpecial5010020

The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.

TM025FacadeNormalPhysical7010020

This move's power is doubled if the user is poisoned, burned, or paralyzed.

TM032SwiftNormalSpecial60-20

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

TM034Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.

TM035Mud ShotGroundSpecial559515

The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.

TM046AvalancheIcePhysical6010010

This move's power is doubled if the target has inflicted damage on the user in the same turn.

TM047EndureNormalStatus--10

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

TM050Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

TM052SnowscapeIceStatus0-10

The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.

TM053Smart StrikeSteelPhysical70-10

The user stabs the target with a sharp horn. This attack never misses.

TM066Body SlamNormalPhysical8510015

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

TM070Sleep TalkNormalStatus--10

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

TM075Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special moves for five turns.

TM076Rock BlastRockPhysical259010

The user attacks by hurling hard rocks at the target. This move hits two to five times in a row.

TM077WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch.

TM083Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.

TM085RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

TM090SpikesGroundStatus--20

The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle.

TM091Toxic SpikesPoisonStatus--20

The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.

TM103SubstituteNormalStatus--10

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

TM104Iron DefenseSteelStatus--15

The user hardens its body's surface like iron, sharply boosting its Defense stat.

TM106Drill RunGroundPhysical809510

The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit.

TM110LiquidationWaterPhysical8510010

The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.

TM123SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TM124Ice SpinnerIcePhysical8010015

The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.

TM130Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally's attack.

TM135Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM142Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

TM143BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM152Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can't move on the next turn.

TM163Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can't move on the next turn.

TM171Tera BlastNormalSpecial8010010

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

TM187Icicle SpearIcePhysical2510030

The user attacks by launching sharp icicles at the target. This move hits two to five times in a row.

TM193Weather BallNormalSpecial5010010

This move's type and power change depending on the weather at the time the move is used.

TM208WhirlpoolWaterSpecial358515

The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.

Traits

Ability options available to this Pokémon in this game.

Shell Armor

Ability Slot 1

A hard shell protects the Pokémon from critical hits.

Protects against critical hits.

Skill Link

Ability Slot 2

Maximizes the number of times multistrike moves hit.

Extends two-to-five-hit moves and Triple Kick to their full length every time.

Overcoat(Hidden Ability)

The Pokémon takes no damage from sandstorms. It is also protected from the effects of powders and spores.

Protects against damage from weather.

Paldea #329

Shellder

Paldea #68

Gastly

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