Team GO Rocket
Lv. 8
440 -
466 CP
Team GO Rocket (WB)
Lv. 13
726 -
768 CP
Shadow Raids
Lv. 20
1067 -
1181 CP
Shadow Raids (WB)
Lv. 25
1333 -
1477 CP
Max CP
Lv. 50
2338 CP
View all Shadow Galarian Mr. Mime 100% IV (hundo) Combat Power values by encounter type.
A hundo Shadow Galarian Mr. Mime caught from a raid battle will have a CP of 1181 or 1477 when weather boosted in Snow or Windy weather. A hundo Shadow Galarian Mr. Mime caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 886. A hundo Shadow Galarian Mr. Mime when fully powered up to Level 50 will have a maximum CP of 2338.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #1151515886
1181
1477
2338
97.8%
141515881
1175
1469
2326
97.8%
151415884
1178
1473
2331
97.8%
151514883
1177
1472
2330
95.6%
131515877
1169
1462
2314
95.6%
141415879
1172
1465
2319
95.6%
141514879
1171
1464
2318
95.6%
151315881
1175
1469
2325
95.6%
151414881
1174
1468
2324
95.6%
151513880
1173
1467
2322
93.3%
121515872
1163
1454
2302
93.3%
131415875
1166
1458
2308
93.3%
131514874
1165
1457
2306
93.3%
141315877
1169
1461
2313
93.3%
141414876
1168
1460
2312
93.3%
141513876
1168
1460
2310
93.3%
151215879
1172
1465
2318
93.3%
151314878
1171
1464
2317
93.3%
151413878
1170
1463
2316
93.3%
151512877
1170
1462
2314
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
1989
2366
115
128
50
1966
2338
115
127
49
1942
2310
114
126
48
1919
2282
113
126
47
1896
2255
113
125
46
1873
2228
112
124
45
1850
2201
111
123
44
1828
2174
111
123
43
1805
2147
110
122
42
1783
2120
109
121
41
1761
2094
108
120
40
1739
2068
108
120
39
1714
2038
107
119
38
1689
2009
106
118
37
1664
1979
105
117
36
1639
1950
105
116
35
1614
1920
104
115
34
1590
1890
103
114
33
1565
1861
102
113
32
1540
1831
101
113
31
1515
1802
101
112
30
1490
1772
100
111
29
1441
1713
98
109
28
1391
1654
96
107
27
1341
1595
95
105
26
1291
1536
93
103
25
1242
1477
91
101
24
1192
1418
89
99
23
1142
1359
87
97
22
1093
1299
85
95
21
1043
1240
83
93
20
993
1181
81
90
19
944
1122
79
88
18
894
1063
77
86
17
844
1004
75
83
16
795
945
73
81
15
745
886
70
78
14
695
827
68
75
13
646
768
65
73
12
596
709
63
70
11
546
650
60
67
10
497
591
57
64
9
444
528
54
60
8
392
466
51
57
7
339
403
47
53
6
287
341
43
48
5
234
278
39
44
4
182
216
35
38
3
129
154
29
32
2
77
91
22
25
1
24
29
12
14
Best PvP IVs (Rank 1)
Great League
1/15/13
1500 CP · Lv 27.5
Ultra League
15/15/15
2338 CP · Lv 50
Little Cup
0/10/9
500 CP · Lv 9.5
Master League
15/15/15
2338 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Shadow Galarian Mr. Mime before you spend any Stardust.







Starmie











