Max Battles
Lv. 20
1056 -
1121 CP
Research
Lv. 15
792 -
841 CP
Max CP
Lv. 50
2219 CP
View all Dynamax Haunter 100% IV (hundo) Combat Power values by encounter type.
A hundo Dynamax Haunter caught from a raid battle will have a CP of 1121 or 1402 when weather boosted in Fog or Overcast (Cloudy) weather. A hundo Dynamax Haunter caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 841. A hundo Dynamax Haunter when fully powered up to Level 50 will have a maximum CP of 2219.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #1151515841
1121
1402
2219
97.8%
141515837
1117
1396
2210
97.8%
151415838
1117
1396
2210
97.8%
151514838
1117
1397
2211
95.6%
131515834
1112
1390
2201
95.6%
141415834
1112
1390
2201
95.6%
141514835
1113
1391
2202
95.6%
151315834
1112
1390
2201
95.6%
151414835
1113
1391
2202
95.6%
151513835
1114
1392
2204
93.3%
121515830
1107
1384
2191
93.3%
131415831
1107
1384
2192
93.3%
131514831
1108
1385
2193
93.3%
141315831
1107
1385
2192
93.3%
141414831
1108
1385
2193
93.3%
141513832
1109
1386
2194
93.3%
151215831
1108
1385
2192
93.3%
151314831
1108
1386
2193
93.3%
151413832
1109
1386
2195
93.3%
151512832
1110
1387
2196
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
1864
2246
108
120
50
1842
2219
107
120
49
1820
2193
106
119
48
1799
2167
106
118
47
1777
2141
105
118
46
1756
2115
104
117
45
1734
2089
104
116
44
1713
2064
103
115
43
1692
2038
103
115
42
1671
2013
102
114
41
1650
1988
101
113
40
1629
1963
101
113
39
1606
1935
100
112
38
1583
1907
99
111
37
1560
1879
98
110
36
1536
1851
98
109
35
1513
1823
97
108
34
1490
1795
96
108
33
1467
1767
95
107
32
1443
1739
95
106
31
1420
1711
94
105
30
1397
1683
93
104
29
1350
1626
92
102
28
1304
1570
90
101
27
1257
1514
88
99
26
1210
1458
87
97
25
1164
1402
85
95
24
1117
1346
83
93
23
1071
1290
82
91
22
1024
1234
80
89
21
977
1178
78
87
20
931
1121
76
85
19
884
1065
74
83
18
838
1009
72
81
17
791
953
70
78
16
745
897
68
76
15
698
841
66
73
14
652
785
63
71
13
605
729
61
68
12
558
673
59
66
11
512
617
56
63
10
465
561
54
60
9
416
501
51
57
8
367
442
48
53
7
318
383
44
49
6
269
324
41
45
5
219
264
37
41
4
170
205
32
36
3
121
146
27
30
2
72
87
21
23
1
23
27
12
13
Best PvP IVs (Rank 1)
Great League
1/15/14
1499 CP · Lv 28.5
Ultra League
15/15/15
2219 CP · Lv 50
Little Cup
2/15/14
500 CP · Lv 9.5
Master League
15/15/15
2219 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Dynamax Haunter before you spend any Stardust.







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