Squirtle
#7 in the Let's Go Kanto Pokédex • Tiny Turtle Pokémon
Squirtle
#7 in the Let's Go Kanto Pokédex • Tiny Turtle Pokémon
Stats
Min
Max
HP
44
198
292
Attack
48
90
214
Defense
65
121
251
Sp. Atk
50
94
218
Sp. Def
64
119
249
Speed
43
81
203
Total
314
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Squirtle
Tiny Turtle Pokémon

Height
Weight
Growth
| Pokédexes | Let’s Go Kanto #7 |
|---|---|
| EV yield | 1 Def |
| Catch rate | 45 |
| Base Exp. | 63 |
| Gender | 87.5% male 12.5% female |
Lore

Let's Go, Pikachu!
Shoots water at prey while in the water. Withdraws into its shell when in danger.

Let's Go, Eevee!
Shoots water at prey while in the water. Withdraws into its shell when in danger.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Squirtle #7 | Level 16 | ![]() Wartortle #8 |
![]() Wartortle #8 | Level 36 | ![]() Blastoise #9 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Seafoam Islands Seafoam Islands (1F) | Rare spawn in grass with lure or catch combo | 39-44 | 100% | - |
Seafoam Islands Seafoam Islands (B1F) | Rare spawn in grass with lure or catch combo | 39-44 | 100% | - |
Seafoam Islands Seafoam Islands (B2F) | Rare spawn in grass with lure or catch combo | 39-44 | 100% | - |
Seafoam Islands Seafoam Islands (B3F) | Rare spawn in grass with lure or catch combo | 39-44 | 100% | - |
Seafoam Islands Seafoam Islands (B4F) | Rare spawn in grass with lure or catch combo | 39-44 | 100% | - |
Vermilion City | Receive as a gift | 16 | 100% | - |
Route 24 Road 24 | Rare spawn in grass with lure or catch combo | 7-12 | 100% | - |
Route 25 Road 25 | Rare spawn in grass with lure or catch combo | 9-14 | 100% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Seafoam Islands Seafoam Islands (1F) | Rare spawn in grass with lure or catch combo | 39-44 | 100% | - |
Seafoam Islands Seafoam Islands (B1F) | Rare spawn in grass with lure or catch combo | 39-44 | 100% | - |
Seafoam Islands Seafoam Islands (B2F) | Rare spawn in grass with lure or catch combo | 39-44 | 100% | - |
Seafoam Islands Seafoam Islands (B3F) | Rare spawn in grass with lure or catch combo | 39-44 | 100% | - |
Seafoam Islands Seafoam Islands (B4F) | Rare spawn in grass with lure or catch combo | 39-44 | 100% | - |
Vermilion City | Receive as a gift | 16 | 100% | - |
Route 24 Road 24 | Rare spawn in grass with lure or catch combo | 7-12 | 100% | - |
Route 25 Road 25 | Rare spawn in grass with lure or catch combo | 9-14 | 100% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tackle | ![]() | Physical | 40 | 100 | 35 | A physical attack in which the user charges and slams into the target with its whole body. |
| 5 | Tail Whip | ![]() | Status | - | 100 | 30 | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| 9 | Bubble | ![]() | Special | 40 | 100 | 30 | A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat. |
| 14 | Withdraw | ![]() | Status | - | - | 40 | The user withdraws its body into its hard shell, raising its Defense stat. |
| 18 | Water Gun | ![]() | Special | 40 | 100 | 25 | The target is blasted with a forceful shot of water. |
| 23 | Bite | ![]() | Physical | 60 | 100 | 25 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| 27 | Bubble Beam | ![]() | Special | 65 | 100 | 20 | A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. |
| 32 | Protect | ![]() | Status | - | - | 10 | Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| 36 | Headbutt | ![]() | Physical | 70 | 100 | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| 41 | Hydro Pump | ![]() | Special | 110 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. |
| 45 | Skull Bash | ![]() | Physical | 130 | 100 | 10 | The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Headbutt | ![]() | Physical | 70 | 100 | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| TM05 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM07 | Protect | ![]() | Status | - | - | 10 | Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM08 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM09 | Reflect | ![]() | Status | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
| TM10 | Dig | ![]() | Physical | 80 | 100 | 10 | The user burrows into the ground, then attacks on the next turn. |
| TM12 | Facade | ![]() | Physical | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM13 | Brick Break | ![]() | Physical | 75 | 100 | 15 | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| TM15 | Seismic Toss | ![]() | Physical | - | 100 | 20 | The target is thrown using the power of gravity. It inflicts damage equal to the user’s level. |
| TM19 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
| TM22 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| TM25 | Waterfall | ![]() | Physical | 80 | 100 | 15 | The user charges at the target and may make it flinch. |
| TM27 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM29 | Scald | ![]() | Special | 80 | 100 | 15 | The user shoots boiling hot water at its target. This may also leave the target with a burn. |
| TM34 | Dragon Pulse | ![]() | Special | 85 | 100 | 10 | The target is attacked with a shock wave generated by the user’s gaping mouth. |
| TM35 | Ice Punch | ![]() | Physical | 75 | 100 | 15 | The target is punched with an icy fist. This may also leave the target frozen. |
| TM39 | Outrage | ![]() | Physical | 120 | 100 | 10 | The Pokémon rampages and attacks for two to three turns. It then becomes confused. |
| TM47 | Surf | ![]() | Special | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. |
| TM51 | Blizzard | ![]() | Special | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM55 | Ice Beam | ![]() | Special | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |






































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