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Z-A / Pokédex

Weedle

Back to Pokédex

Weedle

Lumiose City #18 in the Pokémon Legends: Z-A Pokédex

Weedle in the National Pokédex

Often found in forests and grasslands. It has a sharp, toxic barb of around two inches on top of its head.

Details

Types

BugPoison

Category

-

Height

0.3 m (1'00")

Weight

3.2 kg (7.1 lbs)

National Pokédex

#0013

Pokédex

Lumiose City #18

Weedle in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

40

190

284

Attack

35

67

185

Defense

30

58

174

Sp. Atk

20

40

152

Sp. Def

20

40

152

Speed

50

94

218

Total

195

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Lumiose City #18
EV yield
1 Spe
Catch rate
255
Base Exp.
39
Gender
50% male
50% female
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Weedle

Weedle

Lumiose City #18

Reach level 7 or higher. Select Evolve from the party menu when eligible; evolution is not automatic.

Kakuna

Kakuna

Lumiose City #19

Kakuna

Kakuna

Lumiose City #19

Reach level 10 or higher. Select Evolve from the party menu when eligible; evolution is not automatic.

Beedrill

Beedrill

Lumiose City #20

Ordinary Abilities are not active in Legends: Z-A.

Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.

MoveLearned byTypeClassPowerBase cooldownPlus
Poison Sting

The user attacks by stabbing targets with a poisonous stinger. This may also leave targets poisoned.

Level: Start

Poison306sLevel 10 or Seed of Mastery
String Shot

The user spits out strings of silk, which wrap around targets and make them move more slowly for a short time.

Level: Start

Bug—9sLevel 10 or Seed of Mastery
Electroweb

The user attacks by catching targets in an electrified net. This also makes targets move more slowly for a short time.

TM101

Electric557sNot established
Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

TM109

Normal707sNot established
Nintendo Switch and Switch 2 Edition, including Mega Dimension. Capture levels are separate from temporary Hyperspace battle levels.

Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.

Temporary battle levels reflect the listed zone’s star rank; caught Pokémon return to their base capture levels. Donut boosts to your party are separate from these wild Pokémon levels.

19 acquisition contexts · showing 19

Location and methodCapture levelHyperspace battle levelConditions

Bleu District

Main Area

Wild spawn

Base game
6–8—

Various spawn points in Bleu District; availability can vary by time and weather. Ordinary spawn variant.

Overall chance unknown.

Jaune District

Main Area

Wild spawn

Base game
6–9—

Various spawn points in Jaune District; availability can vary by time and weather. Ordinary spawn variant.

Overall chance unknown.

Jaune District

Main Area

Wild spawn

Base game
7–9—

Various spawn points in Jaune District; availability can vary by time and weather. Ordinary spawn variant.

Overall chance unknown.

Magenta District

Main Area

Wild spawn

Base game
7–10—

Various spawn points in Magenta District; availability can vary by time and weather. Ordinary spawn variant.

Overall chance unknown.

Magenta District

Main Area

Wild spawn

Base game
7–9—

Various spawn points in Magenta District; availability can vary by time and weather. Ordinary spawn variant.

Overall chance unknown.

Rouge District

Main Area

Wild spawn

Base game
5–8—

Various spawn points in Rouge District; availability can vary by time and weather. Ordinary spawn variant.

Overall chance unknown.

Rouge District

Main Area

Wild spawn

Base game
6–8—

Various spawn points in Rouge District; availability can vary by time and weather. Ordinary spawn variant.

Overall chance unknown.

Vert District

Main Area

Wild spawn

Base game
5–8—

Various spawn points in Vert District; availability can vary by time and weather. Ordinary spawn variant.

Overall chance unknown.

Vert District

Main Area

Wild spawn

Base game
5–7—

Various spawn points in Vert District; availability can vary by time and weather. Ordinary spawn variant.

Overall chance unknown.

Wild Zone 1

Wild spawn

Base game
3–4—

Various spawn points in Wild Zone 1; availability can vary by time and weather. Unlock: Main Mission 3 tutorial. Ordinary spawn variant.

Overall chance unknown.

Wild Zone 1

Wild spawn

Base gameAlpha
15–16—

Various spawn points in Wild Zone 1; availability can vary by time and weather. Unlock: Main Mission 3 tutorial. Alpha variant: 5% conditional on this spawn slot. Random Alpha spawns unlock after Main Mission 5.

Overall chance unknown.

Bug-type Hyperspace Wild Zones

1★ Bug-type · Hyperspace Wild Zone 1

Hyperspace spawn

Mega Dimension
11–1396–98

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Bug-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Bug-type Hyperspace Wild Zones

1★ Bug-type · Hyperspace Wild Zone 1

Hyperspace spawn

Mega DimensionAlpha
20–22105–107

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Bug-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Bug-type Hyperspace Wild Zones

1★ Bug-type · Hyperspace Wild Zone 5

Hyperspace spawn

Mega Dimension
11–1396–98

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Bug-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Bug-type Hyperspace Wild Zones

1★ Bug-type · Hyperspace Wild Zone 5

Hyperspace spawn

Mega DimensionAlpha
20–22105–107

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Bug-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Bug-type Hyperspace Wild Zones

1★ Bug-type · Hyperspace Wild Zone 7

Hyperspace spawn

Mega Dimension
11–1396–98

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Bug-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Bug-type Hyperspace Wild Zones

1★ Bug-type · Hyperspace Wild Zone 7

Hyperspace spawn

Mega DimensionAlpha
20–22105–107

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Bug-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Bug-type Hyperspace Wild Zones

1★ Bug-type · Hyperspace Wild Zone 8

Hyperspace spawn

Mega Dimension
11–1396–98

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Bug-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Bug-type Hyperspace Wild Zones

1★ Bug-type · Hyperspace Wild Zone 8

Hyperspace spawn

Mega DimensionAlpha
20–22105–107

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 1★ Bug-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

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